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"Find me cards equivalent to: March of Progress"

Cards equivalent to March of Progress (Sorcery, Blue, copies artifact creatures or creates token copies):
1. Mechanized Production (blue, enchantment, creates copies of artifact)
2. Echo Storm (blue, sorcery, creates artifact token copies)
3. Saheeli's Artistry (blue, sorcery, copies artifact and creature tokens)
4. Cyberdrive Awakener (blue, creates multiple artifact tokens, though not copies)


Reason: These are blue cards that create artifact copies or similar effects as March of Progress.

Found Cards

5 Results

Cyberdrive Awakener

Echo Storm

March of Progress

Mechanized Production

Saheeli's Artistry

Cyberdrive Awakener #69 Artifact Creature — Construct

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 6
Power/Toughness: 4/4
Types:
  • Artifact
  • Creature
  • SubTypes:
  • Construct
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 1.91 USD
    Manapool 2.5 USD
    Cardkingdom 3.49 USD
    Cardmarket 2.58 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying Other artifact creatures you control have flying. When this creature enters, each noncreature artifact you control becomes a 4/4 artifact creature until end of turn.

    Echo Storm #221 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • Any enters-the-battlefield abilities of the copied artifact will trigger when the token enters the battlefield. Any “as [this artifact] enters the battlefield” or “[this artifact] enters the battlefield with” abilities of the chosen artifact will also work.
  • Each Storm's triggered ability can copy the Storm spell even if that spell is countered before that ability resolves.
  • Each Storm's triggered ability counts only how many times you've cast your commander from the command zone before that triggered ability resolves. If you cast your commander again later, you won't get another copy.
  • Each copy resolves one at a time. Any abilities that trigger on the artifact token entering the battlefield resolve before the next copy resolves. The original spell is the last to resolve.
  • If the copied artifact has {X} in its mana cost, X is considered to be 0.
  • If the copied artifact is a token, the token that's created copies the original characteristics of that token as stated by the effect that created the token.
  • If the copied artifact is copying something else (for example, if the copied artifact is a Sculpting Steel), then the token enters the battlefield as whatever that artifact copied.
  • If your commander was countered, that time you cast it still counts.
  • The copies are created on the stack, so they're not “cast.” Abilities that trigger when a player casts a spell (such as the Storm's ability itself) won't trigger.
  • The token copies exactly what was printed on the original artifact and nothing else (unless that artifact is copying something else or is a token; see below). It doesn't copy whether that artifact is tapped or untapped, whether it has any counters on it or Auras attached to it, or any non-copy effects that have changed its types, color, or so on.
  • If you have multiple commanders, you'll copy this spell for each time you've cast either of them. For example, if you've cast one commander once and one twice, you'll copy this spell three times.
  • Prices

    Seller Price
    Tcgplayer 0.25 USD
    Cardkingdom 0.49 USD
    Manapool 0.17 USD
    Cardmarket 0.19 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When you cast this spell, copy it for each time you've cast your commander from the command zone this game. You may choose new targets for the copies. Create a token that's a copy of target artifact.

    March of Progress #8 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Overload

    Rules

  • Any enters-the-battlefield abilities of the copied artifact creature will trigger when the token enters the battlefield. Any “as [this creature] enters the battlefield” or “[this creature] enters the battlefield with” abilities of the chosen creature will also work.
  • Because a spell with overload doesn’t target when its overload cost is paid, it may affect permanents with hexproof or with protection from the appropriate color.
  • Casting a spell with overload doesn’t change that spell’s mana cost. You just pay the overload cost instead.
  • Each token copies exactly what was printed on the original artifact creature and nothing more (unless that creature is copying something else or is a token; see below. It doesn’t copy whether that creature is tapped or untapped, whether it has any counters on it or Auras attached to it, or any non-copy effects that have changed its power, toughness, types, color, and so on.
  • Effects that cause you to pay more or less for a spell will cause you to pay that much more or less while casting it for its overload cost, too.
  • If the chosen artifact creature is copying something else, then the token enters the battlefield as whatever the chosen creature is copying.
  • If the chosen artifact creature is itself a token, the token March of Progress creates copies the original characteristics of that token as stated by the effect that created that token.
  • If the copied artifact creature has {X} in its mana cost, X is 0.
  • If you are instructed to cast a spell with overload “without paying its mana cost,” you can’t choose to pay its overload cost instead.
  • If you don’t pay the overload cost of a spell, that spell will have a single target. If you pay the overload cost, the spell won’t have any targets.
  • Overload doesn’t change when you can cast the spell.
  • Prices

    Seller Price
    Cardkingdom 2.29 USD
    Tcgplayer 1.35 USD
    Cardmarket 0.7 EUR / 0.12 EUR
    Manapool 0.57 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Choose target artifact creature you control. For each creature chosen this way, create a token that's a copy of it. Overload (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")

    Mechanized Production #38s Enchantment — Aura

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Enchant

    Rules

  • All eight of the permanents sharing a name must be artifacts. If you control only seven artifacts with the same name and a nonartifact permanent with that same name, you won't win the game.
  • Any abilities that trigger on the token being created won't resolve until after Mechanized Production's triggered ability has finished resolving entirely and performed its check for eight artifacts with the same name.
  • Any enters-the-battlefield abilities of the copied artifact trigger when the artifact token enters the battlefield. The artifact token also has any "this enters the battlefield with" or "as this enters the battlefield" abilities that the copied artifact has.
  • If Mechanized Production and the enchanted artifact leave the battlefield simultaneously in response to the triggered ability, then the effect creates a token that's a copy of the artifact as it last existed on the battlefield.
  • If the copied artifact has {X} in its mana cost, X is considered to be zero.
  • If the copied artifact is a token, the token that's created copies the original characteristics of that token as stated by the effect that created it.
  • If the copied artifact is copying something else (for example, if the copied artifact is a Sculpting Steel), then the token enters the battlefield as whatever that artifact copied.
  • If the enchanted artifact leaves the battlefield in response to Mechanized Production's triggered ability but Mechanized Production does not, Mechanized Production is put into its owner's graveyard as a state-based action with no enchanted artifact. The triggered ability creates no token, but you can still win the game if you control enough artifacts with the same name.
  • If you control eight or more artifacts that share a name while you control Mechanized Production, you won't win the game yet. You'll win the game while resolving its triggered ability during your upkeep.
  • The eight artifacts with the same name don't have to have the same name as the enchanted artifact. For example, you win the game if you control eight Thopter artifact creature tokens as Mechanized Production's ability resolves, even if Mechanized Production isn't attached to a Thopter.
  • The token copies exactly what was printed on the original artifact and nothing else (unless that artifact is copying something else or is a token; see below). It doesn't copy whether that artifact is tapped or untapped, whether it has any counters on it or Auras attached to it, or any non-copy effects that have changed its types, color, or so on.
  • Prices

    Seller Price
    Tcgplayer 14.03 USD
    Cardkingdom 12.99 USD
    Manapool 14.99 USD
    Cardmarket 10.44 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant artifact you control At the beginning of your upkeep, create a token that's a copy of enchanted artifact. Then if you control eight or more artifacts with the same name as one another, you win the game.

    Saheeli's Artistry #62s Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 6
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • Any abilities that trigger during the resolution of Saheeli's Artistry will wait to be put onto the stack until Saheeli's Artistry finishes resolving. An ability that triggers on the first token entering the battlefield may target the second token and vice versa.
  • Any enters-the-battlefield abilities of the copied permanent will trigger when the token enters the battlefield. Any “as [this permanent] enters the battlefield” or “[this permanent] enters the battlefield with” abilities of the chosen permanent will also work.
  • If the copied permanent has {X} in its mana cost, X is considered to be 0.
  • If the copied permanent is a token, the token created with Saheeli's Artistry copies the original characteristics of that token as stated by the effect that that created that token.
  • If the copied permanent is copying something else (for example, if the copied permanent is an Altered Ego), then the token enters the battlefield as whatever that permanent copied.
  • If you choose both modes, the tokens enter one at a time. Thus, if the token created by the second mode has an ability that triggers “whenever an artifact enters the battlefield,” the token created by the first mode will already be on the battlefield and won't cause that ability to trigger.
  • If you choose both modes, you may target a single artifact creature twice and get two copies of that artifact creature.
  • If you chose the second mode, the token is an artifact in addition to its other types. This is a copiable value of the token that other effects may copy.
  • The token copies exactly what was printed on the original permanent and nothing else (unless that permanent is copying something else or is a token; see below). It doesn't copy whether that permanent is tapped or untapped, whether it has any counters on it or Auras and Equipment attached to it, or any non-copy effects that have changed its power, toughness, types, color, or so on.
  • Prices

    Seller Price
    Cardkingdom 0.69 USD
    Manapool 0.3 USD
    Tcgplayer 0.32 USD
    Cardmarket 0.28 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Choose one or both — • Create a token that's a copy of target artifact. • Create a token that's a copy of target creature, except it's an artifact in addition to its other types.