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3 Cards Found

AI 🤖 Find me cards equivalent to: Mardu Scout

Cards equivalent to Mardu Scout (Red, haste, 2/1, 2 mana):

  • Valley Dasher (Red, 2/2, haste, must attack each turn, 1R)
  • Akoum Warrior (Red, 4/5, haste as land, but as creature 5R; not an exact match)
  • Zurgo Bellstriker (Red, 2/2, can't block creatures with power 2+, dash option)


Reason: All are Red, fast, with haste or dash, similar cost or effect.

Results:

Mardu Scout #108 Creature — Goblin Scout

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 2
Power/Toughness: 3/1
Types:
  • Creature
  • SubTypes:
  • Goblin
  • Scout
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Dash

    Rules

  • If a creature enters the battlefield as a copy of or becomes a copy of a creature whose dash cost was paid, the copy won’t have haste and won’t be returned to its owner’s hand.
  • If you choose to pay the dash cost rather than the mana cost, you’re still casting the spell. It goes on the stack and can be responded to and countered. You can cast a creature spell for its dash cost only when you otherwise could cast that creature spell. Most of the time, this means during your main phase when the stack is empty.
  • If you pay the dash cost to cast a creature spell, that card will be returned to its owner’s hand only if it’s still on the battlefield when its triggered ability resolves. If it dies or goes to another zone before then, it will stay where it is.
  • You don’t have to attack with the creature with dash unless another ability says you do.
  • Prices

    Seller Price
    Tcgplayer 0.05 USD / 0.34 USD
    Cardmarket 0.09 EUR / 0.39 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.14 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

    Valley Dasher #125 Creature — Human Berserker

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Berserker
  • Languages:
    Layout:
    Normal
    Rank:

    Abilities/Keywords

    Haste

    Rules

  • If Valley Dasher enters the battlefield before the combat phase, it will attack that turn if able. If it enters the battlefield after combat, it won't attack that turn and will usually be available to block on the following turn.
  • If, during your declare attackers step, Valley Dasher is tapped or is affected by a spell or ability that says it can't attack, then it doesn't attack. If there's a cost associated with having Valley Dasher attack, you're not forced to pay that cost, so it doesn't have to attack in that case either.
  • You still choose which player or planeswalker Valley Dasher attacks.
  • Prices

    Seller Price
    Tcgplayer 0.02 USD / 0.2 USD
    Cardmarket 0.04 EUR / 0.12 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.14 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Haste This creature attacks each combat if able.

    Zurgo Bellstriker #169s Legendary Creature — Orc Warrior

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 1
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Orc
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:

    Abilities/Keywords

    Dash

    Rules

  • Even though both cards portray the same character, Zurgo Bellstriker and Zurgo Helmsmasher have different names. Controlling both of them won't invoke the "legend rule."
  • If a creature enters the battlefield as a copy of or becomes a copy of a creature whose dash cost was paid, the copy won't have haste and won't be returned to its owner's hand.
  • If you choose to pay the dash cost rather than the mana cost, you're still casting the spell. It goes on the stack and can be responded to and countered. You can cast a creature spell for its dash cost only when you otherwise could cast that creature spell. Most of the time, this means during your main phase when the stack is empty.
  • If you pay the dash cost to cast a creature spell, that card will be returned to its owner's hand only if it's still on the battlefield when its triggered ability resolves. If it dies or goes to another zone before then, it will stay where it is.
  • Once Zurgo Bellstriker has legally blocked a creature, raising that creature's power to 2 or greater won't undo the block.
  • You don't have to attack with the creature with dash unless another ability says you do.
  • Prices

    Seller Price
    Tcgplayer 2.7 USD
    Cardmarket 2.34 EUR / 3.23 EUR

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Zurgo can't block creatures with power 2 or greater. Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

    Mardu Scout Creature — Goblin Scout Normal - ~$0.26

    Valley Dasher Creature — Human Berserker Normal - ~$0.19

    Zurgo Bellstriker Legendary Creature — Orc Warrior Normal - ~$2.76

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