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"Find me cards equivalent to: Mark of Asylum"

Equivalent or similar cards to Mark of Asylum (White, Enchantment, prevents damage to your creatures):
1. Pariah’s Shield (Artifact, not white, but prevents all damage by redirecting it to itself) — Not an exact color match, but similar effect.
2. Energy Field (Blue, Enchantment, prevents all damage to you) — Blue, not white, different focus.
3. Aegis of the Gods (White, Enchantment Creature, gives you hexproof) — Not the same, but provides protection.
4. Lightmine Field (White, Enchantment, deals damage based on attackers, not prevention)

Closest match still is Mark of Asylum. There isn’t another single-white enchantment that prevents all noncombat damage to creatures you control. The effect is unique among white enchantments.

Found Cards

4 Results

Aegis of the Gods

Energy Field

Lightmine Field

Mark of Asylum

Aegis of the Gods #1 Enchantment Creature — Human Soldier

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 2
Power/Toughness: 2/1
Types:
  • Enchantment
  • Creature
  • SubTypes:
  • Human
  • Soldier
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Manapool / 4.32 USD 0.51 USD
    Tcgplayer / 4.02 USD 1.2 USD
    Cardkingdom 1.99 USD / 4.99 USD
    Cardmarket 1.13 EUR / 2.94 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    You have hexproof. (You can't be the target of spells or abilities your opponents control.)

    Energy Field #73 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Buyback causes a spell to go to your hand instead of your graveyard, so using Buyback will avoid triggering this card to be sacrificed.
  • Discarding does trigger this.
  • Prices

    Seller Price
    Cardmarket 2.08 EUR
    Manapool 1.82 USD
    Tcgplayer 3.08 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Prevent all damage that would be dealt to you by sources you don't control. When a card is put into your graveyard from anywhere,sacrificethis enchantment.

    Lightmine Field #32 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • For example: If a creature attacks but is removed from combat before Lightmine Field’s ability resolves (because it would be destroyed and regenerates, perhaps), that creature is dealt damage by Lightmine Field but isn’t counted when determining the amount of damage. On the other hand, if a creature is put onto the battlefield attacking (due to Preeminent Captain’s ability, perhaps), it isn’t dealt damage by Lightmine Field, but it is counted when determining the amount of damage.
  • How much damage each of those creatures is dealt is based how many creatures are attacking at the time the ability resolves.
  • Lightmine Field’s ability triggers when any creatures attack, including your own.
  • Which creatures are dealt damage is based on which creatures were declared as attackers during the declare attackers step.
  • Prices

    Seller Price
    Cardkingdom 5.99 USD / 17.99 USD
    Manapool 4.38 USD / 17.71 USD
    Cardmarket 2.42 EUR / 6.65 EUR
    Tcgplayer 6.25 USD / 23.58 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever one or more creatures attack, this enchantment deals damage to each of those creatures equal to the number of attacking creatures.

    Mark of Asylum #10 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • “Noncombat damage” is damage dealt as the result of a spell or ability. (In unusual cases involving a card like Words of War, noncombat damage can also be dealt as the result of a turn-based action.)
  • Prices

    Seller Price
    Tcgplayer 0.87 USD / 5.99 USD
    Cardkingdom 0.99 USD
    Manapool / 1.69 USD 0.66 USD
    Cardmarket / 2.02 EUR 0.81 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Prevent all noncombat damage that would be dealt to creatures you control.