BETA

5 Cards Found

AI 🤖 Find me cards equivalent to: Markov Purifier

Equivalent cards to Markov Purifier (white/black, lifegain, draw):

  • Well of Lost Dreams (artifact, draws on lifegain)
  • Dawn of Hope (white, draws on lifegain)
  • Authority of the Consuls (white, lifegain synergy, not draw, but similar effect)
  • Tainted Sigil (black/white, lifegain focus)


Reason: All interact with lifegain or are black/white and involve lifegain and/or card draw.

Results:

Authority of the Consuls #5p Enchantment

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 1
Power/Toughness: /
Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 14.27 USD / 23.14 USD
    Cardmarket 7.9 EUR / 13.63 EUR
    Cardkingdom 13.99 USD / 24.99 USD
    Cardsphere 13.57 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Creatures your opponents control enter tapped. Whenever a creature an opponent controls enters, you gain 1 life.

    Dawn of Hope #8s Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • Dawn of Hope's first ability triggers just once for each life-gaining event, whether it's 1 life from Vicious Rumors or 3 life from Creeping Chill.
  • If you gain an amount of life "for each" of something, that life is gained as one event and Dawn of Hope's first ability triggers only once.
  • In a Two-Headed Giant game, life gained by your teammate won't cause the ability to trigger, even though it caused your team's life total to increase.
  • You can't pay {2} multiple times to draw more than one card each time you resolve Dawn of Hope's triggered ability.
  • Each creature with lifelink dealing combat damage causes a separate life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, Dawn of Hope's ability will trigger twice. However, if a single creature you control with lifelink deals combat damage to multiple creatures, players, planeswalkers, and/or battles at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once.
  • Prices

    Seller Price
    Tcgplayer 1.43 USD
    Cardmarket 1.6 EUR
    Cardkingdom 0.79 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever you gain life, you may pay . If you do, draw a card. : Create a 1/1 white Soldier creature token with lifelink.

    Markov Purifier #312 Creature — Vampire Cleric

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: 2/3
    Types:
  • Creature
  • SubTypes:
  • Vampire
  • Cleric
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Lifelink

    Rules

  • Markov Purifier's ability triggers if you gained any amount of life that turn, even if you also lost that much or more life.
  • Prices

    Seller Price
    Tcgplayer 0.1 USD / 0.24 USD
    Cardmarket 0.08 EUR / 0.12 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.19 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Lifelink At the beginning of your end step, if you gained life this turn, you may pay . If you do, draw a card.

    Tainted Sigil #83 Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If you lose enough life to lower your life total to 0 or less, you’ll lose the game as a state-based actions before you activate Tainted Sigil’s ability.
  • Tainted Sigil’s ability checks only whether life was lost. It doesn’t care whether life was also gained. For example, say one player lost 4 life during the turn and no one else lost any, but that same player also gained 6 life that turn. That player has a higher life total than they started the turn with — but Tainted Sigil’s ability counts only the life loss, so you’ll gain 4 life.
  • Tainted Sigil’s ability counts the life lost by all players, including you.
  • When Tainted Sigil’s ability resolves, it checks how much life each player lost over the course of the turn, then it totals that number and you gain that much life in one shot. It doesn’t matter how a player lost life or what caused it. It also doesn’t matter if Tainted Sigil wasn’t on the battlefield when some or all of the life was lost.
  • Prices

    Seller Price
    Tcgplayer 0.85 USD / 4.52 USD
    Cardmarket 0.7 EUR / 2.23 EUR
    Cardsphere 0.87 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    ,Sacrificethis artifact: You gain life equal to the total life lost by all players this turn. (Damage causes loss of life.)

    Well of Lost Dreams #1181 Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 6.04 USD / 6.19 USD
    Cardkingdom 5.49 USD / 5.49 USD
    Cardsphere 5.26 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever you gain life, you may pay , where X is less than or equal to the amount of life you gained. If you do, draw X cards.

    Authority of the Consuls Enchantment Normal - ~$15.93

    Dawn of Hope Enchantment Normal - ~$1.27

    Markov Purifier Creature — Vampire Cleric Normal - ~$0.22

    Tainted Sigil Artifact Normal - ~$1.83

    Well of Lost Dreams Artifact Normal - ~$5.69

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