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5 Cards Found

AI 🤖 Find me cards equivalent to: Maro

Equivalent cards to Maro (green, cares about cards in hand):

  • Dungrove Elder (power/toughness = forests you control)
  • Multani, Maro-Sorcerer (power/toughness = cards in all hands)
  • Storm Elemental (has a similar scaling effect but is blue)
  • Overbeing of Myth (power/toughness = cards in hand, draws you a card each upkeep)


Reason: All are green (except noted), and scale stats with a variable or hand size.

Results:

Dungrove Elder #M12-171 Creature — Treefolk

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 3
Power/Toughness: */*
Types:
  • Creature
  • SubTypes:
  • Treefolk
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Hexproof

    Rules

  • Dungrove Elder’s ability sets its power and toughness in all zones, not just the battlefield.
  • Dungrove Elder’s power and toughness are each equal to the number of lands you control with the land type Forest, not necessarily lands named Forest.
  • Dungrove Elder’s power and toughness will change as the number of Forests you control changes.
  • Prices

    Seller Price
    Tcgplayer 0.99 USD
    Cardmarket 0.6 EUR
    Cardsphere 0.83 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Hexproof (This creature can't be the target of spells or abilities your opponents control.) Dungrove Elder's power and toughness are each equal to the number of Forests you control.

    Maro #718 Creature — Elemental

    Variations: v1 v2

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: */*
    Types:
  • Creature
  • SubTypes:
  • Elemental
  • Languages:
    Layout:
    Normal
    Rank:

    Rules

  • Creatures are only put into a graveyard for having 0 toughness when state-based actions are checked. If Maro’s toughness goes to 0 during the announcement or resolution of a spell or ability and then goes back up above 0 before the end of that announcement or resolution, it won’t be put into your graveyard when state-based actions are checked.
  • Prices

    Seller Price
    Tcgplayer 1.02 USD
    Cardkingdom 0.49 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Maro's power and toughness are each equal to the number of cards in your hand.

    Multani, Maro-Sorcerer #107 Legendary Creature — Elemental

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 6
    Power/Toughness: */*
    Types:
  • Creature
  • SubTypes:
  • Elemental
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Shroud

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 4.77 USD / 72.25 USD
    Cardmarket 4.91 EUR / 76.55 EUR
    Cardkingdom 5.49 USD / 159.99 USD
    Cardsphere 5.41 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Shroud (This creature can't be the target of spells or abilities.) Multani's power and toughness are each equal to the total number of cards in all players' hands.

    Overbeing of Myth #157★ Creature — Spirit Avatar

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: */*
    Types:
  • Creature
  • SubTypes:
  • Spirit
  • Avatar
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 2.69 USD
    Cardmarket 0.92 EUR
    Cardkingdom 2.29 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Overbeing of Myth's power and toughness are each equal to the number of cards in your hand. At the beginning of your draw step, draw an additional card.

    Storm Elemental #68 Creature — Elemental

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 6
    Power/Toughness: 3/4
    Types:
  • Creature
  • SubTypes:
  • Elemental
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • Even though the two activated abilities have the same cost, they’re separate. You choose which one you’re activating before you exile the top card of your library (and see what it is).
  • If you activate Storm Elemental’s third ability and the exiled card is not a snow land, the ability has no effect.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying , Exile the top card of your library: Tap target creature with flying. , Exile the top card of your library: If the exiled card is a snow land, this creature gets +1/+1 until end of turn.

    Dungrove Elder Creature — Treefolk Normal - ~$0.81

    Maro Creature — Elemental Normal - ~$0.76

    Multani, Maro-Sorcerer Legendary Creature — Elemental Normal - ~$47.05

    Overbeing of Myth Creature — Spirit Avatar Normal - ~$1.97

    Storm Elemental Creature — Elemental Normal

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