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"Find me cards equivalent to: Mask of Memory"

Equivalent cards to Mask of Memory with similar colorless artifact equipment draw effects:
1. Mask of Memory
2. Keeper of the Accord (artifact equipment, but triggers on conditions rather than combat damage; not as close)
3. Infiltration Lens (Whenever equipped creature becomes blocked, you may draw two cards.)
4. Skeleton Key (Whenever equipped creature deals combat damage to a player, you may draw a card, then discard a card.)
5. Rogue's Gloves (Whenever equipped creature deals combat damage to a player, you draw a card.)


Reason: All are colorless, artifact equipment, and deal with drawing cards when the equipped creature deals combat damage or is interacted with in combat.

Found Cards

5 Results

Infiltration Lens

Keeper of the Accord

Mask of Memory

Rogue's Gloves

Skeleton Key

Infiltration Lens #167 Artifact — Equipment

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 1
Power/Toughness: /
Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Equip

    Rules

  • If the equipped creature becomes blocked by multiple creatures, Infiltration Lens’s ability triggers that many times.
  • Prices

    Seller Price
    Manapool / 5.94 USD 1.45 USD
    Tcgplayer / 6.72 USD 1.75 USD
    Cardkingdom 2.99 USD / 8.99 USD
    Cardmarket 1.04 EUR / 3.04 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever equipped creature becomes blocked by a creature, you may draw two cards. Equip

    Keeper of the Accord #979 Creature — Human Soldier

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 3/4
    Types:
  • Creature
  • SubTypes:
  • Human
  • Soldier
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • Both triggered abilities trigger at the same time. You may put them on the stack in either order.
  • If the opponent doesn't control more creatures than you as their end step begins, the first ability won't trigger. The same is true for lands and the second ability. Each of those abilities will check again when it tries to resolve. If the opponent no longer controls more creatures (or lands) than you, the ability won't resolve and will have no effect.
  • Prices

    Seller Price
    Manapool 2.43 USD
    Cardkingdom 2.49 USD
    Tcgplayer 2.59 USD
    Cardmarket 1.26 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of each opponent's end step, if that player controls more creatures than you, create a 1/1 white Soldier creature token. At the beginning of each opponent's end step, if that player controls more lands than you, you may search your library for a basic Plains card, put it onto the battlefield tapped, thenshuffle

    Mask of Memory #2309 Artifact — Equipment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Equip

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom / 4.99 USD 5.49 USD
    Cardmarket / 4.56 EUR 3.64 EUR
    Manapool 3.04 USD / 4.11 USD
    Tcgplayer 3.31 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever equipped creature deals combat damage to a player, you may draw two cards. If you do,discarda card. Equip (: Attach to target creature you control. Equip only as a sorcery.)

    Rogue's Gloves #479 Artifact — Equipment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Equip

    Rules

  • No entries
  • Prices

    Seller Price
    Cardmarket / 0.02 EUR 0.31 EUR
    Cardkingdom 0.69 USD
    Manapool 0.21 USD
    Tcgplayer 0.36 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever equipped creature deals combat damage to a player, you may draw a card. Equip (: Attach to target creature you control. Equip only as a sorcery.)

    Skeleton Key #263 Artifact — Equipment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Equip

    Rules

  • If you cause a creature to have 0 power or less, use the actual value (which may be negative) to determine whether it can block or be blocked. A creature with skulk and 0 or less power most likely won’t be blocked, but it won’t deal combat damage and won’t trigger any abilities that trigger when combat damage is dealt.
  • Skulk matters only as blockers are chosen. Modifying either creature’s power after blockers are chosen won’t cause the attacking creature to become unblocked.
  • Prices

    Seller Price
    Cardmarket / 0.97 EUR 0.2 EUR
    Manapool 0.15 USD / 0.69 USD
    Tcgplayer / 1.55 USD 0.25 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Equipped creature has skulk. (It can't be blocked by creatures with greater power.) Whenever equipped creature deals combat damage to a player, you may draw a card. If you do,discarda card. Equip