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AI 🤖 Find me cards equivalent to: Mathas, Fiend Seeker

Equivalent cards to Mathas, Fiend Seeker (Mardu: Red, White, Black) that mark opponents' creatures and reward you for their death are:
1. Kaervek, the Punisher (R, W, B) — Puts bounty counters and deals damage for deaths.
2. Vish Kal, Blood Arbiter (W, B) — Can remove creatures and gets stronger, but lacks direct bounty mechanics.
3. Judith, the Scourge Diva (B, R) — Triggers on creature deaths but has a smaller effect.
4. Queen Marchesa (R, W, B) — Introduces assassination politics via Monarch mechanic.

Closest true equivalent in Mardu is Kaervek, the Punisher; though true bounty mechanics are rare.

Results:

Judith, the Scourge Diva #110 Legendary Creature — Human Shaman

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 3
Power/Toughness: 2/2
Types:
  • Creature
  • SubTypes:
  • Human
  • Shaman
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If Judith dies at the same time as one or more other nontoken creatures you control, Judith's ability triggers for each of them.
  • If your life total is brought to 0 or less at the same time that nontoken creatures you control are dealt lethal damage, you lose the game before Judith's triggered ability goes on the stack.
  • Judith's last ability triggers when Judith dies if it's not a token.
  • Prices

    Seller Price
    Tcgplayer 0.65 USD
    Cardmarket 0.64 EUR
    Cardkingdom 0.49 USD
    Manapool / 0.65 USD 0.65 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Other creatures you control get +1/+0. Whenever a nontoken creature you control dies, Judith deals 1 damage to any target.

    Kaervek, the Punisher #92 Legendary Creature — Human Warlock

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Human
  • Warlock
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • A player can commit only one crime per spell or ability they control. Targeting multiple opponents, permanents, spells, abilities, and/or cards with the same spell or ability doesn’t constitute committing multiple crimes.
  • A player commits a crime as they cast a spell, activate an ability, or put a triggered ability on the stack that targets at least one opponent, at least one permanent, spell, or ability an opponent controls, and/or at least one card in an opponent’s graveyard.
  • Because you’re paying the spell’s costs, if the spell has {X} in its mana cost, you may choose its value as normal.
  • Changing the target or targets of a spell or ability won’t affect whether or not the controller of that spell or ability has committed a crime. Only the initial targets chosen for that spell or ability are used to determine whether or not its controller committed a crime.
  • For example, an ability that triggers when you cast a spell that targets an opponent will trigger at the same time as an ability that triggers whenever you commit a crime. Those abilities can be put on the stack in either order (if you control them both), and they’ll both resolve before the spell that caused them to trigger.
  • If you don’t want to cast the copy, you can choose not to; the copy ceases to exist the next time state-based actions are performed.
  • The copy is created in and cast from exile, so effects such as that of Aven Interrupter’s last ability will apply.
  • The spell or ability that constituted a crime doesn’t have to have resolved yet or at all. As soon as you’re finished casting the spell, activating the ability, or putting the triggered ability on the stack, you’ve committed a crime.
  • You cast the copy while the ability is resolving and still on the stack. You can’t wait to cast it later in the turn.
  • Prices

    Seller Price
    Tcgplayer 0.13 USD / 0.34 USD
    Cardmarket 0.33 EUR / 0.35 EUR
    Cardkingdom 0.49 USD / 0.49 USD
    Cardsphere 0.23 USD
    Manapool 0.15 USD / 0.25 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever you commit a crime, exile up to one target black card from your graveyard and copy it. You may cast the copy. If you do, you lose 2 life. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime. Copies of permanent spells become tokens.)

    Mathas, Fiend Seeker #42 Legendary Creature — Vampire

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 3
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Vampire
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Menace

    Rules

  • Creatures that receive a bounty counter other than from Mathas's ability resolving won't gain the triggered ability. Creatures that receive more than one bounty counter as Mathas's ability resolves (most likely due to Doubling Season) won't have the ability multiple times.
  • If Mathas's ability resolves two separate times targeting the same creature, that creature will have two instances of the triggered ability. Each triggers separately when that creature dies.
  • The opponents who each draw a card and gain 2 life are the opponents of the player who controlled the creature as it died. This may not be the player who controlled the creature when it received a bounty counter.
  • The target creature that gets a bounty counter still has the triggered ability it gains even if Mathas leaves the battlefield.
  • Prices

    Seller Price
    Tcgplayer 0.41 USD
    Cardmarket 0.8 EUR
    Cardkingdom 0.99 USD
    Manapool 0.52 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Menace At the beginning of your end step, put a bountycounteron target creature an opponent controls. For as long as that creature has a bountycounteron it, it has "When this creature dies, each opponent draws a card and gains 2 life."

    Queen Marchesa #1559 Legendary Creature — Human Assassin

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 4
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Human
  • Assassin
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Deathtouch Haste

    Rules

  • Abilities that trigger whenever you "become the monarch" trigger only if you aren't already the monarch. For example, if you are already the monarch as Custodi Lich enters the battlefield, its last ability won't trigger.
  • Being the monarch carries two inherent triggered abilities. "At the beginning of the monarch's end step, that player draws a card" and "Whenever a creature deals combat damage to the monarch, its controller becomes the monarch."
  • If the triggered ability that causes the monarch to draw a card goes on the stack, and a different player becomes the monarch before that ability resolves, the first player will still draw the card.
  • The game starts with no monarch. Once an effect makes one player the monarch, the game will have exactly one monarch from that point forward.
  • The last ability of Queen Marchesa (long may she reign) checks to see if an opponent is the monarch as your upkeep begins. If no opponent is the monarch, Queen Marchesa's (long may she reign) ability won't trigger at all. Queen Marchesa's (long may she reign) ability will also check to see if an opponent is the monarch as it tries to resolve. If no opponent is the monarch at that time, Queen Marchesa's (long may she reign) ability will have no effect.
  • Prices

    Seller Price
    Tcgplayer 15.75 USD
    Cardmarket 15.37 EUR / 22.52 EUR
    Cardkingdom 19.99 USD / 19.99 USD
    Cardsphere 14.68 USD
    Manapool 17.13 USD / 23.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Deathtouch, haste When Queen Marchesa enters, you become the monarch. At the beginning of your upkeep, if an opponent is the monarch, create a 1/1 black Assassin creature token with deathtouch and haste.

    Vish Kal, Blood Arbiter #234 Legendary Creature — Vampire

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 7
    Power/Toughness: 5/5
    Types:
  • Creature
  • SubTypes:
  • Vampire
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying Lifelink

    Rules

  • Use the sacrificed creature's power as it last existed on the battlefield to determine how many +1/+1 counters to put on Vish Kal.
  • Vish Kal's last ability doesn't deal damage. It doesn't cause you to gain any life from its lifelink ability.
  • Prices

    Seller Price
    Tcgplayer 9.95 USD
    Cardmarket 2.22 EUR
    Cardkingdom 4.49 USD
    Manapool 8.62 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying, lifelink Sacrifice a creature: Put X +1/+1 counters on Vish Kal, where X is the sacrificed creature's power. Remove all +1/+1 counters from Vish Kal: Target creature gets -1/-1 until end of turn for each +1/+1counterremoved this way.

    Judith, the Scourge Diva Legendary Creature — Human Shaman Normal - ~$0.62

    Kaervek, the Punisher Legendary Creature — Human Warlock Normal - ~$0.31

    Mathas, Fiend Seeker Legendary Creature — Vampire Normal - ~$0.68

    Queen Marchesa Legendary Creature — Human Assassin Normal - ~$18.57

    Vish Kal, Blood Arbiter Legendary Creature — Vampire Normal - ~$6.32

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