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AI 🤖 Find me cards equivalent to: Mathas, Fiend Seeker

Equivalent cards to Mathas, Fiend Seeker (Mardu colors, creates bounties or marks enemies, incentivizes opponents to attack or remove creatures):
1. Queen Marchesa — also Mardu, creates Monarch incentives and plays into politics.
2. Xantcha, Sleeper Agent — black and red, gives opponents a creature that others can damage for card draw.
3. Marionette Master — black, incentivizes opponents to deal with specific threats.


Reason: All encourage opponents to interact or provide rewards for creature removal, in Mardu colors.

Results:

Marionette Master #90s Creature — Human Artificer

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 6
Power/Toughness: 1/3
Types:
  • Creature
  • SubTypes:
  • Human
  • Artificer
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Fabricate

    Rules

  • Artifact tokens that are sacrificed or destroyed are put into their owner's graveyard before ceasing to exist. If you controlled the token, Marionette Master's last ability will trigger.
  • Fabricate doesn't cause the creature with the ability to enter the battlefield with +1/+1 counters already on it. For example, Weaponcraft Enthusiast will enter the battlefield as a 0/1 creature, then its fabricate ability goes on the stack. Players may take actions (such as casting instants) while the ability is waiting to resolve.
  • If Marionette Master and an artifact you control are put into a graveyard at the same time, Marionette Master's ability triggers.
  • If Marionette Master's power is negative, the target opponent doesn't lose (or gain) life.
  • If you can't put +1/+1 counters on the creature for any reason as fabricate resolves (for instance, if it's no longer on the battlefield), you just create Servo tokens.
  • The amount of life lost is determined as Marionette Master's last ability resolves. If Marionette Master is no longer on the battlefield, use its power as it last existed on the battlefield to determine how much life is lost.
  • You choose whether to put +1/+1 counters on the creature or create Servo tokens as the fabricate ability is resolving. No player may take actions between the time you choose and the time that counters are added or tokens are created.
  • Prices

    Seller Price
    Tcgplayer 5.49 USD
    Cardmarket 5.16 EUR
    Cardkingdom 7.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Fabricate 3 (When this creature enters, put three +1/+1 counters on it or create three 1/1 colorless Servo artifact creature tokens.) Whenever an artifact you control is put into a graveyard from the battlefield, target opponent loses life equal to this creature's power.

    Mathas, Fiend Seeker #42 Legendary Creature — Vampire

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 3
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Vampire
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Menace

    Rules

  • Creatures that receive a bounty counter other than from Mathas's ability resolving won't gain the triggered ability. Creatures that receive more than one bounty counter as Mathas's ability resolves (most likely due to Doubling Season) won't have the ability multiple times.
  • If Mathas's ability resolves two separate times targeting the same creature, that creature will have two instances of the triggered ability. Each triggers separately when that creature dies.
  • The opponents who each draw a card and gain 2 life are the opponents of the player who controlled the creature as it died. This may not be the player who controlled the creature when it received a bounty counter.
  • The target creature that gets a bounty counter still has the triggered ability it gains even if Mathas leaves the battlefield.
  • Prices

    Seller Price
    Tcgplayer 0.47 USD
    Cardmarket 0.61 EUR
    Cardkingdom 0.99 USD
    Manapool 0.21 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Menace At the beginning of your end step, put a bountycounteron target creature an opponent controls. For as long as that creature has a bountycounteron it, it has "When this creature dies, each opponent draws a card and gains 2 life."

    Queen Marchesa #1559 Legendary Creature — Human Assassin

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 4
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Human
  • Assassin
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Deathtouch Haste

    Rules

  • Abilities that trigger whenever you "become the monarch" trigger only if you aren't already the monarch. For example, if you are already the monarch as Custodi Lich enters the battlefield, its last ability won't trigger.
  • Being the monarch carries two inherent triggered abilities. "At the beginning of the monarch's end step, that player draws a card" and "Whenever a creature deals combat damage to the monarch, its controller becomes the monarch."
  • If the triggered ability that causes the monarch to draw a card goes on the stack, and a different player becomes the monarch before that ability resolves, the first player will still draw the card.
  • The game starts with no monarch. Once an effect makes one player the monarch, the game will have exactly one monarch from that point forward.
  • The last ability of Queen Marchesa (long may she reign) checks to see if an opponent is the monarch as your upkeep begins. If no opponent is the monarch, Queen Marchesa's (long may she reign) ability won't trigger at all. Queen Marchesa's (long may she reign) ability will also check to see if an opponent is the monarch as it tries to resolve. If no opponent is the monarch at that time, Queen Marchesa's (long may she reign) ability will have no effect.
  • Prices

    Seller Price
    Tcgplayer 15.74 USD
    Cardmarket 18.11 EUR / 23.25 EUR
    Cardkingdom 20.99 USD / 19.99 USD
    Manapool 16.4 USD / 21.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Deathtouch, haste When Queen Marchesa enters, you become the monarch. At the beginning of your upkeep, if an opponent is the monarch, create a 1/1 black Assassin creature token with deathtouch and haste.

    Xantcha, Sleeper Agent #51 Legendary Creature — Phyrexian Minion

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 5/5
    Types:
  • Creature
  • SubTypes:
  • Phyrexian
  • Minion
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If Xantcha can't attack for any reason (such as being tapped or having come under that player's control that turn), then it doesn't attack. If there's a cost associated with having it attack, the player isn't forced to pay that cost, so it doesn't have to attack in that case either.
  • If a player creates a token that's a copy of Xantcha, the player who creates the token is its owner, not the player under whose control it enters the battlefield. This is a change from previous rules.
  • The player who draws a card when Xantcha's last ability resolves is the player who activated the ability.
  • Xantcha's controller may activate its last ability. In this case, the same player loses 2 life and draws a card.
  • Xantcha's first ability is a replacement effect that modifies how it enters the battlefield, not a triggered ability. Players can't take actions (such as activating its last ability) while Xantcha's on the battlefield before it's controlled by another player.
  • In a multiplayer game, if Xantcha's owner leaves the game, Xantcha leaves the game with them. If Xantcha's controller leaves the game, Xantcha is exiled. This is a change from previous rulings due to Xantcha's updated wording.
  • Prices

    Seller Price
    Tcgplayer 17.7 USD
    Cardmarket 11.55 EUR
    Cardkingdom 16.99 USD
    Manapool 19.22 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Xantcha enters under the control of an opponent of your choice. Xantcha attacks each combat if able and can't attack its owner or planeswalkers its owner controls. : Xantcha's controller loses 2 life and you draw a card. Any player may activate this ability.

    Marionette Master Creature — Human Artificer Normal - ~$6.05

    Mathas, Fiend Seeker Legendary Creature — Vampire Normal - ~$0.57

    Queen Marchesa Legendary Creature — Human Assassin Normal - ~$19.5

    Xantcha, Sleeper Agent Legendary Creature — Phyrexian Minion Normal - ~$16.37

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