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"Find me cards equivalent to: Matsu-Tribe Decoy"

Equivalent cards to Matsu-Tribe Decoy in green (G), with similar abilities:
1. Matsu-Tribe Decoy — base card, {2}{G}: force blocks, combat damage taps & freezes creature.
2. Matsu-Tribe Sniper — can also force engagements but targets fliers only.
3. Somberwald Alpha — {2}{G}: target creature must be blocked this turn if able.
4. Bind the Monster (blue, but similar tap/freeze effect for comparison).


Reason: Forcing blocks is rare in mono-green; Somberwald Alpha is closest. Tapping & freeze effects are more common in blue, less so in green. No perfect replacement, but Somberwald Alpha is most similar in green.

Found Cards

4 Results

Bind the Monster

Matsu-Tribe Decoy

Matsu-Tribe Sniper

Somberwald Alpha

Bind the Monster #48 Enchantment — Aura

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 1
Power/Toughness: /
Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • If Bind the Monster is no longer on the battlefield as the enters-the-battlefield ability resolves, use the power of the creature it was last enchanting to determine how much damage is dealt. Damage is dealt even if that creature is also not on the battlefield at that time.
  • The enters-the-battlefield ability triggers even if the enchanted creature is already tapped. That creature will still deal damage to you.
  • Use the power of the enchanted creature as the enters-the-battlefield ability resolves to determine how much damage is dealt.
  • Prices

    Seller Price
    Manapool 0.15 USD / 0.25 USD
    Tcgplayer / 0.34 USD 0.15 USD
    Cardkingdom 0.35 USD / 0.99 USD
    Cardmarket / 0.55 EUR 0.17 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature When this Aura enters, tap enchanted creature. It deals damage to you equal to its power. Enchanted creature doesn't untap during its controller's untap step.

    Matsu-Tribe Decoy #227 Creature — Snake Warrior

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: 1/3
    Types:
  • Creature
  • SubTypes:
  • Snake
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardmarket 0.1 EUR / 0.49 EUR
    Tcgplayer 0.06 USD / 0.69 USD
    Cardkingdom 0.35 USD / 0.49 USD
    Manapool / 0.29 USD 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Target creature blocks this creature this turn if able. Whenever this creature deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.

    Matsu-Tribe Sniper #136 Creature — Snake Warrior Archer

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Snake
  • Warrior
  • Archer
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Manapool / 0.48 USD 0.15 USD
    Cardmarket 0.15 EUR / 0.52 EUR
    Tcgplayer 0.14 USD / 1.04 USD
    Cardkingdom 0.79 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : This creature deals 1 damage to target creature with flying. Whenever this creature deals damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.

    Somberwald Alpha #198 Creature — Wolf

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 4
    Power/Toughness: 3/2
    Types:
  • Creature
  • SubTypes:
  • Wolf
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Somberwald Alpha’s first ability will give each creature you control that becomes blocked +1/+1 until end of turn. It doesn’t matter how many of your opponent’s creatures are blocking each of your creatures.
  • Prices

    Seller Price
    Tcgplayer 0.14 USD / 0.69 USD
    Manapool 0.15 USD / 0.48 USD
    Cardmarket / 0.41 EUR 0.09 EUR
    Cardkingdom 0.35 USD / 0.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever a creature you control becomes blocked, it gets +1/+1 until end of turn. : Target creature you control gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)