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"Find me cards equivalent to: Matt Murdock, Justice Seeker"

Equivalent cards (mono-white, legendary, counters, or ward effects):
1. Akroma, Vision of Ixidor

  • Gives counters and protections to your creatures.

    2. Luminarch Aspirant
  • Non-legendary, but adds +1/+1 counters at combat.

    3. Basri Ket
  • Planeswalker, puts +1/+1 counters and grants indestructible (not ward).

    4. Mikaeus, the Lunarch
  • Can distribute +1/+1 counters to creatures.

    5. Serra the Benevolent
  • Planeswalker; gives flying/lifelink/indestructible, not ward or +1/+1 at combat.

Most direct functional equivalent (with ward + counter theme) is still Luminarch Aspirant (for +1/+1 counters) and Akroma, Vision of Ixidor (for protection based on counters).
Your searched card: Matt Murdock, Justice Seeker

Found Cards

6 Results

Akroma, Vision of Ixidor

Basri Ket

Luminarch Aspirant

Matt Murdock, Justice Seeker

Mikaeus, the Lunarch

Serra the Benevolent

Akroma, Vision of Ixidor #547 Legendary Creature — Angel

Info

Color:
Identifies:
Cost:
Rarity: Mythic
Converted Cost: 7
Power/Toughness: 6/6
Types:
  • Creature
  • SubTypes:
  • Angel
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying Partner Trample Vigilance

    Rules

  • A creature with more than one instances of one of the listed keywords gets just +1/+1 for that keyword. Similarly, if a creature has multiple variants of the same keyword (e.g. protection from black and from red), it gets just +1/+1 for that keyword.
  • A creature with more than one of the listed keyword gets +1/+1 for each of those keywords it has.
  • Akroma's ability refers only to creatures with partner or "partner with" abilities, not creatures with any other partner variant (such as choose a Background or friends forever).
  • An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.
  • Both commanders start in the command zone, and the remaining 98 cards (or 58 cards in a Commander Draft game) of your deck are shuffled to become your library.
  • If something refers to your commander while you have two commanders, it refers to one of them of your choice. If you are instructed to perform an action on your commander (e.g. put it from the command zone into your hand due to Command Beacon), you choose one of your commanders at the time the effect happens.
  • If your Commander deck has two commanders, you can only include cards whose own color identities are also found in your commanders' combined color identities. If Falthis and Kediss are your commanders, your deck may contain cards with black and/or red in their color identity, but not cards with green, white, or blue.
  • Once the game begins, your two commanders are tracked separately. If you cast one, you won't have to pay an additional {2} the first time you cast the other. A player loses the game after having been dealt 21 damage from any one of them, not from both of them combined.
  • To have two commanders, both must have the partner ability as the game begins. Losing the ability during the game doesn't cause either to cease to be your commander.
  • Which creatures are affected and the size of their individual bonuses is determined only as Akroma's triggered ability resolves. Gaining or losing keywords after that time won't cause a creature to grow or shrink.
  • You can choose two commanders with partner that are the same color or colors. In Commander Draft, you can even choose two of the same commander with partner if you drafted them. If you do this, make sure you keep the number of times you've cast each from the command zone clear for "commander tax" purposes.
  • Prices

    Seller Price
    Cardkingdom 16.99 USD
    Cardmarket 6.9 EUR / 13.52 EUR
    Manapool / 11.04 USD 11.04 USD
    Tcgplayer 13.89 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying, first strike, vigilance, trample At the beginning of each combat, until end of turn, each other creature you control gets +1/+1 if it has flying, +1/+1 if it has first strike, and so on for double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, vigilance, and partner. Partner

    Basri Ket #7p Legendary Planeswalker — Basri

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Planeswalker
  • SubTypes:
  • Basri
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • Although the Soldiers are attacking creatures, they were never declared as attacking creatures. This means that abilities that trigger whenever a creature attacks won't trigger when the Soldiers enter the battlefield attacking.
  • Any effects that say that the Soldiers can't attack (such as that of Propaganda) affect only the declaration of attackers. They won't stop the Soldier tokens from entering the battlefield attacking.
  • The Soldier token created by Basri's last ability can't attack during the turn you create it unless it gains haste somehow.
  • The delayed triggered ability of Basri's second ability triggers if any nontoken creatures attack, and it counts how many nontoken creatures attacked. Attacking nontoken creatures that leave combat before the triggered ability resolves are counted. Token creatures that are attacking don't stop the ability from triggering and aren't counted.
  • You choose which player or planeswalker each Soldier token is attacking. They don't have to be attacking the same players or planeswalkers that the nontoken creatures are attacking, and they don't have to be attacking the same player or planeswalker as each other.
  • Prices

    Seller Price
    Cardmarket 2.41 EUR / 2.15 EUR
    Tcgplayer / 2.25 USD 2.35 USD
    Cardkingdom / 10.99 USD 6.99 USD
    Manapool 2.5 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text


    +1 Put a +1/+1counteron up to one target creature. It gains indestructible until end of turn.
    −2 Whenever one or more nontoken creatures attack this turn, create that many 1/1 white Soldier creature tokens that are tapped and attacking.
    −6 You get an emblem with "At the beginning of combat on your turn, create a 1/1 white Soldier creature token, then put a +1/+1counteron each creature you control."

    Luminarch Aspirant #24 Creature — Human Cleric

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Human
  • Cleric
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Luminarch Aspirant can be the target of its own ability.
  • Prices

    Seller Price
    Manapool / 0.63 USD 0.15 USD
    Tcgplayer 0.38 USD / 1.57 USD
    Cardkingdom 0.49 USD / 0.79 USD
    Cardmarket / 0.7 EUR 0.37 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of combat on your turn, put a +1/+1counteron target creature you control.

    Matt Murdock, Justice Seeker #602 Legendary Creature — Human Advisor Hero

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Advisor
  • Hero
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom / 3.99 USD 0.79 USD
    Tcgplayer 0.67 USD / 8.01 USD
    Manapool / 3.02 USD 0.43 USD
    Cardmarket 1.26 EUR / 1.47 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of combat on your turn, you may pay . When you do, put a +1/+1counteron target creature you control. Each creature you control with acounteron it has ward . (Whenever it becomes the target of a spell or ability an opponent controls,counterit unless that player pays .)

    Mikaeus, the Lunarch #6 Legendary Creature — Human Cleric

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 1
    Power/Toughness: 0/0
    Types:
  • Creature
  • SubTypes:
  • Human
  • Cleric
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom 2.29 USD
    Manapool 1.45 USD
    Tcgplayer 2.51 USD
    Cardmarket 1.87 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Mikaeus enters with X +1/+1 counters on it. : Put a +1/+1counteron Mikaeus. , Remove a +1/+1counterfrom Mikaeus: Put a +1/+1counteron each other creature you control.

    Serra the Benevolent #1 Legendary Planeswalker — Serra

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Planeswalker
  • SubTypes:
  • Serra
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • If you have less than 1 life and somehow haven't lost the game, damage dealt to you reduces your life total further below 0 (as normal).
  • In a Two-Headed Giant game, damage dealt to you and/or your teammate that would reduce your team's life total to less than 1 reduces it to 1 instead, as long as you control a creature. It doesn't matter whether your teammate controls a creature, even if they're the player being dealt damage
  • In the Commander variant, combat damage you're dealt by a commander is still tracked, even if it doesn't change your life total.
  • Serra's emblem doesn't prevent damage. It only changes the result of damage dealt to you. For example, a creature with lifelink that deals damage to you will still cause its controller to gain life, even if that damage would reduce your life total to less than 1.
  • Serra's emblem doesn't stop loss of life from effects that say that you lose life.
  • Serra's first ability affects only creatures you control with flying at the time it resolves. Creatures you begin to control later in the turn or that gain flying later in the turn won't get +1/+1.
  • Prices

    Seller Price
    Tcgplayer 2.91 USD
    Cardmarket 2.55 EUR
    Cardkingdom 2.79 USD
    Manapool 1.65 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text


    +2 Creatures you control with flying get +1/+1 until end of turn.
    −3 Create a 4/4 white Angel creature token with flying and vigilance.
    −6 You get an emblem with "If you control a creature, damage that would reduce your life total to less than 1 reduces it to 1 instead."