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AI 🤖 Find me cards equivalent to: Maze Behemoth

Cards equivalent to Maze Behemoth (a 6/7 green creature with trample that gives your creatures trample if you control a Gate):
1. Aggressive Mammoth – Also a green creature (6/6) that gives your creatures trample.
2. Stampeding Wildebeests – Green, gives trample, though has a different drawback (returns a green creature to hand).
3. Thunderfoot Baloth – Green, grants trample and +2/+2 to your creatures if you control your commander.

These cards maintain the green color identity and grant trample similarly to Maze Behemoth.

Results:

Aggressive Mammoth #337 Creature — Elephant

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 6
Power/Toughness: 8/8
Types:
  • Creature
  • SubTypes:
  • Elephant
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Trample

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.27 USD
    Cardmarket 0.57 EUR / 0.1 EUR
    Cardkingdom 0.99 USD
    Cardsphere 0.46 USD
    Manapool 0.29 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) Other creatures you control have trample.

    Maze Behemoth #43 Creature — Elemental

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 6
    Power/Toughness: 5/4
    Types:
  • Creature
  • SubTypes:
  • Elemental
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Trample

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.04 USD / 0.15 USD
    Cardmarket 0.04 EUR / 0.25 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.19 USD
    Manapool 0.15 USD / 0.19 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Trample Multicolored creatures you control have trample.

    Stampeding Wildebeests #121 Creature — Antelope Beast

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 4
    Power/Toughness: 5/4
    Types:
  • Creature
  • SubTypes:
  • Antelope
  • Beast
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Trample

    Rules

  • The ability that returns a creature doesn’t target anything. You can return a creature with shroud or protection from green, for example. You don’t decide which creature to return until the ability resolves. If you control no other green creatures, you must return Stampeding Wildebeests itself.
  • You choose a creature and return it all during resolution of the triggered ability. This means that if you have two Wildebeests, there is no way to end up returning only one creature.
  • Prices

    Seller Price
    Tcgplayer 0.24 USD
    Cardmarket 0.13 EUR
    Cardkingdom 0.39 USD
    Cardsphere 0.26 USD
    Manapool 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) At the beginning of your upkeep, return a green creature you control to its owner's hand.

    Thunderfoot Baloth #213 Creature — Beast

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 6
    Power/Toughness: 5/5
    Types:
  • Creature
  • SubTypes:
  • Beast
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Trample

    Rules

  • If a triggered ability granted by a lieutenant ability triggers, and in response to that trigger you lose control of your commander (causing the lieutenant to lose that ability), that triggered ability will still resolve.
  • If you gain control of a creature with a lieutenant ability owned by another player, that ability will check to see if you control your commander and will apply if you do. It won't check whether its owner controls their commander.
  • If you lose control of your commander, lieutenant abilities of creatures you control will immediately stop applying. If this causes a creature's toughness to become less than or equal to the amount of damage marked on it, the creature will be destroyed.
  • Lieutenant abilities apply only if your commander is on the battlefield and under your control.
  • Lieutenant abilities refer only to whether you control your commander, not any other player's commander.
  • Prices

    Seller Price
    Tcgplayer 0.59 USD
    Cardmarket 0.76 EUR
    Cardkingdom 0.99 USD
    Cardsphere 0.47 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Trample Lieutenant — As long as you control your commander, this creature gets +2/+2 and other creatures you control get +2/+2 and have trample.

    Aggressive Mammoth Creature — Elephant Normal - ~$0.45

    Maze Behemoth Creature — Elemental Normal - ~$0.21

    Stampeding Wildebeests Creature — Antelope Beast Normal - ~$0.23

    Thunderfoot Baloth Creature — Beast Normal - ~$0.7

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