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6 Cards Found

AI 🤖 Find me cards equivalent to: Mechan Assembler

Equivalent cards to Mechan Assembler (colorless, artifact creature—Assembly-Worker, with self-copy ability):

  • Myr Propagator (colorless, artifact creature, can copy itself)
  • Splitting Slime (not colorless, but similar self-copy effect; green, for reference)
  • Clone Shell (colorless, but different effect—reference for other Assembly-Worker options: Mishra’s Factory, Assembly-Worker)

Closest in effect and color are Myr Propagator and Assembly-Worker.
Reason: Both are colorless artifact creatures with self-replication or Assembly-Worker synergies.

Results:

Assembly-Worker #14 Token Artifact Creature — Assembly-Worker

Info

Color:
Identifies:
Cost:
Power/Toughness: 2/2
Types:
  • Token
  • Artifact
  • Creature
  • Languages:
    Layout:
    Token

    Rules

  • No entries
  • Prices

    Seller Price

    Legalities

    Text

    Assembly-Worker #248 Artifact Creature — Assembly-Worker

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: 2/2
    Types:
  • Artifact
  • Creature
  • SubTypes:
  • Assembly-Worker
  • Languages:
    Layout:
    Normal
    Rank:

    Rules

  • Assembly-Worker's ability can target any creature with the Assembly-Worker subtype, not only creatures named Assembly-Worker.
  • Prices

    Seller Price
    Tcgplayer 0.12 USD / 0.25 USD
    Cardmarket 0.1 EUR / 0.24 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.23 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Target Assembly-Worker creature gets +1/+1 until end of turn.

    Clone Shell #143 Artifact Creature — Shapeshifter

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 5
    Power/Toughness: 2/2
    Types:
  • Artifact
  • Creature
  • SubTypes:
  • Shapeshifter
  • Languages:
    Layout:
    Normal
    Rank:

    Abilities/Keywords

    Rules

  • As Clone Shell's first ability resolves, you must exile one of the cards you look at, even if none of them is a creature card.
  • As Clone Shell's second ability resolves, if the exiled card is not a creature card, it simply remains in exile face up.
  • If you gain control of another player's Clone Shell, you can't look at the face-down exiled card. However, if Clone Shell dies, you turn that card face up and, if it's a creature card, you put it onto the battlefield under your control.
  • Prices

    Seller Price
    Tcgplayer 0.22 USD / 0.49 USD
    Cardmarket 0.19 EUR / 0.37 EUR
    Cardkingdom 0.35 USD / 1.49 USD
    Cardsphere 0.23 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Imprint — When this creature enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library in any order. When this creature dies, turn the exiled card face up. If it's a creature card, put it onto the battlefield under your control.

    Mechan Assembler #63 Artifact Creature — Robot Artificer

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 5
    Power/Toughness: 4/4
    Types:
  • Artifact
  • Creature
  • SubTypes:
  • Robot
  • Artificer
  • Languages:
    Layout:
    Normal
    Rank:
    Tokens:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.07 USD / 0.09 USD
    Cardmarket 0.13 EUR / 0.1 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.08 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever another artifact you control enters, create a 2/2 colorless Robot artifact creature token. This ability triggers only once each turn.

    Myr Propagator #182 Artifact Creature — Myr

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 1/1
    Types:
  • Artifact
  • Creature
  • SubTypes:
  • Myr
  • Languages:
    Layout:
    Normal
    Rank:
    Tokens:

    Rules

  • Here are the weird exceptions promised above. If any copy effects have affected the Myr Propagator whose ability was activated, they’re taken into account when the token is created. For example: If Myr Propagator’s ability is activated, then Myr Propagator temporarily becomes a copy of another creature before its ability resolves (due to Cytoshape, perhaps), the token will be a copy of whatever creature the Myr Propagator is currently a copy of. After the turn ends, the Cytoshaped Myr Propagator reverts back to what it was, but the token will stay as it is. Also, if the copy ability of a creature (such as Cemetery Puca, perhaps) makes it become a copy of Myr Propagator and gain another ability, the token created by this creature’s ability will be a Myr Propagator with that additional ability.
  • Here’s the detailed version of what happens. As the token is created, it checks the printed values of the Myr Propagator it’s copying — or, if the Myr Propagator whose ability was activated was itself a token, the original characteristics of that token as stated by the effect that put it onto the battlefield — as well as any copy effects that have been applied to it. It won’t copy counters on the Myr Propagator, nor will it copy other effects that have changed Myr Propagator’s power, toughness, types, color, or so on.
  • If Myr Propagator has left the battlefield by the time its ability resolves, you’ll still put a token onto the battlefield. That token has the copiable values of the characteristics of Myr Propagator as it last existed on the battlefield.
  • Normally, when a token is created by this ability, it will simply be a Myr Propagator, so it’ll also have the token-creating ability. (See below for weird exceptions.)
  • Prices

    Seller Price
    Tcgplayer 1.11 USD / 6.5 USD
    Cardmarket 1.02 EUR / 3.6 EUR
    Cardkingdom 1.99 USD
    Cardsphere 1.33 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    , : Create a token that's a copy of this creature.

    Splitting Slime #72 Creature — Ooze

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Ooze
  • Languages:
    Layout:
    Normal
    Rank:
    Tokens:

    Abilities/Keywords

    Monstrosity

    Rules

  • The token that’s put onto the battlefield isn’t monstrous at first. If you activate the token’s ability, it will get counters, it will become monstrous, and a new token will be put onto the battlefield.
  • Prices

    Seller Price
    Tcgplayer 1.29 USD / 2.31 USD
    Cardmarket 0.41 EUR / 1.3 EUR
    Cardsphere 1.51 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) When this creature becomes monstrous, create a token that's a copy of this creature. (The token has no counters and isn't monstrous.)

    Assembly-Worker Token Artifact Creature — Assembly-Worker Token

    Assembly-Worker Artifact Creature — Assembly-Worker Normal - ~$0.25

    Clone Shell Artifact Creature — Shapeshifter Normal - ~$0.48

    Mechan Assembler Artifact Creature — Robot Artificer Normal - ~$0.19

    Myr Propagator Artifact Creature — Myr Normal - ~$2.59

    Splitting Slime Creature — Ooze Normal - ~$1.36

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