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"Find me cards equivalent to: Mechtitan"

Equivalent cards to Mechtitan (Token Legendary Artifact Creature — Construct, B/G/R/U/W, all colors, flying/vigilance/trample/lifelink/haste) are:

  • Progenitus (all colors, protection from everything, similar legendary creature)
  • Chromanticore (WUBRG, flying, first strike, vigilance, trample, lifelink)
  • Maelstrom Archangel (WUBRG, flying, ability when damages player)
  • Kenrith, the Returned King (WUBRG, legendary, lots of abilities)


Reason: These are multi-color (WUBRG), many have similar keywords/abilities, and are legendary creatures. There’s no exact token equivalent with all these attributes.

Found Cards

4 Results

Chromanticore

Kenrith, the Returned King

Maelstrom Archangel

Progenitus

Chromanticore #146 Enchantment Creature — Manticore

Info

Color:
Identifies:
Cost:
Rarity: Mythic
Converted Cost: 5
Power/Toughness: 4/4
Types:
  • Enchantment
  • Creature
  • SubTypes:
  • Manticore
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Bestow Flying Lifelink Trample Vigilance

    Rules

  • Auras attached to a creature don't become tapped when the creature becomes tapped. Except in some rare cases, an Aura with bestow remains untapped when it becomes unattached and becomes a creature.
  • If a permanent with bestow enters the battlefield by any method other than being cast, it will be an enchantment creature. You can't choose to pay the bestow cost and have it become an Aura.
  • On the stack, a spell with bestow is either a creature spell or an Aura spell. It's never both, although it's an enchantment spell in either case.
  • Unlike other Aura spells, an Aura spell with bestow isn't countered if its target is illegal as it begins to resolve. Rather, the effect making it an Aura spell ends, it loses enchant creature, it returns to being an enchantment creature spell, and it resolves and enters the battlefield as an enchantment creature.
  • Unlike other Auras, an Aura with bestow isn't put into its owner's graveyard if it becomes unattached. Rather, the effect making it an Aura ends, it loses enchant creature, and it remains on the battlefield as an enchantment creature. It can attack (and its {T} abilities can be activated, if it has any) on the turn it becomes unattached if it's been under your control continuously, even as an Aura, since your most recent turn began.
  • Prices

    Seller Price
    Cardkingdom 0.99 USD
    Manapool 0.23 USD
    Cardmarket 0.37 EUR
    Tcgplayer 0.6 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached.) Flying, first strike, vigilance, trample, lifelink Enchanted creature gets +4/+4 and has flying, first strike, vigilance, trample, and lifelink.

    Kenrith, the Returned King #303 Legendary Creature — Human Noble

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 5
    Power/Toughness: 5/5
    Types:
  • Creature
  • SubTypes:
  • Human
  • Noble
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Kenrith's first ability affects only creatures on the battlefield at the time it resolves. Creatures that enter the battlefield later in the turn won't gain trample or haste.
  • Kenrith's last ability can target a creature card in any player's graveyard. Its owner will control the creature, and it will remain on the battlefield even if you leave the game (if you don't own it).
  • Prices

    Seller Price
    Tcgplayer 1.29 USD / 2.41 USD
    Manapool / 1.19 USD 0.67 USD
    Cardkingdom 1.79 USD / 1.79 USD
    Cardmarket / 4.67 EUR 1.34 EUR

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : All creatures gain trample and haste until end of turn. : Put a +1/+1counteron target creature. : Target player gains 5 life. : Target player draws a card. : Put target creature card from a graveyard onto the battlefield under its owner's control.

    Maelstrom Archangel #454 Creature — Angel

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 5
    Power/Toughness: 5/5
    Types:
  • Creature
  • SubTypes:
  • Angel
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • If you cast a card this way, you're casting it as a spell. It can be countered.
  • If you cast a card with X in its cost this way, X must be 0.
  • If you cast a card “without paying its mana cost,” you can't choose to cast it for any alternative costs, such as evoke or the alternative cost provided by the morph ability. However, you can pay optional additional costs, such as conspire, and you must still pay mandatory additional costs, such as the one on Goldmeadow Stalwart.
  • If you want to cast a card this way, you cast it as part of the resolution of Maelstrom Angel's triggered ability. Timing restrictions based on the card's type (such as creature or sorcery) are ignored. Other casting restrictions are not (such as “Cast [this card] only before attackers are declared”).
  • Prices

    Seller Price
    Cardkingdom 0.99 USD
    Tcgplayer 1.29 USD
    Cardmarket 0.7 EUR
    Manapool 0.4 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying Whenever this creature deals combat damage to a player, you may cast a spell from your hand without paying its mana cost.

    Progenitus #1163 Legendary Creature — Hydra Avatar

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 10
    Power/Toughness: 10/10
    Types:
  • Creature
  • SubTypes:
  • Hydra
  • Avatar
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Protection

    Rules

  • "Protection from everything" means the following: Progenitus can't be blocked, Progenitus can't be enchanted or equipped, Progenitus can't be the target of spells or abilities, and all damage that would be dealt to Progenitus is prevented.
  • Progenitus can still be affected by effects that don't target it or deal damage to it (such as Day of Judgment).
  • Prices

    Seller Price
    Cardmarket 1.41 EUR / 2.1 EUR
    Cardkingdom / 2.29 USD 3.99 USD
    Manapool 2.68 USD / 2.85 USD
    Tcgplayer / 3.22 USD 2.57 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Protection from everything If Progenitus would be put into a graveyard from anywhere, reveal Progenitus andshuffleit into its owner's library instead.