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"Find me cards equivalent to: Mer-Ek Nightblade"

Equivalent cards to Mer-Ek Nightblade (black, cares about +1/+1 counters and/or grants deathtouch):
1. Necroskitter – Black creature, cares about -1/-1 counters and interacts with other creatures dying.
2. Hooded Blightfang – Black creature, gives your deathtouch creatures extra abilities and interacts with deathtouch.
3. Drana, Liberator of Malakir – Black, puts +1/+1 counters on your attacking creatures.
4. Fain, the Broker – Black, puts +1/+1 counters and has synergy with them.
5. Puppeteer Clique – Black, cares about +1/+1 or -1/-1 counters (Persist).


Reason: These cards are black creatures and care about +1/+1 counters, deathtouch, or both, just like Mer-Ek Nightblade.

Found Cards

6 Results

Drana, Liberator of Malakir

Fain, the Broker

Hooded Blightfang

Mer-Ek Nightblade

Necroskitter

Puppeteer Clique

Drana, Liberator of Malakir #109s Legendary Creature — Vampire Ally

Info

Color:
Identifies:
Cost:
Rarity: Mythic
Converted Cost: 3
Power/Toughness: 2/3
Types:
  • Creature
  • SubTypes:
  • Vampire
  • Ally
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • Drana's last ability triggers after combat damage has been dealt, so only attacking creatures that survive the combat damage step in which Drana deals combat damage will have +1/+1 counters put on them.
  • The +1/+1 counter won't change how much damage Drana or any other attacking creature with first strike or double strike deals during that combat damage step. However, the +1/+1 counters that are put on attacking creatures without first strike will affect the damage those creatures deal during the regular combat damage step.
  • Prices

    Seller Price
    Cardkingdom 32.99 USD
    Tcgplayer 36.94 USD
    Cardmarket 14.99 EUR / 13.59 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying, first strike Whenever Drana deals combat damage to a player, put a +1/+1counteron each attacking creature you control.

    Fain, the Broker #133 Legendary Creature — Human Warlock

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Human
  • Warlock
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Rules

  • No entries
  • Prices

    Seller Price
    Cardmarket 0.72 EUR
    Cardkingdom 2.29 USD
    Tcgplayer 3.13 USD
    Manapool 1.94 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    ,Sacrificea creature: Put two +1/+1 counters on target creature. , Remove acounterfrom a creature you control: Create a Treasure token. ,Sacrificean artifact: Create a 2/1 white and black Inkling creature token with flying. : Untap Fain.

    Hooded Blightfang #357 Creature — Snake

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 1/4
    Types:
  • Creature
  • SubTypes:
  • Snake
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Deathtouch

    Rules

  • Hooded Blightfang's triggered abilities trigger when it attacks and when it deals damage to a planeswalker, as long as it still has deathtouch.
  • In a Two-Headed Giant game, Hooded Blightfang's middle ability causes the opposing team to lose 2 life and you to gain 1 life.
  • Prices

    Seller Price
    Cardkingdom / 3.99 USD 2.99 USD
    Manapool / 3.79 USD 2.89 USD
    Tcgplayer / 4.04 USD 2.75 USD
    Cardmarket 1.05 EUR / 1.95 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Deathtouch Whenever a creature you control with deathtouch attacks, each opponent loses 1 life and you gain 1 life. Whenever a creature you control with deathtouch deals damage to a planeswalker,destroythat planeswalker.

    Mer-Ek Nightblade #97 Creature — Orc Assassin

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 4
    Power/Toughness: 2/3
    Types:
  • Creature
  • SubTypes:
  • Orc
  • Assassin
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Outlast

    Rules

  • Several creatures with outlast also grant an ability to creatures you control with +1/+1 counters on them, including themselves. These counters could come from an outlast ability, but any +1/+1 counter on the creature will count.
  • The cost to activate a creature’s outlast ability includes the tap symbol ({T}). A creature’s outlast ability can’t be activated unless that creature has been under your control continuously since the beginning of your turn.
  • Prices

    Seller Price
    Cardkingdom / 0.49 USD 0.39 USD
    Manapool 0.15 USD / 0.26 USD
    Tcgplayer / 0.34 USD 0.27 USD
    Cardmarket 0.14 EUR / 0.28 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Outlast (, : Put a +1/+1counteron this creature. Outlast only as a sorcery.) Each creature you control with a +1/+1counteron it has deathtouch.

    Necroskitter #48 Creature — Elemental

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 1/4
    Types:
  • Creature
  • SubTypes:
  • Elemental
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Wither

    Rules

  • It doesn't matter how many -1/-1 counters were on the creature when it was put into a graveyard from the battlefield, as long as it had at least one.
  • It doesn't matter whose graveyard the creature is put into. It matters only that an opponent controlled it when it left the battlefield.
  • The card returns to the battlefield without any -1/-1 counters on it (unless some other effect causes it to enter with some).
  • Prices

    Seller Price
    Tcgplayer 0.37 USD
    Manapool 0.15 USD
    Cardkingdom 1.49 USD
    Cardmarket 1.37 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Wither (This deals damage to creatures in the form of -1/-1 counters.) Whenever a creature an opponent controls with a -1/-1counteron it dies, you may return that card to the battlefield under your control.

    Puppeteer Clique #84 Creature — Faerie Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: 3/2
    Types:
  • Creature
  • SubTypes:
  • Faerie
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying Persist

    Rules

  • If a creature with persist stops being a creature, persist will still work.
  • If a creature with persist that has +1/+1 counters on it receives enough -1/-1 counters to cause it to be destroyed by lethal damage or put into its owner's graveyard for having 0 or less toughness, persist won't trigger and the card won't return to the battlefield. That's because persist checks the creature's existence just before it leaves the battlefield, and it still has all those counters on it at that point.
  • If a permanent has multiple instances of persist, they'll each trigger separately, but the redundant instances will have no effect. If one instance returns the card to the battlefield, the next to resolve will do nothing.
  • If a token with no -1/-1 counters on it has persist, the ability will trigger when the token is put into the graveyard. However, the token will cease to exist and can't return to the battlefield.
  • If multiple creatures with persist are put into the graveyard at the same time (due to combat damage or a spell that destroys all creatures, for example), the active player (the player whose turn it is) puts all of their persist triggers on the stack in any order, then each other player in turn order does the same. The last trigger put on the stack is the first one that resolves. That means that in a two-player game, the nonactive player's persist creatures will return to the battlefield first, then the active player's persist creatures do the same. The creatures return to the battlefield one at a time.
  • The persist ability triggers when the permanent is put into a graveyard. Its last known information (that is, how the creature last existed on the battlefield) is used to determine whether it had a -1/-1 counter on it.
  • When a permanent with persist returns to the battlefield, it's a new object with no memory of or connection to its previous existence.
  • Prices

    Seller Price
    Cardmarket 0.23 EUR
    Manapool 0.15 USD
    Cardkingdom 0.59 USD
    Tcgplayer 0.3 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying When this creature enters, put target creature card from an opponent's graveyard onto the battlefield under your control. It gains haste. At the beginning of your next end step, exile it. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1counteron it.)