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"Find me cards equivalent to: Might of the Masses"

Similar cards (same color, Green, and effect: pump based on creatures or similar scale):

  • Strength in Numbers
  • Overwhelming Stampede
  • Unstable Mutation (less direct, same color, pump aura)
  • Blossoming Defense (instant pump, not scalable but similar use)
  • Tower Defense (for tough, not power, but same scaling logic)


Reason: All provide scalable or instant buffs in Green based on creatures or board state, or offer large one-time buffs.

Found Cards

5 Results

Blossoming Defense

Overwhelming Stampede

Strength in Numbers

Tower Defense

Unstable Mutation

Blossoming Defense #167 Instant

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 1
Power/Toughness: /
Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Manapool 0.15 USD / 0.15 USD
    Cardkingdom / 0.49 USD 0.35 USD
    Tcgplayer / 0.32 USD 0.25 USD
    Cardmarket 0.14 EUR / 0.19 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Target creature you control gets +2/+2 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

    Overwhelming Stampede #208 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • You check the power of your creatures as Overwhelming Stampede resolves. For example, if you control a 2/1 creature, a 2/2 creature, a 2/4 creature, a 4/1 creature, a 5/5 creature, and a 5/6 creature at that time, each of your creatures gets +5/+5 and gains trample until end of turn.
  • Prices

    Seller Price
    Cardkingdom 4.99 USD
    Cardmarket / 1.46 EUR 2.05 EUR
    Manapool 1.3 USD
    Tcgplayer 1.64 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Until end of turn, creatures you control gain trample and get +X/+X, where X is the greatest power among creatures you control.

    Strength in Numbers #224 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • The value of X is determined only as Strength in Numbers resolves. It won't change later in the turn if the number of attacking creatures changes.
  • Prices

    Seller Price
    Cardmarket 0.04 EUR / 0.25 EUR
    Cardkingdom / 0.49 USD 0.35 USD
    Tcgplayer / 0.21 USD 0.14 USD
    Manapool / 0.26 USD 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Until end of turn, target creature gains trample and gets +X/+X, where X is the number of attacking creatures.

    Tower Defense #275 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Only creatures you control when Tower Defense resolves will get the bonuses. Creatures that come under your control later that turn will not.
  • Prices

    Seller Price
    Cardkingdom 0.69 USD
    Manapool 0.15 USD
    Tcgplayer 0.27 USD
    Cardmarket 0.21 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Creatures you control get +0/+5 and gain reach until end of turn.

    Unstable Mutation #80 Enchantment — Aura

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • The -1/-1 counters stay even if the Aura is removed, and the +3/+3 goes away when the Aura does.
  • Prices

    Seller Price
    Cardkingdom 0.35 USD / 0.49 USD
    Manapool 0.15 USD / 0.34 USD
    Tcgplayer 0.11 USD / 0.22 USD
    Cardmarket / 0.25 EUR 0.16 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature Enchanted creature gets +3/+3. At the beginning of the upkeep of enchanted creature's controller, put a -1/-1counteron that creature.