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6 Cards Found

AI 🤖 Find me cards equivalent to: Mind Harness

Cards equivalent to Mind Harness (blue/green, temporary control effects):

  • Vedalken Shackles (Blue; can continually control creatures based on Islands)
  • Domestication (Blue; ongoing control of low-power creature)
  • Control Magic (Blue; permanent creature control)
  • Willbreaker (Blue; creature control when you target with spells/abilities)
  • Preacher (White; tap to control creatures, but returns them)


Reason:
These cards offer ongoing or conditional creature control à la Mind Harness in blue/green.

Results:

Control Magic #2151 Enchantment — Aura

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 4
Power/Toughness: /
Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • Gaining control of a creature doesn't cause you to gain control of any Auras or Equipment attached to it.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature You control enchanted creature.

    Domestication #61 Enchantment — Aura

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • Domestication can target, and can enchant, a creature with power 4 or greater. The enchanted creature's power is checked only when the triggered ability triggers and resolves.
  • Domestication's triggered ability has an "intervening 'if' clause." That means (1) the ability triggers only if the enchanted creature's power is 4 or greater as your end step begins, and (2) the ability does nothing if the enchanted creature's power is 3 or less by the time it resolves.
  • If an effect changes the enchanted creature's power until end of turn, it will still have the modified power during your end step.
  • Prices

    Seller Price
    Tcgplayer 0.11 USD
    Cardmarket 0.02 EUR / 0.32 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Manapool 0.15 USD / 0.34 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature You control enchanted creature. At the beginning of your end step, if enchanted creature's power is 4 or greater,sacrificethis Aura.

    Mind Harness #78 Enchantment — Aura

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.32 USD
    Cardmarket 0.56 EUR
    Cardkingdom 0.35 USD
    Manapool 0.26 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant red or green creature Cumulative upkeep (At the beginning of your upkeep, put an agecounteron this permanent, thensacrificeit unless you pay its upkeep cost for each agecounteron it.) You control enchanted creature.

    Preacher #16 Creature — Human Cleric

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Human
  • Cleric
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • The target of the ability is a creature the chosen opponent controls. As the ability resolves, if the target isn’t a creature controlled by the chosen opponent, the ability won’t resolve. If the ability’s target is changed somehow, the new target must be a creature controlled by the chosen opponent.
  • When you activate the ability, you choose an opponent, then that opponent chooses the target.
  • Whether Preacher is tapped is checked continually, starting when the ability is activated. If, before the ability resolves, there’s any point at which Preacher is untapped, the ability has no effect — even if Preacher is tapped again by the time the ability resolves.
  • Prices

    Seller Price
    Tcgplayer 29.61 USD
    Cardmarket 40.43 EUR
    Cardkingdom 37.99 USD
    Manapool 18.1 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    You may choose not to untap this creature during your untap step. : For as long as this creature remains tapped, gain control of target creature of an opponent's choice they control.

    Vedalken Shackles #218 Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If Vedalken Shackles becomes untapped before its ability resolves, you won’t gain control of the creature.
  • If Vedalken Shackles leaves the battlefield, it’s no longer tapped, so the control-changing effect ends.
  • The creature’s power and the number of Islands you control matter only when the ability is activated and when it resolves. After that, only the fact that Vedalken Shackles remains tapped matters. If the creature stops being a creature, you’ll keep control of it.
  • Prices

    Seller Price
    Tcgplayer 5.77 USD / 12.91 USD
    Cardmarket 5.62 EUR / 13.37 EUR
    Cardkingdom 9.49 USD / 15.99 USD
    Manapool 6.99 USD / 18.1 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    You may choose not to untap this artifact during your untap step. , : Gain control of target creature with power less than or equal to the number of Islands you control for as long as this artifact remains tapped.

    Willbreaker #84 Creature — Human Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: 2/3
    Types:
  • Creature
  • SubTypes:
  • Human
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If Willbreaker leaves the battlefield, you no longer control it, and its control-change effect ends.
  • If another player gains control of Willbreaker, its control-change effect ends. Regaining control of Willbreaker won’t cause you to regain control of the creature.
  • If you lose control of Willbreaker before its ability resolves, you won’t gain control of the creature at all.
  • Prices

    Seller Price
    Tcgplayer 1.6 USD / 4 USD
    Cardmarket 1.91 EUR / 4.01 EUR
    Cardkingdom 3.49 USD
    Manapool 1.31 USD / 4.42 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever a creature an opponent controls becomes the target of a spell or ability you control, gain control of that creature for as long as you control this creature.

    Control Magic Enchantment — Aura Normal

    Domestication Enchantment — Aura Normal - ~$0.25

    Mind Harness Enchantment — Aura Normal - ~$0.37

    Preacher Creature — Human Cleric Normal - ~$31.53

    Vedalken Shackles Artifact Normal - ~$11.03

    Willbreaker Creature — Human Wizard Normal - ~$2.96

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