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"Find me cards equivalent to: Minthara, Merciless Soul"

Equivalent cards to Minthara, Merciless Soul (Legendary, Black/White, experience counters, token-ish effect):
1. Daxos the Returned — Also B/W, gains experience counters when you cast enchantments, and uses them for effects.
2. Ezuri, Claw of Progress — Similiar with experience counters, but is U/G.
3. Muzzio, Visionary Architect — Is blue, gains value with artifacts, not experience counters.
4. Meren of Clan Nel Toth — Black/Green, uses experience counters, recursion.

Closest direct equivalents in B/W are Daxos the Returned and Minthara, Merciless Soul. Others use experience counters but not in B/W or Elf Cleric. No exact alternate in B/W that fits all rules text.

Found Cards

5 Results

Daxos the Returned

Ezuri, Claw of Progress

Meren of Clan Nel Toth

Minthara, Merciless Soul

Muzzio, Visionary Architect

Daxos the Returned #43 Legendary Creature — Zombie Soldier

Info

Color:
Identifies:
Cost:
Rarity: Mythic
Converted Cost: 3
Power/Toughness: 2/2
Types:
  • Creature
  • SubTypes:
  • Zombie
  • Soldier
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • All experience counters are identical, no matter how you got them. For example, the last ability will count experience counters that you got from the first ability, from another ability, from proliferating, and so on.
  • Each game pack includes a card labeled “Experience” with the suggestion “Place your experience counters here.” This card isn’t required for play. It’s simply a convenient spot to put your experience counters, which can be represented with dice, glass beads, or other small items.
  • Experience counters are the second kind of counters a player can have, joining poison.
  • Putting an enchantment creature token onto the battlefield won’t cause Daxos’s first ability to trigger. On the other hand, constellation abilities trigger whenever an enchantment enters the battlefield under your control, so those abilities will trigger.
  • The ability that defines the token’s power and toughness is part of the token’s copiable values. Copies of the token will also have that ability.
  • The power and toughness of the tokens will change as the number of experience counters you have does.
  • Prices

    Seller Price
    Manapool 2.11 USD
    Cardmarket 0.22 EUR
    Tcgplayer 2.25 USD
    Cardkingdom 0.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever you cast an enchantment spell, you get an experiencecounter : Create a white and black Spirit enchantment creature token. It has "This creature's power and toughness are each equal to the number of experience counters you have."

    Ezuri, Claw of Progress #4 Legendary Creature — Phyrexian Elf Warrior

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 4
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Phyrexian
  • Elf
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • All experience counters are identical, no matter how you got them. For example, the last ability will count experience counters that you got from the first ability, from another ability, from proliferating, and so on.
  • Each game pack includes a card labeled "Experience" with the suggestion "Place your experience counters here." This card isn't required for play. It's simply a convenient spot to put your experience counters, which can be represented with dice, glass beads, or other small items.
  • Experience counters are the second kind of counters a player can have, joining poison.
  • Prices

    Seller Price
    Manapool 6 USD
    Cardmarket 5.3 EUR
    Tcgplayer 6.02 USD
    Cardkingdom 8.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever a creature you control with power 2 or less enters, you get an experiencecounter At the beginning of combat on your turn, put X +1/+1 counters on another target creature you control, where X is the number of experience counters you have.

    Meren of Clan Nel Toth #49 Legendary Creature — Human Shaman

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 4
    Power/Toughness: 3/4
    Types:
  • Creature
  • SubTypes:
  • Human
  • Shaman
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • All experience counters are identical, no matter how you got them. For example, the last ability will count experience counters that you got from the first ability, from another ability, from proliferating, and so on.
  • Each game pack includes a card labeled “Experience” with the suggestion “Place your experience counters here.” This card isn’t required for play. It’s simply a convenient spot to put your experience counters, which can be represented with dice, glass beads, or other small items.
  • Experience counters are the second kind of counters a player can have, joining poison.
  • If Meren of Clan Nel Toth leaves the battlefield at the same time as other creatures you control die, its first ability will trigger for each of those creatures.
  • If a creature card in your graveyard has {X} in its mana cost, X is 0.
  • You can’t choose to put the creature card into your hand if its mana value is less than or equal to the number of experience counters you have as the ability resolves.
  • Prices

    Seller Price
    Cardkingdom 1.99 USD
    Manapool 1.21 USD
    Tcgplayer 1.98 USD
    Cardmarket 0.76 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever another creature you control dies, you get an experiencecounter At the beginning of your end step, choose target creature card in your graveyard. If that card's mana value is less than or equal to the number of experience counters you have, return it to the battlefield. Otherwise, put it into your hand.

    Minthara, Merciless Soul #286 Legendary Creature — Elf Cleric

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 4
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Elf
  • Cleric
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Ward

    Rules

  • No entries
  • Prices

    Seller Price
    Cardmarket 0.26 EUR / 0.7 EUR
    Manapool / 0.2 USD 0.15 USD
    Tcgplayer / 0.42 USD 0.23 USD
    Cardkingdom / 0.79 USD 0.35 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Minthara has ward , where X is the number of experience counters you have. At the beginning of your end step, if a permanent you controlled left the battlefield this turn, you get an experiencecounter Creatures you control get +1/+0 for each experiencecounteryou have.

    Muzzio, Visionary Architect #82 Legendary Creature — Human Artificer

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 3
    Power/Toughness: 1/3
    Types:
  • Creature
  • SubTypes:
  • Human
  • Artificer
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • The value of X is determined as the ability resolves. If, at that time, you control no artifacts, you won't look at any cards.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    , : Look at the top X cards of your library, where X is the greatest mana value among artifacts you control. You may put an artifact card from among them onto the battlefield. Put the rest on the bottom of your library in any order.