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"Find me cards equivalent to: Misleading Signpost"

Equivalent cards to Misleading Signpost (blue artifact with Flash, combat trick, mana ability):
1. Vedalken Orrery — Artifact, gives Flash to your spells but lacks combat redirection.
2. Sundial of the Infinite — Artifact, ends the turn as a trick, but doesn’t reselect attackers.
3. Illusionist's Bracers — Artifact, combo potential but no mana/attacker interaction.
4. Tangle Wire — Artifact, combat disruption, but taps things instead of redirecting.
5. Moonsilver Key — Artifact, finds mana artifacts, but no Flash or combat interaction.
6. Spectral Searchlight — Artifact, mana ability, but no combat trick.
7. Quickling (blue, Flash, but is a creature, not artifact)

Closest is Vedalken Orrery (Flash enabler), but none do exactly what Misleading Signpost does. Blue artifacts with both Flash and combat redirection are extremely rare.

Found Cards

8 Results

Illusionist's Bracers

Misleading Signpost

Moonsilver Key

Quickling

Spectral Searchlight

Sundial of the Infinite

Tangle Wire

Vedalken Orrery

Illusionist's Bracers #260 Artifact — Equipment

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 2
Power/Toughness: /
Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Equip

    Rules

  • An activated ability is written in the form "Cost: Effect."
  • If Illusionist's Bracers somehow becomes equipped to a creature an opponent controls, and an activated ability (that isn't a mana ability) of that creature is activated, you will control the copy of that ability.
  • If the ability has {X} in its cost, the value of X is copied.
  • If the ability is modal (that is, it says "Choose one —" or the like), the copy will have the same mode. You can't choose a different one.
  • If the cost of an activated ability requires Illusionist's Bracers or the equipped creature to be sacrificed, the ability won't be copied. At the time the ability is considered activated (after all costs are paid), Illusionist's Bracers is no longer equipped to that creature.
  • The copy will have the same targets as the ability it's copying unless you choose new ones. You may change any number of the targets, including all of them or none of them. If, for one of the targets, you can't choose a new legal target, then it remains unchanged (even if the current target is illegal).
  • A mana ability is an ability that (1) isn't a loyalty ability, (2) doesn't target, and (3) could add mana when it resolves.
  • Prices

    Seller Price
    Tcgplayer / 6.56 USD 5.74 USD
    Cardkingdom 6.99 USD / 6.99 USD
    Manapool / 5.36 USD 4.06 USD
    Cardmarket 4.08 EUR / 4.55 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever an ability of equipped creature is activated, if it isn't a mana ability, copy that ability. You may choose new targets for the copy. Equip

    Misleading Signpost #47 Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flash

    Rules

  • If an ability targets something controlled by the "defending player" of an attacking creature and the defending player for that creature changes before that ability resolves, the ability won't resolve because its target has become illegal.
  • If you reselect which player or permanent an attacking creature is attacking, that creature is still considered to have attacked the player or permanent as declared, but it is now attacking the new player or permanent.
  • Reselecting which player or permanent a creature is attacking doesn't cause "whenever this creature attacks" abilities to trigger.
  • Reselecting which player or permanent a creature is attacking ignores all requirements, restrictions, and costs associated with attacking.
  • You may cast Misleading Signpost outside of a declare attackers step. If Misleading Signpost enters the battlefield outside of a declare attackers step, its ability simply doesn't trigger.
  • Prices

    Seller Price
    Cardmarket / 9.61 EUR 14.65 EUR
    Cardkingdom 21.99 USD
    Manapool 13.45 USD
    Tcgplayer 14.87 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flash When this artifact enters during the declare attackers step, you may reselect which player or permanent target attacking creature is attacking. (It can't attack its controller or their permanents.) : Add .

    Moonsilver Key #255 Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Most mana abilities found on artifacts are activated mana abilities. An activated mana ability is an activated ability that could produce mana as it resolves, does not require a target, and isn't a loyalty ability.
  • Some artifacts, such as Gauntlet of Power, have triggered mana abilities. A triggered mana ability is a triggered ability that could produce mana as it resolves, triggers on the resolution of an activated mana ability or on mana being added, and doesn't require a target.
  • Prices

    Seller Price
    Cardkingdom 1.99 USD / 4.99 USD
    Tcgplayer / 6.29 USD 0.9 USD
    Cardmarket 1.04 EUR / 2.21 EUR
    Manapool / 2.73 USD 0.72 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    , ,Sacrificethis artifact: Search your library for an artifact card with a mana ability or a basic land card, reveal it, put it into your hand, thenshuffle

    Quickling #103 Creature — Faerie Rogue

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Faerie
  • Rogue
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flash Flying

    Rules

  • If you control no other creatures when the enters-the-battlefield ability resolves, you must sacrifice Quickling.
  • Prices

    Seller Price
    Cardmarket 0.38 EUR
    Cardkingdom 0.35 USD
    Manapool 0.2 USD
    Tcgplayer 0.4 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flash (You may cast this spell any time you could cast an instant.) Flying When this creature enters,sacrificeit unless you return another creature you control to its owner's hand.

    Spectral Searchlight #411 Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • You may choose yourself.
  • Prices

    Seller Price
    Tcgplayer / 0.3 USD 0.19 USD
    Cardmarket / 0.09 EUR 0.09 EUR
    Manapool 0.15 USD / 0.15 USD
    Cardkingdom 0.35 USD / 0.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Choose a player. That player adds one mana of any color they choose.

    Sundial of the Infinite #55 Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Ending the turn this way means the following things happen in order: 1) All spells and abilities on the stack are exiled. This includes spells and abilities that can't be countered. 2) All attacking and blocking creatures are removed from combat. 3) State-based actions are checked. No player gets priority, and no triggered abilities are put onto the stack. 4) The current phase and/or step ends. The game skips straight to the cleanup step. The cleanup step happens in its entirety.
  • If Sundial of the Infinite's ability is activated before the end step, any "at the beginning of the end step"-triggered abilities won't get the chance to trigger that turn because the end step is skipped. Those abilities will trigger at the beginning of the end step of the next turn. The same is true of abilities that trigger at the beginning of other phases or steps (except upkeep).
  • If any triggered abilities do trigger during this process, they're put onto the stack during the cleanup step. If this happens, players will have a chance to cast spells and activate abilities, then there will be another cleanup step before the turn finally ends.
  • The earliest that you can activate Sundial of the Infinite's ability is during your upkeep step, after abilities that trigger "at the beginning of your upkeep" have been put onto the stack but before they resolve.
  • Though spells and abilities that are exiled won't get a chance to resolve, they don't count as being "countered."
  • Prices

    Seller Price
    Tcgplayer / 13.87 USD 10.51 USD
    Cardmarket 10.45 EUR / 11.42 EUR
    Cardkingdom 15.99 USD
    Manapool / 10.92 USD 9.11 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    , : End the turn. Activate only during your turn. (Exile all spells and abilities from the stack.Discarddown to your maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)

    Tangle Wire #8 Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Fading

    Rules

  • No entries
  • Prices

    Seller Price
    Cardmarket 17.72 EUR
    Tcgplayer 20.05 USD
    Cardkingdom 23.99 USD
    Manapool 19.14 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Fading 4 (This artifact enters with four fade counters on it. At the beginning of your upkeep, remove a fadecounterfrom it. If you can't,sacrificeit.) At the beginning of each player's upkeep, that player taps an untapped artifact, creature, or land they control for each fadecounteron this artifact.

    Vedalken Orrery #206 Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • The controller of Vedalken Orrery can cast nonland artifact, creature, enchantment, and sorcery cards any time they could cast an instant. This includes on other players' turns and during the upkeep step, draw step, combat phase, and end step.
  • This applies only to casting spells. It does not, for example, change when you may activate abilities that can only be activated "any time you could cast a sorcery".
  • Prices

    Seller Price
    Cardmarket / 11.62 EUR 8.42 EUR
    Cardkingdom / 22.99 USD 17.99 USD
    Manapool / 16.75 USD 14.58 USD
    Tcgplayer 15.76 USD / 30.5 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    You may cast spells as though they had flash.