cache exists in db Search - ManaHive
Helper

MANAHIVE

🤖 ManaHive AI

"Find me cards equivalent to: Moonshaker Cavalry"

Equivalent cards to Moonshaker Cavalry (White, creature, team buff on ETB):
1. Craterhoof Behemoth (Green, closest in effect but not White; massive team pump on ETB)
2. End-Raze Forerunners (Green, gives +2/+2, vigilance, trample on ETB—note: not White)
3. Akroma's Will (White, instant, not a creature, grants flying and other abilities; not a direct match)
4. Herald of War (White, Angel, but pumps only itself—less similar)
5. Victory's Herald (White, Angel, gives flying and lifelink to team when it attacks)
6. Angel of Invention (White, gives +1/+1 to other creatures as static, not ETB, flying)

Closest in White is Victory's Herald and Angel of Invention, but none exactly match Moonshaker Cavalry for type and effect; most similar direct effects are in Green.
Reason: Mass team pump with flying is rare in White, especially on a creature.

Found Cards

7 Results

Akroma's Will

Angel of Invention

Craterhoof Behemoth

End-Raze Forerunners

Herald of War

Moonshaker Cavalry

Victory's Herald

Akroma's Will #1 Instant

Info

Color:
Identifies:
Cost:
Rarity: Mythic
Converted Cost: 4
Power/Toughness: /
Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Even though the card is named after a specific character, controlling any commander will satisfy its condition.
  • Once you've announced that you're casting a spell, players can't take any actions until you've finished doing so. Notably, opponents can't try to remove your commander to change how many modes you may choose.
  • Once you've chosen both modes for the spell, it doesn't matter whether you continue to control a commander. This is true even if you somehow no longer control a commander as you finish casting the spell.
  • The commander you control doesn't have to be your commander.
  • There's no extra bonus if you control more than one commander.
  • "Protection from each color" is shorthand for protection from white, from blue, from black, from red, and from green. Colorless is not a color.
  • Prices

    Seller Price
    Manapool / 22.92 USD 17.01 USD
    Cardmarket / 20.64 EUR 13.59 EUR
    Cardkingdom / 29.99 USD 21.99 USD
    Tcgplayer / 26.31 USD 16.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Choose one. If you control a commander as you cast this spell, you may choose both instead. • Creatures you control gain flying, vigilance, and double strike until end of turn. • Creatures you control gain lifelink, indestructible, and protection from each color until end of turn.

    Angel of Invention #109 Creature — Angel

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 5
    Power/Toughness: 2/1
    Types:
  • Creature
  • SubTypes:
  • Angel
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Fabricate Flying Lifelink Vigilance

    Rules

  • Fabricate doesn't cause the creature with the ability to enter the battlefield with +1/+1 counters already on it. For example, Weaponcraft Enthusiast will enter the battlefield as a 0/1 creature, then its fabricate ability goes on the stack. Players may take actions (such as casting instants) while the ability is waiting to resolve.
  • If you can't put +1/+1 counters on the creature for any reason as fabricate resolves (for instance, if it's no longer on the battlefield), you just create Servo tokens.
  • You choose whether to put +1/+1 counters on the creature or create Servo tokens as the fabricate ability is resolving. No player may take actions between the time you choose and the time that counters are added or tokens are created.
  • Prices

    Seller Price
    Cardmarket 0.3 EUR / 0.1 EUR
    Manapool 0.15 USD
    Tcgplayer 0.36 USD
    Cardkingdom 0.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying, vigilance, lifelink Fabricate 2 (When this creature enters, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.) Other creatures you control get +1/+1.

    Craterhoof Behemoth #375 Creature — Beast

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 8
    Power/Toughness: 5/5
    Types:
  • Creature
  • SubTypes:
  • Beast
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Haste

    Rules

  • Craterhoof Behemoth’s triggered ability affects only creatures you control at the time it resolves. Creatures you begin to control later in the turn won’t gain trample and get +X/+X.
  • The value of X is calculated only once, as Craterhoof Behemoth’s last ability resolves.
  • Prices

    Seller Price
    Tcgplayer / 18.45 USD 17.53 USD
    Cardkingdom 24.99 USD / 24.99 USD
    Cardmarket / 15.17 EUR 16.18 EUR
    Manapool 20.82 USD / 18.68 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Haste When this creature enters, creatures you control gain trample and get +X/+X until end of turn, where X is the number of creatures you control.

    End-Raze Forerunners #214 Creature — Boar

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 8
    Power/Toughness: 7/7
    Types:
  • Creature
  • SubTypes:
  • Boar
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Haste Trample Vigilance

    Rules

  • The triggered ability of End-Raze Forerunners affects only creatures you control at the time it resolves. Creatures you begin to control later in the turn won't get +2/+2 or gain vigilance or trample.
  • Prices

    Seller Price
    Tcgplayer 0.37 USD
    Manapool 0.29 USD
    Cardkingdom 0.79 USD
    Cardmarket 0.43 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Vigilance, trample, haste When this creature enters, other creatures you control get +2/+2 and gain vigilance and trample until end of turn.

    Herald of War #24 Creature — Angel

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Angel
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • A creature spell that's both an Angel and a Human will cost {1} less to cast for each +1/+1 counter on Herald of War.
  • If there are additional costs to cast a creature spell, such as a kicker cost, apply those increases before applying cost reductions.
  • The +1/+1 counter is put on Herald of War before blockers are declared and combat damage is dealt.
  • The cost reduction is based on the total number of +1/+1 counters on Herald of War, not just the ones put on it by its own ability.
  • To determine the total cost of a spell, start with the mana cost or alternative cost (such as a flashback cost) you're paying, add any cost increases, then apply any cost reductions. The mana value of the spell is determined only by its mana cost, no matter what the total cost to cast the spell was.
  • Prices

    Seller Price
    Tcgplayer / 6.14 USD 3.08 USD
    Cardkingdom / 8.99 USD 4.49 USD
    Manapool / 1.75 USD 2.28 USD
    Cardmarket / 5.36 EUR 2.36 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying Whenever this creature attacks, put a +1/+1counteron it. Angel spells and Human spells you cast cost less to cast for each +1/+1counteron this creature.

    Moonshaker Cavalry #110 Creature — Spirit Knight

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 8
    Power/Toughness: 6/6
    Types:
  • Creature
  • SubTypes:
  • Spirit
  • Knight
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • Moonshaker Cavalry's triggered ability affects only creatures you control at the time it resolves. Creatures you begin to control later in the turn won't be affected.
  • The value of X is determined only as Moonshaker Cavalry's triggered ability resolves, potentially including Moonshaker Cavalry itself. It won't change later in the turn if the number of creatures you control changes.
  • Prices

    Seller Price
    Manapool 4.67 USD
    Tcgplayer 4.41 USD
    Cardkingdom 7.99 USD
    Cardmarket 4.09 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying When this creature enters, creatures you control gain flying and get +X/+X until end of turn, where X is the number of creatures you control.

    Victory's Herald #18 Creature — Angel

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 6
    Power/Toughness: 4/4
    Types:
  • Creature
  • SubTypes:
  • Angel
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • Even though the triggered ability affects only attacking creatures, the bonuses will remain for the rest of the turn.
  • Victory’s Herald also gains flying (which will likely be redundant) and lifelink if it’s still attacking when the ability resolves.
  • Prices

    Seller Price
    Cardmarket / 0.44 EUR 0.2 EUR
    Cardkingdom / 0.79 USD 0.49 USD
    Manapool 0.26 USD / 0.26 USD
    Tcgplayer 0.24 USD / 0.36 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying Whenever this creature attacks, attacking creatures gain flying and lifelink until end of turn.