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"Find me cards equivalent to: Multani, Maro-Sorcerer"

Equivalent cards to Multani, Maro-Sorcerer (Green, Strength = cards in hand, evasion):
1. Galloping Lizrog — Similar variable power/toughness based on counters, Green, but no shroud.
2. Sage of Ancient Lore — Power/toughness equal to cards in hand, flips to grant trample; Green.
3. Maro — Classic variable Green creature, power/toughness equal to your hand size, no shroud.
4. Verduran Enchantress — Also a Green legendary, but not variable p/t.

None are exact, but Maro and Sage of Ancient Lore are the closest for the same colors and effect. Shroud is rare; Kira, Great Glass-Spinner (not Green) grants hexproof-like ability. Asceticism (enchantment) grants shroud to all your creatures.


Reason:
Few Green legendaries have both variable p/t and shroud; most lose one trait.

Found Cards

6 Results

Asceticism

Galloping Lizrog

Kira, Great Glass-Spinner

Maro

Multani, Maro-Sorcerer

Verduran Enchantress

Asceticism #SOM-110 Enchantment

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 5
Power/Toughness: /
Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Heal Regenerate

    Rules

  • You may target any creature with the regeneration ability, not just one you control.
  • Prices

    Seller Price
    Cardkingdom 9.99 USD
    Manapool 6.24 USD
    Tcgplayer 7.99 USD
    Cardmarket 5.74 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Creatures you control have hexproof. : Regenerate target creature. (The next time it would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)

    Galloping Lizrog #175 Creature — Frog Lizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 5
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Frog
  • Lizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Trample

    Rules

  • If Galloping Lizrog leaves the battlefield after its ability has triggered, you may remove any number of +1/+1 counters from among your creatures, even though you won’t put any on Galloping Lizrog.
  • If an effect causes Galloping Lizrog to enter the battlefield with +1/+1 counters on it, you may remove those counters with its triggered ability and put twice as many back on it.
  • You remove counters and put new ones on Galloping Lizrog all while its ability is resolving. Nothing can happen between the two, and no player may choose to take actions.
  • Prices

    Seller Price
    Manapool 0.15 USD / 0.98 USD
    Cardkingdom / 2.99 USD 0.39 USD
    Tcgplayer 0.33 USD / 0.98 USD
    Cardmarket / 0.57 EUR 0.1 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Trample When this creature enters, you may remove any number of +1/+1 counters from among creatures you control. If you do, put twice that many +1/+1 counters on this creature.

    Kira, Great Glass-Spinner #JMP-154 Legendary Creature — Spirit

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Spirit
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • No entries
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying Creatures you control have "Whenever this creature becomes the target of a spell or ability for the first time each turn,counterthat spell or ability."

    Maro #718 Creature — Elemental

    Variations: v1 v2

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: */*
    Types:
  • Creature
  • SubTypes:
  • Elemental
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Creatures are only put into a graveyard for having 0 toughness when state-based actions are checked. If Maro’s toughness goes to 0 during the announcement or resolution of a spell or ability and then goes back up above 0 before the end of that announcement or resolution, it won’t be put into your graveyard when state-based actions are checked.
  • Prices

    Seller Price
    Cardmarket 0.7 EUR
    Tcgplayer 1.24 USD
    Manapool 1.03 USD
    Cardkingdom 1.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Maro's power and toughness are each equal to the number of cards in your hand.

    Multani, Maro-Sorcerer #107 Legendary Creature — Elemental Sorcerer

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 6
    Power/Toughness: */*
    Types:
  • Creature
  • SubTypes:
  • Elemental
  • Sorcerer
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Shroud

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer / 195.05 USD 15.78 USD
    Cardmarket / 130.72 EUR 16.14 EUR
    Cardkingdom / 329.99 USD 15.99 USD
    Manapool 8.95 USD / 192.07 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Shroud (This creature can't be the target of spells or abilities.) Multani's power and toughness are each equal to the total number of cards in all players' hands.

    Verduran Enchantress #223 Creature — Human Druid

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 0/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Druid
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever you cast an enchantment spell, you may draw a card.