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"Find me cards equivalent to: Myojin of Towering Might"

Equivalent green cards to Myojin of Towering Might (Legendary Creature — Spirit, big counter effect, indestructible, trample synergy) include:

  • Myojin of Life's Web (Legendary Creature — Spirit, enters with indestructible if cast from hand, can put creature cards from hand onto battlefield)
  • Gargos, Vicious Watcher (Legendary Creature, grows your creatures, but isn’t a Spirit nor gives indestructible)
  • Ezuri, Claw of Progress (Legendary Creature, distributes +1/+1 counters, but no indestructible)

Closest: Myojin of Life's Web (same cycle, green, Legendary Spirit, indestructible counter mechanic, powerful effect).

Found Cards

4 Results

Ezuri, Claw of Progress

Gargos, Vicious Watcher

Myojin of Life's Web

Myojin of Towering Might

Ezuri, Claw of Progress #4 Legendary Creature — Phyrexian Elf Warrior

Info

Color:
Identifies:
Cost:
Rarity: Mythic
Converted Cost: 4
Power/Toughness: 3/3
Types:
  • Creature
  • SubTypes:
  • Phyrexian
  • Elf
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • All experience counters are identical, no matter how you got them. For example, the last ability will count experience counters that you got from the first ability, from another ability, from proliferating, and so on.
  • Each game pack includes a card labeled "Experience" with the suggestion "Place your experience counters here." This card isn't required for play. It's simply a convenient spot to put your experience counters, which can be represented with dice, glass beads, or other small items.
  • Experience counters are the second kind of counters a player can have, joining poison.
  • Prices

    Seller Price
    Tcgplayer 5.91 USD
    Manapool 6.03 USD
    Cardmarket 4.34 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever a creature you control with power 2 or less enters, you get an experiencecounter At the beginning of combat on your turn, put X +1/+1 counters on another target creature you control, where X is the number of experience counters you have.

    Gargos, Vicious Watcher #1329 Legendary Creature — Hydra

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 6
    Power/Toughness: 8/7
    Types:
  • Creature
  • SubTypes:
  • Hydra
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Fight Vigilance

    Rules

  • Gargos's controller chooses which creature (if any) Gargos will fight, not the controller of the spell.
  • Gargos's cost-reduction ability affects only generic mana in a Hydra's cost. For example, if you cast a Hydra spell with mana cost {2}{G}{G}{G}, it will cost {G}{G}{G} to cast, not {G}.
  • Gargos's cost-reduction ability applies only while it's on the battlefield. Gargos doesn't reduce its own cost.
  • Gargos's triggered ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered.
  • If a spell has {X} in its mana cost, you choose the value for X before applying cost reductions. For example, if you cast a Hydra spell with mana cost {X}{G}{G} and choose for X to be 6, you pay {2}{G}{G}. Any of that Hydra's abilities that refer to X still uses 6 as the value for X regardless of what you actually paid.
  • If a spell targets one creature you control multiple times, Gargos's ability triggers once. If that spell targets multiple creatures you control, Gargos's ability triggers once for each of those creatures.
  • If the target creature is an illegal target when Gargos's last ability tries to resolve, the ability doesn't resolve. If Gargos is no longer on the battlefield, the target creature won't deal or be dealt damage.
  • To determine the total cost of a spell, start with the mana cost or alternative cost you're paying, add any cost increases, then apply any cost reductions (such as that of Gargos). The mana value of the spell remains unchanged, no matter what the total cost to cast it was.
  • Prices

    Seller Price
    Manapool 8.85 USD
    Cardmarket 4.03 EUR
    Tcgplayer 8.4 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Vigilance Hydra spells you cast cost less to cast. Whenever a creature you control becomes the target of a spell, Gargos fights up to one target creature you don't control.

    Myojin of Life's Web #CHK-229 Legendary Creature — Spirit

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 9
    Power/Toughness: 8/8
    Types:
  • Creature
  • SubTypes:
  • Spirit
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • In a Commander game where this card is your commander, casting it from the Command zone does not count as casting it from your hand.
  • Prices

    Seller Price
    Tcgplayer 2.03 USD
    Cardkingdom 3.49 USD
    Cardmarket 0.83 EUR
    Manapool 2.22 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Myojin of Life's Web enters with a divinitycounteron it if you cast it from your hand. Myojin of Life's Web has indestructible as long as it has a divinitycounteron it. Remove a divinitycounterfrom Myojin of Life's Web: Put any number of creature cards from your hand onto the battlefield.

    Myojin of Towering Might #38 Legendary Creature — Spirit

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 8
    Power/Toughness: 8/8
    Types:
  • Creature
  • SubTypes:
  • Spirit
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • You choose how to distribute the counters as you activate Myojin of Towering Might's last ability. Each target must get at least one counter. Notably, you cannot choose more than eight targets just to give more creatures trample.
  • Prices

    Seller Price
    Tcgplayer / 0.55 USD 0.31 USD
    Cardmarket 0.24 EUR / 0.42 EUR
    Cardkingdom / 0.99 USD 0.49 USD
    Manapool 0.15 USD / 0.5 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Myojin of Towering Might enters with an indestructiblecounteron it if you cast it from your hand. Remove an indestructiblecounterfrom Myojin of Towering Might: Distribute eight +1/+1 counters among any number of target creatures you control. They gain trample until end of turn.