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"Find me cards equivalent to: Nature's Wrath"

Equivalent cards (same color G, Enchantment, hosers):
1. Choke – Blue lands (Islands) don’t untap.

Reason: Enchantments that punish specific colors, like Nature's Wrath.
2. Hall of Gemstone – Only one color of mana can be produced each turn.

Reason: Locks out multi-color, fits green color hate and is an enchantment.
3. City of Solitude – Players can only cast spells or activate abilities on their own turns.

Reason: Prevents blue/black instant-speed interaction, green enchantment.

All these cards restrict or punish blue or other colors, and are green enchantments, just like Nature's Wrath.

Found Cards

4 Results

Choke

City of Solitude

Hall of Gemstone

Nature's Wrath

Choke #50 Enchantment

Info

Color:
Identifies:
Cost:
Rarity: Special
Converted Cost: 3
Power/Toughness: /
Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Manapool 29.2 USD
    Cardmarket 16.42 EUR
    Tcgplayer 30.58 USD
    Cardkingdom 34.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Islands don't untap during their controllers' untap steps.

    City of Solitude #102 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • City of Solitude can affect abilities of cards that are not on the battlefield because it prevents players from activating those abilities.
  • City of Solitude does not stop triggered abilities from being put on the stack. They are never “activated”.
  • This stops players from activating mana abilities.
  • Prices

    Seller Price
    Cardmarket 10.51 EUR
    Cardkingdom 19.99 USD
    Tcgplayer 23.94 USD
    Manapool 12.5 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Players can cast spells and activate abilities only during their own turns.

    Hall of Gemstone #bs221sb World Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Although the color may be altered, any restrictions on the use of the mana are not removed.
  • Will not affect lands that do not produce mana.
  • This has the supertype world. When a world permanent enters, any world permanents that were already on the battlefield are put into their owners' graveyards. This is a state-based action called the "world rule." The new world permanent stays on the battlefield. If two world permanents enter at the same time, they're both put into their owners' graveyards.
  • Any colorless mana that's produced isn't affected.
  • Prices

    Seller Price
    Tcgplayer 4.89 USD
    Cardmarket 2.66 EUR
    Manapool 4.16 USD
    Cardkingdom 4.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of each player's upkeep, that player chooses a color. Until end of turn, lands tapped for mana produce mana of the chosen color instead of any other color.

    Nature's Wrath #98 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 6
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • A single permanent may cause both the second and third abilities to trigger. For example, Underground Sea is both an Island and a Swamp, and Skeleton Ship is both blue and black.
  • Nature's Wrath cares about who puts the permanent onto the battlefield, not under whose control the permanent enters.
  • Prices

    Seller Price
    Cardkingdom 2.99 USD
    Tcgplayer 2.33 USD
    Manapool 0.52 USD
    Cardmarket 1.12 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of your upkeep,sacrificethis enchantment unless you pay . Whenever a player puts an Island or blue permanent onto the battlefield, that player sacrifices an Island or blue permanent of their choice. Whenever a player puts a Swamp or black permanent onto the battlefield, that player sacrifices a Swamp or black permanent of their choice.