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"Find me cards equivalent to: Nazgûl"

Equivalent cards to Nazgûl in terms of color (Black), type (Wraith or Knight), and some similarity in ability:
1. Marrow-Gnawer – Black, boosts a creature type (Rats), but not Wraiths.
2. Graveyard Marshal – Black, Knight, cares about creatures in graveyards.
3. Skeletal Knight – Black, Knight, has a graveyard ability.
4. Wight of Precinct Six – Black, gains counters based on graveyards.
5. Dread Wight – Black, Wraith.

Nazgûl is quite unique due to its Ring mechanic and 'up to nine copies' clause; no other cards in Black allow extra copies like this. Closest by type and mechanic synergy are above.

Found Cards

5 Results

Dread Wight

Graveyard Marshal

Marrow-Gnawer

Nazgûl

Wight of Precinct Six

Dread Wight #79 Creature — Zombie

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 5
Power/Toughness: 3/4
Types:
  • Creature
  • SubTypes:
  • Zombie
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At end of combat, put a paralyzationcounteron each creature blocking or blocked by this creature and tap those creatures. Each of those creatures doesn't untap during its controller's untap step for as long as it has a paralyzationcounteron it. Each of those creatures gains ": Remove a paralyzationcounterfrom this creature."

    Graveyard Marshal #99s Creature — Zombie Soldier

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 3/2
    Types:
  • Creature
  • SubTypes:
  • Zombie
  • Soldier
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • No entries
  • Prices

    Seller Price
    Manapool 0.26 USD
    Cardkingdom 1.79 USD
    Cardmarket 0.47 EUR
    Tcgplayer 0.88 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    , Exile a creature card from your graveyard: Create a tapped 2/2 black Zombie creature token.

    Marrow-Gnawer #34 Legendary Creature — Rat Rogue

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: 2/3
    Types:
  • Creature
  • SubTypes:
  • Rat
  • Rogue
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:
    Rat

    Rules

  • Marrow-Gnawer's ability counts the number of Rats on the battlefield when it resolves, so you don't count the sacrificed Rat.
  • Prices

    Seller Price
    Cardkingdom 20.99 USD
    Manapool 24.78 USD
    Cardmarket 16.02 EUR
    Tcgplayer 15.97 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    All Rats have fear. ,Sacrificea Rat: Create X 1/1 black Rat creature tokens, where X is the number of Rats you control.

    Nazgûl #724 Creature — Wraith Knight

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: 1/2
    Types:
  • Creature
  • SubTypes:
  • Wraith
  • Knight
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Deathtouch

    Rules

  • As the Ring tempts you, you get an emblem named The Ring if you don't have one. Then your emblem gains its next ability and you choose a creature you control to become (or remain) your Ring-bearer.
  • Each player can have only one emblem named The Ring and only one Ring-bearer at a time.
  • Each time the Ring tempts you, you must choose a creature if you control one.
  • If the creature you choose as your Ring-bearer was already your Ring-bearer, that still counts as choosing that creature as your Ring-bearer for the purpose of abilities that trigger "whenever you choose a creature as your Ring-bearer" or abilities that care about which creature was chosen as your Ring-bearer.
  • If you're fortunate enough to open or draft ten or more Nazgûl during a Limited event, you can include only nine of them in your deck. The rest remain in your sideboard.
  • Some spells and abilities that cause the Ring to tempt you may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. The Ring won't tempt you.
  • The Ring can tempt you even if you don't control a creature. In this case, abilities that trigger "whenever the Ring tempts you" will still trigger.
  • The Ring gains its abilities in order from top to bottom. Once it gains an ability, it has that ability for the rest of the game.
  • The last ability of Nazgûl also lets you ignore the "singleton" rule in formats like Commander.
  • The last ability of Nazgûl lets you ignore the "four-of" rule. It doesn't let you ignore format legality. For example, during a The Lord of the Rings: Tales of Middle-earth™ Limited event, you can't add Nazgûl from your personal collection, no matter how much Sauron might want you to.
  • Prices

    Seller Price
    Tcgplayer / 78.4 USD 62.58 USD
    Cardmarket 66.1 EUR
    Manapool 65.28 USD / 83.14 USD
    Cardkingdom / 94.99 USD 57.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Deathtouch When this creature enters, the Ring tempts you. Whenever the Ring tempts you, put a +1/+1counteron each Wraith you control. A deck can have up to nine cards named Nazgûl.

    Wight of Precinct Six #118 Creature — Zombie

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Zombie
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If Wight of Precinct Six is dealt lethal damage at the same time as a creature an opponent controls, they’re destroyed at the same time. It won’t get an additional +1/+1 from its ability in time to save it.
  • Wight of Precinct Six’s ability applies only while it’s on the battlefield. In all other zones, it’s a 1/1 creature.
  • Prices

    Seller Price
    Cardkingdom 0.35 USD
    Tcgplayer 0.19 USD
    Cardmarket 0.2 EUR
    Manapool 0.18 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This creature gets +1/+1 for each creature card in your opponents' graveyards.