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"Find me cards equivalent to: Neonate's Rush"

Here are some cards similar to Neonate's Rush in red, with instant speed and a combination of direct damage and card draw:
1. Torch Courier is not instant, so not included.
2. Skewer the Critics — Cheaper if spectacle is met, deals damage, but no card draw.
3. Light Up the Stage — Card draw effect, but not instant, and no direct damage.
4. Closest matches:

  • Fire Prophecy — Instant, 3 damage to creature, put a card from your hand on the bottom and draw a card.
  • Twinflame Shaman and Cleansing Wildfire do not qualify.
  • Raking Claws and other red instants may deal damage, but don’t draw cards.

Summary:
Neonate's Rush
Closest equivalent in function:

  • Fire Prophecy (Instant, deals damage to creature, card filtering/draw effect)
    — Both are red instants that deal damage and allow you to draw or filter a card.
Found Cards

7 Results

Cleansing Wildfire

Fire Prophecy

Light Up the Stage

Neonate's Rush

Raking Claws

Skewer the Critics

Torch Courier

Cleansing Wildfire #137 Sorcery

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 2
Power/Toughness: /
Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If the target land is an illegal target by the time Cleansing Wildfire tries to resolve, the spell doesn’t resolve. No player searches for a basic land card and you don’t draw a card. If the target is legal but not destroyed (most likely because it has indestructible), its controller does search for a basic land card and you do draw a card.
  • Prices

    Seller Price
    Tcgplayer / 1.5 USD 0.76 USD
    Manapool / 1.03 USD 0.3 USD
    Cardkingdom / 3.49 USD 0.99 USD
    Cardmarket / 1.3 EUR 0.97 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield tapped, thenshuffle Draw a card.

    Fire Prophecy #116 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If the target creature is an illegal target by the time Fire Prophecy tries to resolve, the spell won't resolve. You won't have the option to put a card on the bottom of your library.
  • While resolving Fire Prophecy, you can't put more than one card on the bottom of your library to draw more than one card.
  • Prices

    Seller Price
    Tcgplayer 0.28 USD / 0.29 USD
    Cardkingdom 0.35 USD / 0.49 USD
    Manapool / 0.18 USD 0.15 USD
    Cardmarket 0.09 EUR / 0.32 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Fire Prophecy deals 3 damage to target creature. You may put a card from your hand on the bottom of your library. If you do, draw a card.

    Light Up the Stage #2528 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Spectacle

    Rules

  • Casting an exiled card causes it to leave exile. You can't cast it multiple times.
  • If you don't play a card exiled this way, it remains in exile.
  • Light Up the Stage doesn't change when you can play the exiled cards. For example, if you exile a sorcery card, you can cast it only during your main phase when the stack is empty. If you exile a land card, you can play it only during your main phase and only if you have an available land play remaining.
  • A card's spectacle cost is the same no matter how much life your opponents lost or how many opponents lost life.
  • Damage dealt to a player causes that player to lose that much life.
  • In a multiplayer game, if an opponent loses life and later that turn leaves the game, you can cast a spell for its spectacle cost. (If a player leaves the game during their turn, that turn continues without an active player.)
  • Spectacle cares only that an opponent lost life during the turn, not that the opponent's life total is currently lower than it was. For example, if an opponent loses 1 life and then gains 2 life in the same turn, you can cast a spell for its spectacle cost that turn.
  • Spectacle doesn't change when you can cast the spell. For example, you can't cast a sorcery with spectacle during an opponent's turn unless another effect allows you to do so, even if that player has lost life this turn.
  • To determine the total cost of a spell, start with the mana cost or alternative cost you're paying (such as a spectacle cost), add any cost increases, then apply any cost reductions. The mana value of the spell remains unchanged, no matter what the total cost to cast it was.
  • Prices

    Seller Price
    Cardkingdom 1.99 USD
    Tcgplayer 1.14 USD
    Manapool 0.4 USD
    Cardmarket 1.36 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Spectacle (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) Exile the top two cards of your library. Until the end of your next turn, you may play those cards.

    Neonate's Rush #151 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom / 0.49 USD 0.35 USD
    Cardmarket 0.03 EUR / 0.08 EUR
    Tcgplayer 0.1 USD / 0.21 USD
    Manapool 0.15 USD / 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This spell costs less to cast if you control a Vampire. Neonate's Rush deals 1 damage to target creature and 1 damage to its controller. Draw a card.

    Raking Claws #584 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Cycling

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.13 USD
    Manapool 0.15 USD
    Cardmarket 0.21 EUR
    Cardkingdom 0.35 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Target creature gains double strike until end of turn. Cycling (,Discardthis card: Draw a card.)

    Skewer the Critics #26 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Spectacle

    Rules

  • A card's spectacle cost is the same no matter how much life your opponents lost or how many opponents lost life.
  • Damage dealt to a player causes that player to lose that much life.
  • In a multiplayer game, if an opponent loses life and later that turn leaves the game, you can cast a spell for its spectacle cost. (If a player leaves the game during their turn, that turn continues without an active player.)
  • Spectacle cares only that an opponent lost life during the turn, not that the opponent's life total is currently lower than it was. For example, if an opponent loses 1 life and then gains 2 life in the same turn, you can cast a spell for its spectacle cost that turn.
  • Spectacle doesn't change when you can cast the spell. For example, you can't cast a sorcery with spectacle during an opponent's turn unless another effect allows you to do so, even if that player has lost life this turn.
  • To determine the total cost of a spell, start with the mana cost or alternative cost you're paying (such as a spectacle cost), add any cost increases, then apply any cost reductions. The mana value of the spell remains unchanged, no matter what the total cost to cast it was.
  • Prices

    Seller Price
    Cardkingdom / 0.49 USD 0.39 USD
    Tcgplayer 0.19 USD / 0.23 USD
    Cardmarket / 0.12 EUR 0.11 EUR
    Manapool / 0.15 USD 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Spectacle (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) Skewer the Critics deals 3 damage to any target.

    Torch Courier #119 Creature — Goblin

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 1
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Goblin
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Haste

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom 0.35 USD / 2.99 USD
    Tcgplayer 0.25 USD / 1.13 USD
    Manapool 0.15 USD / 0.86 USD
    Cardmarket / 0.74 EUR 0.1 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Haste Sacrifice this creature: Another target creature gains haste until end of turn.