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4 Cards Found

AI 🤖 Find me cards equivalent to: Nettling Imp

Equivalent cards to Nettling Imp (black, tap to force opponent’s creature to attack):

  • Goblin Diplomats (red): Taps to force all creatures to attack, but not just one.
  • Reckless Worrywart (red): Taps to force a specific creature to attack.
  • Magus of the Arena (red): Uses forced fights, but a bit different.

Closest black card:

  • Labyrinth Raptor (black/red): Forces blocking, not attacking, but plays with attack/block mechanics.


Reason: No exact black copy, but these manipulate combat similarly within black or close colors. Reckless Worrywart is functionally closest but is red.

Results:

Goblin Diplomats #49832 Creature — Goblin

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 2
Power/Toughness: 2/1
Types:
  • Creature
  • SubTypes:
  • Goblin
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Creatures that enter the battlefield (or noncreature permanents that become creatures) after the ability resolves are affected by the ability and must attack if able.
  • If, during a player’s declare attackers step, a creature is tapped, is affected by a spell or ability that says it can’t attack, or hasn’t been under that player’s control continuously since the turn began (and doesn’t have haste), then it doesn’t attack. If there’s a cost associated with having a creature attack, the player isn’t forced to pay that cost, so it doesn’t have to attack in that case either.
  • The controller of each creature still decides which player or planeswalker that creature attacks.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Each creature attacks this turn if able.

    Labyrinth Raptor #193s Creature — Nightmare Dinosaur

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Nightmare
  • Dinosaur
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Menace

    Rules

  • If a creature is attacking a planeswalker, the planeswalker’s controller is the defending player.
  • Labyrinth Raptor’s second and third abilities apply to itself as long as it still has menace.
  • The defending player sacrifices a blocking creature before combat damage is dealt. This may cause a single creature to be blocking the creature with menace; the blocking creature remains blocking. It will still deal and be dealt combat damage as normal.
  • Prices

    Seller Price
    Tcgplayer 0.42 USD
    Cardmarket 0.15 EUR / 0.75 EUR
    Cardkingdom 0.79 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Menace Whenever a creature you control with menace becomes blocked, defending player sacrifices a creature of their choice that's blocking it. : Creatures you control with menace get +1/+0 until end of turn.

    Magus of the Arena #115 Creature — Human Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 6
    Power/Toughness: 5/5
    Types:
  • Creature
  • SubTypes:
  • Human
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Fight

    Rules

  • If an effect changes the targets of this ability, the second target can be changed to any creature the chosen opponent controls. The choice of opponent can't be changed.
  • If an effect changes the targets of this ability, the second target can be changed to any creature the chosen opponent controls. The choice of opponent can't be changed.
  • If either target leaves the battlefield before the ability resolves, the ability taps the remaining target, but no damage is dealt. If both targets leave the battlefield, the ability doesn't resolve.
  • Magus of the Arena's controller always chooses their creature first.
  • Tapped creatures can be targeted. Tapping them again will do nothing, but they'll still deal damage.
  • Prices

    Seller Price
    Tcgplayer 0.19 USD
    Cardmarket 0.29 EUR / 0.1 EUR
    Cardkingdom 0.49 USD
    Cardsphere 0.37 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    , : Tap target creature you control and target creature of an opponent's choice they control. Those creatures fight each other. (Each deals damage equal to its power to the other.)

    Nettling Imp #119 Creature — Imp

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Imp
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If the Imp leaves the battlefield before the end of the turn, the creature still is destroyed.
  • The creature is destroyed if it does not attack because it simply can’t do so legally.
  • You can use this effect on a creature you know won’t be able to attack. For example, you can use it on a tapped creature.
  • If a turn has multiple combat phases, the ability can only be activated before the beginning of the declare attackers step of the first combat phase in that turn.
  • Prices

    Seller Price
    Cardmarket 199.99 EUR

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That creature attacks this turn if able.Destroyit at the beginning of the next end step if it didn't attack this turn. Activate only during an opponent's turn, before attackers are declared.

    Goblin Diplomats Creature — Goblin Normal

    Labyrinth Raptor Creature — Nightmare Dinosaur Normal - ~$0.53

    Magus of the Arena Creature — Human Wizard Normal - ~$0.29

    Nettling Imp Creature — Imp Normal - ~$199.99

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