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"Find me cards equivalent to: New Horizons"

Equivalent cards to New Horizons (keeping type Enchantment — Aura, color Green, and land-boost/mana-fixing theme):
1. Gift of Paradise

  • Enchant land
  • When it enters, you gain 3 life.
  • Enchanted land taps for two mana of any one color.
    2. Vastwood Surge (sorcery, but also puts +1/+1 counters)
  • Not an aura, but close in function.
    3. Fertile Ground
  • Enchant land
  • Enchanted land taps for an extra mana of any color (but not two).

New Horizons still stands out since it adds a +1/+1 counter; the closest aura equivalent is Gift of Paradise for ramp, and Fertile Ground for color fixing.

Found Cards

4 Results

Fertile Ground

Gift of Paradise

New Horizons

Vastwood Surge

Fertile Ground #106 Enchantment — Aura

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 2
Power/Toughness: /
Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom 0.35 USD
    Tcgplayer 0.29 USD
    Manapool 0.15 USD
    Cardmarket 0.17 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.

    Gift of Paradise #191 Enchantment — Aura

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • If the target land is an illegal target by the time Gift of Paradise tries to resolve, it doesn't resolve. It won't enter the battlefield, so its enters-the-battlefield ability won't trigger.
  • Prices

    Seller Price
    Manapool 0.15 USD
    Cardkingdom 0.35 USD
    Tcgplayer 0.27 USD
    Cardmarket 0.12 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant land When this Aura enters, you gain 3 life. Enchanted land has ": Add two mana of any one color."

    New Horizons #218★ Enchantment — Aura

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • If the land this Aura would enchant is an illegal target by the time New Horizons resolves, the entire spell doesn't resolve. It won't enter the battlefield, so its ability won't trigger.
  • You can cast New Horizons even if you control no creatures.
  • Prices

    Seller Price
    Manapool 0.37 USD
    Tcgplayer 0.47 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant land When this Aura enters, put a +1/+1counteron target creature you control. Enchanted land has ": Add two mana of any one color."

    Vastwood Surge #217 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Kicker

    Rules

  • If any abilities trigger when the lands are put onto the battlefield and Vastwood Surge was kicked, those abilities won't resolve until after you've put two +1/+1 counters on creatures you control.
  • If a card or token enters as a copy of a permanent, the new permanent isn't kicked, even if the original was.
  • If a spell's kicker cost was paid, the spell is "kicked."
  • If you copy a kicked spell on the stack, the copy is also kicked. If the copied spell is a permanent spell, the token the copy of that spell becomes when it enters is also kicked.
  • If you put a permanent with a kicker ability onto the battlefield without casting it, you can't kick it.
  • The kicker ability doesn't let you pay a kicker cost more than once.
  • To determine a spell's total cost, start with the mana cost (or an alternative cost if another card's effect allows you to pay one instead), add any cost increases (such as kicker), then apply any cost reductions. The spell's mana value remains unchanged, no matter what the total cost to cast it was.
  • Prices

    Seller Price
    Tcgplayer 0.22 USD / 0.33 USD
    Cardkingdom / 0.79 USD 0.35 USD
    Manapool 0.15 USD / 0.19 USD
    Cardmarket / 0.26 EUR 0.15 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Kicker (You may pay an additional as you cast this spell.) Search your library for up to two basic land cards, put them onto the battlefield tapped, thenshuffle If this spell was kicked, put two +1/+1 counters on each creature you control.