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AI 🤖 Find me cards equivalent to: Neyith of the Dire Hunt

Equivalent cards to Neyith of the Dire Hunt would be other red-green (Gruul) cards that care about combat, attacking, or creature triggers. Here are a few:

  • Xenagos, God of Revels — Buffs creatures when they attack.
  • Gruul Ragebeast — Triggers fights when creatures enter the battlefield.
  • Ruric Thar, the Unbowed — Encourages attacking, punishes non-creature spells.
  • Grand Warlord Radha — Rewards attacking with extra mana.


Reason: All are Gruul and reward attacking or interact with creature combat, fitting Neyith's theme.

Results:

Grand Warlord Radha #195s Legendary Creature — Elf Warrior

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 4
Power/Toughness: 3/4
Types:
  • Creature
  • SubTypes:
  • Elf
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Haste

    Rules

  • After Radha’s triggered ability resolves, you can cast spells and activate abilities before blockers are declared.
  • The amount of mana you’ll add is the number of creatures you attack with. Creatures that are put onto the battlefield attacking before Radha’s triggered ability resolves don’t count, and creatures that attacked but left combat before the triggered ability resolves do count.
  • Prices

    Seller Price
    Tcgplayer 2.98 USD
    Cardmarket 1.15 EUR
    Manapool 4.01 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Haste Whenever one or more creatures you control attack, add that much mana in any combination of and/or . Until end of turn, you don't lose this mana as steps and phases end.

    Gruul Ragebeast #170 Creature — Beast

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 7
    Power/Toughness: 6/6
    Types:
  • Creature
  • SubTypes:
  • Beast
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Fight

    Rules

  • Gruul Ragebeast's triggered ability isn't optional. However, if no opponent controls a creature when a creature enters under your control, the ability will be removed from the stack.
  • If one or both of the creatures that are supposed to fight are no longer on the battlefield when the ability resolves, the fight won't happen. Neither creature will deal or be dealt damage.
  • If the target creature is an illegal target when the ability tries to resolve, it won't resolve and none of its effects will happen. Neither creature will deal or be dealt damage.
  • Prices

    Seller Price
    Tcgplayer 0.36 USD / 1.77 USD
    Cardmarket 0.39 EUR / 1.32 EUR
    Cardkingdom 0.69 USD / 2.49 USD
    Cardsphere 0.46 USD
    Manapool 0.31 USD / 1.52 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever this creature or another creature you control enters, that creature fights target creature an opponent controls.

    Neyith of the Dire Hunt #30 Legendary Creature — Human Warrior

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Human
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • A creature “fights” when an effect instructs it to fight. Dealing combat damage isn’t fighting.
  • If an effect instructs you to “double” a creature’s power, that creature gets +X/+0, where X is its power as that effect begins to apply. If its power is negative, instead it gets -X/-0 where X is how far below 0 its power is. The value of X won’t change if another effect alters the creature’s power later in the turn.
  • If each creature the defending player controls can’t block for any reason (such as being tapped), then the target creature isn’t blocked. If there’s a cost associated with blocking the target creature, the defending player isn’t forced to pay that cost, so it doesn’t have to be blocked in that case either.
  • If the target creature has menace, two creatures must block it if able.
  • Only one creature is required to block the target creature. Other creatures may also block it and are free to block other creatures or not block at all.
  • The defending player, not you, chooses which creature blocks the target creature.
  • While resolving Neyith’s last ability, you can’t pay multiple times to double a creature’s power more than once or to double more than one creature’s power.
  • You draw just one card as Neyith’s first ability resolves, no matter how many creatures you control fought or became blocked.
  • Prices

    Seller Price
    Tcgplayer 4.74 USD
    Cardmarket 8.18 EUR / 1.75 EUR
    Cardkingdom 7.99 USD
    Cardsphere 5.35 USD
    Manapool 5.03 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever one or more creatures you control fight or become blocked, draw a card. At the beginning of combat on your turn, you may pay . If you do, double target creature's power until end of turn. That creature must be blocked this combat if able. ( can be paid with either or .)

    Ruric Thar, the Unbowed #216 Legendary Creature — Ogre Warrior

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 6
    Power/Toughness: 6/6
    Types:
  • Creature
  • SubTypes:
  • Ogre
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Reach Vigilance

    Rules

  • If Ruric Thar can't attack for any reason (such as being tapped or having come under that player's control that turn), then it doesn't attack. If there's a cost associated with having a creature attack, the player isn't forced to pay that cost, so Ruric Thar doesn't have to attack in that case either.
  • Ruric Thar's triggered ability resolves before the spell that caused it to trigger. The ability will resolve even if that spell is countered.
  • Ruric Thar's triggered ability triggers whenever any player casts a noncreature spell, including you.
  • Prices

    Seller Price
    Tcgplayer 0.39 USD / 0.62 USD
    Cardmarket 0.38 EUR / 1.15 EUR
    Cardkingdom 0.99 USD / 1.99 USD
    Cardsphere 0.54 USD
    Manapool 0.5 USD / 0.62 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Vigilance, reach Ruric Thar attacks each combat if able. Whenever a player casts a noncreature spell, Ruric Thar deals 6 damage to that player.

    Xenagos, God of Revels #2061 Legendary Enchantment Creature — God

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 5
    Power/Toughness: 6/5
    Types:
  • Enchantment
  • Creature
  • SubTypes:
  • God
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Indestructible

    Rules

  • Hybrid mana symbols, monocolored hybrid mana symbols, and Phyrexian mana symbols do count toward your devotion to their color(s).
  • If an activated ability or triggered ability has an effect that depends on your devotion to a color, you count the number of mana symbols of that color among the mana costs of permanents you control as the ability resolves. The permanent with that ability will be counted if it's still on the battlefield at that time.
  • Mana symbols in the text boxes of permanents you control don't count toward your devotion to any color.
  • Numeric mana symbols ({0}, {1}, and so on) in mana costs of permanents you control don't count toward your devotion to any color.
  • The value of X is calculated only once, as the ability resolves.
  • As Xenagos enters the battlefield, your devotion to red and green will determine whether any replacement effects that affect creatures entering the battlefield apply. Because replacement effects are considered before Xenagos is on the battlefield, the mana symbols in its mana cost won't be counted when determining this.
  • Counters put on Xenagos remain on it while it's not a creature, even if they have no effect.
  • If Xenagos is attacking or blocking and it stops being a creature, it will be removed from combat. It won't rejoin combat if it resumes being a creature later during that combat.
  • If Xenagos stops being a creature, it loses the type creature and the creature type God. It continues to be a legendary enchantment.
  • If an effect causes Xenagos to lose all abilities, its ability that causes it to stop being a creature still applies if appropriate.
  • The type-changing ability that can make Xenagos not be a creature functions only on the battlefield. It's always a creature card in other zones, regardless of your devotion to red and green. It's always a creature spell while it's on the stack.
  • When Xenagos enters the battlefield, your devotion to red and green will determine if a creature entered the battlefield or not for abilities that trigger whenever a creature enters the battlefield. The mana symbols in Xenagos's own mana cost are counted when determining this.
  • Xenagos's abilities function as long as it's on the battlefield, regardless of whether it's a creature.
  • Your devotion to two colors is the number of mana symbols among mana costs of permanents you control that are the first color, the second, or both. If an effect counts your devotion to two colors, a hybrid symbol that is both of those colors is counted just once.
  • Prices

    Seller Price
    Tcgplayer 6.58 USD
    Cardmarket 9.96 EUR
    Cardkingdom 7.49 USD / 9.49 USD
    Manapool 6.62 USD / 12.81 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Indestructible As long as your devotion to red and green is less than seven, Xenagos isn't a creature. At the beginning of combat on your turn, another target creature you control gains haste and gets +X/+X until end of turn, where X is that creature's power.

    Grand Warlord Radha Legendary Creature — Elf Warrior Normal - ~$2.71

    Gruul Ragebeast Creature — Beast Normal - ~$1.03

    Neyith of the Dire Hunt Legendary Creature — Human Warrior Normal - ~$5.51

    Ruric Thar, the Unbowed Legendary Creature — Ogre Warrior Normal - ~$0.8

    Xenagos, God of Revels Legendary Enchantment Creature — God Normal - ~$8.83

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