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"Find me cards equivalent to: Nightcreep"

Equivalent cards to Nightcreep (Instant, Black, makes all creatures black and all lands Swamps):

  • Blanket of Night (Enchantment, Black, all lands are Swamps)
  • Artificial Evolution (Instant, Blue, changes creature types but not color/land type)
  • Evil Presence (Enchantment, Black, turns a land into a Swamp)
  • Urborg, Tomb of Yawgmoth (Legendary Land, Black, all lands are Swamps)
  • Sorceress Queen (Creature, Black, changes a creature's power/toughness, not color)
  • Nightcreep (your searched card)

No exact same effect as Nightcreep, but Urborg, Tomb of Yawgmoth and Blanket of Night mimic the land type change. Evil Presence does so for one land. No other instant exactly matches.

Found Cards

6 Results

Artificial Evolution

Blanket of Night

Evil Presence

Nightcreep

Sorceress Queen

Urborg, Tomb of Yawgmoth

Artificial Evolution #67 Instant

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 1
Power/Toughness: /
Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Alters all occurrences of the chosen word in the text box and the type line of the given card.
  • Can target a card with no appropriate words on it, or even one with no words at all.
  • Changing the text of a spell will not allow you to change the targets of the spell because the targets were chosen when the spell was cast. The text change will (probably) cause it to be countered since the targets will be illegal.
  • If a creature's creature type has been changed by a spell or ability, changing the card's text won't affect or alter the new creature type.
  • If you change the text of a spell which is to become a permanent, the permanent will retain the text change until the effect wears off.
  • It can't change a word to the same word. It must be a different word.
  • It only changes what is printed on the card (or set on a token when it was created or set by a copy effect). It will not change any effects that are on the permanent.
  • You can't change proper nouns (i.e. card names) such as “Island Fish Jasconius”.
  • You choose the words to change on resolution.
  • Prices

    Seller Price
    Manapool 3.09 USD / 34.62 USD
    Cardmarket 1.44 EUR / 12.14 EUR
    Cardkingdom / 39.99 USD 6.49 USD
    Tcgplayer / 41.94 USD 4.81 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Change the text of target spell or permanent by replacing all instances of one creature type with another. The new creature type can't be Wall. (This effect lasts indefinitely.)

    Blanket of Night #52 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Anything which counts the number of Swamps on the battlefield will not double count an actual Swamp card while Blanket of Night is on the battlefield.
  • It can affect lands which do not produce mana.
  • More than one Blanket of Night has no meaningful additional effect.
  • The ability is a land type change effect so it is ordered along with other land type change effects in the order they entered the battlefield.
  • The land can now be tapped for black mana in addition to any other abilities it already has. This works just as if the text “{T}: Add {B}” was added to each mana-producing land. In other words, the land can be tapped for its own ability _or_ it can be tapped for black mana. Not both.
  • The lands do not get the name “Swamp” in addition to their current name. This is a reversal of older rulings.
  • Whether the land is a basic land or not is unchanged by this effect.
  • If this effect is applied to a snow land, the land is now a snow Swamp and not just a regular Swamp.
  • Prices

    Seller Price
    Cardmarket 0.56 EUR
    Tcgplayer 1.2 USD
    Cardkingdom 0.99 USD
    Manapool 0.52 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Each land is a Swamp in addition to its other land types.

    Evil Presence #60 Enchantment — Aura

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • The enchanted land loses its existing land types and any abilities printed on it. It now has the land type Swamp and has the ability “{T}: Add {B}.” Evil Presence doesn’t change the enchanted land’s name or whether it’s legendary, basic, or snow.
  • Prices

    Seller Price
    Cardkingdom 0.35 USD / 0.79 USD
    Cardmarket 0.08 EUR / 0.45 EUR
    Tcgplayer 0.16 USD / 0.41 USD
    Manapool / 0.33 USD 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant land Enchanted land is a Swamp.

    Nightcreep #49 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • A land or creature that enters after Nightcreep resolves won't be affected by it.
  • If a permanent is both a creature and a land, Nightcreep replaces all of its land types with Swamp, but it doesn't affect its creature types. The creature land loses all abilities generated by its rules text and its previous land types but retains any abilities granted to it by other effects. For example, an animated Blinkmoth Nexus becomes a black creature land with the land subtype Swamp whose only abilities are flying and "{T}: Add {B}."
  • This effect overwrites all creatures' colors. Creatures will be black instead of any other color or colors.
  • This effect overwrites all lands' land types. Lands will be Swamps instead of any other land types. This won't affect a land's supertypes (such as basic or legendary). Lands will lose their normal abilities and have the ability "{T}: Add {B}" instead.
  • Prices

    Seller Price
    Cardmarket / 0.41 EUR 0.32 EUR
    Tcgplayer 0.3 USD / 5.36 USD
    Manapool / 2.56 USD 0.15 USD
    Cardkingdom 0.35 USD / 3.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Until end of turn, all creatures become black and all lands become Swamps.

    Sorceress Queen #23 Creature — Human Wizard Sorcerer

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Human
  • Wizard
  • Sorcerer
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Target creature other than this creature has base power and toughness 0/2 until end of turn.

    Urborg, Tomb of Yawgmoth #287 Legendary Land

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If an effect such as that of Magus of the Moon causes Urborg to lose its abilities by setting it to a basic land type not in addition to its other types, it won't turn lands into Swamps, no matter in what order those effects started to apply.
  • Land cards not on the battlefield aren't Swamps while Urborg is on the battlefield.
  • Urborg's ability causes each land on the battlefield to have the land type Swamp. Any land that's a Swamp has the ability "{T}: Add {B}." Nothing else changes about those lands, including their names, other subtypes, other abilities, and whether they're legendary, basic, or snow.
  • Urborg, Tomb of Yawgmoth isn't a Swamp while it's not on the battlefield.
  • Prices

    Seller Price
    Cardmarket 36.51 EUR / 48.5 EUR
    Cardkingdom / 109.99 USD 74.99 USD
    Manapool / 73.28 USD 57.31 USD
    Tcgplayer / 69.32 USD 63.06 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Each land is a Swamp in addition to its other land types.