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"Find me cards equivalent to: Nightcreep"

Here are equivalent cards in black:
1. Nightcreep (original search)
2. Artificial Evolution (U): Only changes creature types, not colors or lands. Not black, not instant equivalent.
3. Quag Sickness (B): Alters power/toughness based on Swamps, but not an instant or global changer.

Short
Reason: There's no exact black instant with the same effect as Nightcreep. Nightcreep is unique in turning all creatures black and all lands into Swamps until end of turn.

Found Cards

3 Results

Artificial Evolution

Nightcreep

Quag Sickness

Artificial Evolution #67 Instant

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 1
Power/Toughness: /
Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Alters all occurrences of the chosen word in the text box and the type line of the given card.
  • Can target a card with no appropriate words on it, or even one with no words at all.
  • Changing the text of a spell will not allow you to change the targets of the spell because the targets were chosen when the spell was cast. The text change will (probably) cause it to be countered since the targets will be illegal.
  • If a creature's creature type has been changed by a spell or ability, changing the card's text won't affect or alter the new creature type.
  • If you change the text of a spell which is to become a permanent, the permanent will retain the text change until the effect wears off.
  • It can't change a word to the same word. It must be a different word.
  • It only changes what is printed on the card (or set on a token when it was created or set by a copy effect). It will not change any effects that are on the permanent.
  • You can't change proper nouns (i.e. card names) such as “Island Fish Jasconius”.
  • You choose the words to change on resolution.
  • Prices

    Seller Price
    Cardmarket / 10.5 EUR 1.73 EUR
    Cardkingdom / 39.99 USD 7.49 USD
    Manapool / 33.16 USD 3.41 USD
    Tcgplayer / 42.52 USD 4.89 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Change the text of target spell or permanent by replacing all instances of one creature type with another. The new creature type can't be Wall. (This effect lasts indefinitely.)

    Nightcreep #49 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • A land or creature that enters after Nightcreep resolves won't be affected by it.
  • If a permanent is both a creature and a land, Nightcreep replaces all of its land types with Swamp, but it doesn't affect its creature types. The creature land loses all abilities generated by its rules text and its previous land types but retains any abilities granted to it by other effects. For example, an animated Blinkmoth Nexus becomes a black creature land with the land subtype Swamp whose only abilities are flying and "{T}: Add {B}."
  • This effect overwrites all creatures' colors. Creatures will be black instead of any other color or colors.
  • This effect overwrites all lands' land types. Lands will be Swamps instead of any other land types. This won't affect a land's supertypes (such as basic or legendary). Lands will lose their normal abilities and have the ability "{T}: Add {B}" instead.
  • Prices

    Seller Price
    Manapool / 2.17 USD 0.16 USD
    Cardmarket 0.17 EUR / 0.47 EUR
    Cardkingdom / 3.49 USD 0.35 USD
    Tcgplayer 0.31 USD / 5.18 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Until end of turn, all creatures become black and all lands become Swamps.

    Quag Sickness #110 Enchantment — Aura

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • The ability cares about lands with the land type Swamp, not necessarily lands named Swamp.
  • This ability counts the number of Swamps controlled by Quag Sickness’s controller, not the enchanted creature’s controller (in case they’re different players).
  • This bonus is not fixed; it changes as the number of Swamps you control changes.
  • Prices

    Seller Price
    Cardmarket / 0.19 EUR 0.18 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Tcgplayer 0.04 USD / 0.38 USD
    Manapool / 0.15 USD 0.15 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature Enchanted creature gets -1/-1 for each Swamp you control.