🤖 ManaHive AI
Equivalent cards to your custom Token Creature — Nightmare (colors: Black, Blue, with a mill-on-attack/blocks ability):
1. Nightmare — Classic, but its effect is different (power/toughness equal to Swamps you control), color: Black.
2. Thief of Sanity — Blue/Black, exiles top three cards on combat damage to player, lets you cast them.
3. Nightveil Specter — Blue/Black, exiles top card of opponent's library on combat damage, lets you play them.
4. Mnemonic Betrayal — Blue/Black, interacts with exiled cards from opponents' libraries (not a creature, but similar mill/exile effect).
5. Wight of Precinct Six — Black, cares about cards in opponents' graveyards.
All these cards share the Blue/Black color identity and interact with opponents' libraries/exile zones. None have exactly the same trigger on attacking or blocking as your custom token, but Thief of Sanity and Nightveil Specter are the closest.
7 Results
Mnemonic Betrayal
Nightmare
Nightmare
Nightmare
Nightveil Specter
Thief of Sanity
Wight of Precinct Six
Mnemonic Betrayal #189 Sorcery
Info
| Color: | |
| Identifies: | |
| Cost: |
|
| Rarity: | Mythic |
| Converted Cost: | 3 |
| Power/Toughness: | / |
| Types: | |
| SubTypes: | |
| Languages: | |
| Layout: | Normal |
| Rank: | |
| Saltiness: |
Rules
Prices
Legalities
Text
Exile all opponents' graveyards. You may cast spells from among those cards this turn, and mana of any type can be spent to cast them. At the beginning of the next end step, if any of those cards remain exiled, return them to their owners' graveyards. Exile Mnemonic Betrayal.Nightmare #12 Token Creature — Nightmare
Info
| Color: | |
| Identifies: | |
| Cost: | |
| Power/Toughness: | 2/3 |
| Types: | |
| Languages: | |
| Layout: | Token |
Rules
Text
Whenever this creature attacks or blocks, each opponent exiles the top two cards of their library.Nightmare #120 Creature — Nightmare Horse
Info
| Color: | |
| Identifies: | |
| Cost: |
|
| Rarity: | Rare |
| Converted Cost: | 6 |
| Power/Toughness: | */* |
| Types: | |
| SubTypes: | |
| Languages: | |
| Layout: | Normal |
| Rank: | |
| Saltiness: |
Abilities/Keywords
Rules
Prices
| Seller | Price |
|---|---|
| Cardmarket | 1464 EUR |
Legalities
Text
Flying (This creature can't be blocked except by creatures with flying or reach.) Nightmare's power and toughness are each equal to the number of Swamps you control.Nightmare #6 Token Creature — Nightmare
Info
| Color: | |
| Identifies: | |
| Cost: | |
| Power/Toughness: | 1/1 |
| Types: | |
| Languages: | |
| Layout: | Token |
Rules
Text
At the beginning of combat on your turn, if a card was put into exile this turn, put a +1/+1counteron this creature.Nightveil Specter #222★ Creature — Specter
Info
| Color: | |
| Identifies: | |
| Cost: |
|
| Rarity: | Rare |
| Converted Cost: | 3 |
| Power/Toughness: | 2/3 |
| Types: | |
| SubTypes: | |
| Languages: | |
| Layout: | Normal |
| Rank: | |
| Saltiness: |
Abilities/Keywords
Rules
Text
Flying Whenever this creature deals combat damage to a player, that player exiles the top card of their library. You may play lands and cast spells from among cards exiled with this creature.Thief of Sanity #243 Creature — Specter
Info
| Color: | |
| Identifies: | |
| Cost: |
|
| Rarity: | Rare |
| Converted Cost: | 3 |
| Power/Toughness: | 2/2 |
| Types: | |
| SubTypes: | |
| Languages: | |
| Layout: | Normal |
| Rank: | |
| Saltiness: |
Abilities/Keywords
Rules
Text
Flying Whenever this creature deals combat damage to a player, look at the top three cards of that player's library, exile one of them face down, then put the rest into their graveyard. You may cast that card for as long as it remains exiled, and mana of any type can be spent to cast that spell.Wight of Precinct Six #118 Creature — Zombie
Info
| Color: | |
| Identifies: | |
| Cost: |
|
| Rarity: | Uncommon |
| Converted Cost: | 2 |
| Power/Toughness: | 1/1 |
| Types: | |
| SubTypes: | |
| Languages: | |
| Layout: | Normal |
| Rank: | |
| Saltiness: |