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"Find me cards equivalent to: Nightscape Familiar"

Equivalent cards to Nightscape Familiar in black with similar cost reduction or regeneration:
1. Dimir Infiltrator — Creature, black and blue, unblockable, can transmute for tutoring (but no cost reduction or regeneration, still a 1/3 for 2 CMC).
2. Skeletal Cathar — Black creature, regenerates in a way (returns as a token from graveyard).
3. Plague Spitter — Black creature, similar CMC and useful as a Zombie, though no cost reduction or regeneration.
4. Fleshbag Marauder — Black creature, Zombie, but sacrifice effect instead of regeneration or cost reduction.

Closest equivalent is Nightscape Familiar itself; black Zombies rarely offer spell cost reduction or straight regeneration at 2 CMC. Most similar alternatives provide either regeneration or Zombie synergy, but not both abilities.

Found Cards

4 Results

Dimir Infiltrator

Fleshbag Marauder

Nightscape Familiar

Plague Spitter

Dimir Infiltrator #86 Creature — Spirit

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 2
Power/Toughness: 1/3
Types:
  • Creature
  • SubTypes:
  • Spirit
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Transmute

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom 0.59 USD
    Cardmarket 0.66 EUR
    Manapool 0.6 USD
    Tcgplayer 1.02 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This creature can't be blocked. Transmute (,Discardthis card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, thenshuffle Transmute only as a sorcery.)

    Fleshbag Marauder #1175 Creature — Zombie Warrior

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 3/1
    Types:
  • Creature
  • SubTypes:
  • Zombie
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • As Fleshbag Marauder's ability resolves, first the player whose turn it is chooses a creature to sacrifice, then each other player in turn order does the same knowing the choices made before them. Then all those creatures are sacrificed simultaneously.
  • When its ability resolves, you may sacrifice Fleshbag Marauder itself. If you control no other creatures, you'll have to sacrifice Fleshbag Marauder.
  • Prices

    Seller Price
    Cardmarket 5.16 EUR / 6.85 EUR
    Cardkingdom 3.99 USD
    Tcgplayer / 8.19 USD 7.68 USD
    Manapool / 5.36 USD 9.36 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters, each player sacrifices a creature of their choice.

    Nightscape Familiar #131 Creature — Zombie

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Zombie
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Regenerate

    Rules

  • Can never affect the colored part of the cost.
  • If this card is sacrificed to pay part of a spell's cost, the cost reduction still applies.
  • The effect is cumulative.
  • The generic X cost is still considered generic even if there is a requirement that a specific color be used for it. For example, “only black mana can be spent this way”. This distinction is important for effects which reduce the generic portion of a spell's cost.
  • The lower cost is not optional like with some other cost reducers.
  • This can lower the cost to zero, but not below zero.
  • A spell you cast that’s blue and red costs {1} less, not {2} less.
  • Activating the ability creates a replacement effect that acts like a shield, replacing the next time Nightscape Familiar would be destroyed that turn. This shield works against effects that try to destroy Nightscape Familiar or lethal damage that would be dealt to Nightscape Familiar.
  • Nightscape Familiar can regenerate even if it isn’t in combat, it’s already tapped, or it’s undamaged.
  • You can activate the regeneration ability even if Nightscape Familiar isn’t at risk of being destroyed.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Blue spells and red spells you cast cost less to cast. : Regenerate this creature.

    Plague Spitter #INV-119 Creature — Phyrexian Horror

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Phyrexian
  • Horror
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom 1.79 USD
    Manapool 0.19 USD
    Tcgplayer 0.43 USD
    Cardmarket 0.84 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of your upkeep, this creature deals 1 damage to each creature and each player. When this creature dies, it deals 1 damage to each creature and each player.