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"Find me cards equivalent to: Norritt"

Equivalent cards in black (B) and similar function to Norritt are:

  • Dwarven Patrol (red, not black, but has a similar force attack effect)
  • Goblin Diplomats (again, red—forces opponents to attack)
  • Siren's Call (blue—forces attacks, not a creature)
  • Nettling Imp (black, closest match: {T}: Force any non-Wall to attack or destroy it if it doesn't)

Closest black equivalent: Nettling Imp.

Reason: Nearly identical ability for forcing creatures to attack.
No black creature untaps blue creatures exactly like Norritt.

Found Cards

5 Results

Dwarven Patrol

Goblin Diplomats

Nettling Imp

Norritt

Siren's Call

Dwarven Patrol #61 Creature — Dwarf

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 3
Power/Toughness: 4/2
Types:
  • Creature
  • SubTypes:
  • Dwarf
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Remember that lands are not spells.
  • Prices

    Seller Price
    Manapool / 0.48 USD 0.15 USD
    Tcgplayer 0.17 USD / 0.92 USD
    Cardkingdom 0.35 USD / 3.49 USD
    Cardmarket / 1.29 EUR 0.1 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This creature doesn't untap during your untap step. Whenever you cast a nonred spell, untap this creature.

    Goblin Diplomats #49832 Creature — Goblin

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 2/1
    Types:
  • Creature
  • SubTypes:
  • Goblin
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Creatures that enter the battlefield (or noncreature permanents that become creatures) after the ability resolves are affected by the ability and must attack if able.
  • If, during a player’s declare attackers step, a creature is tapped, is affected by a spell or ability that says it can’t attack, or hasn’t been under that player’s control continuously since the turn began (and doesn’t have haste), then it doesn’t attack. If there’s a cost associated with having a creature attack, the player isn’t forced to pay that cost, so it doesn’t have to attack in that case either.
  • The controller of each creature still decides which player or planeswalker that creature attacks.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Each creature attacks this turn if able.

    Nettling Imp #119 Creature — Imp

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Imp
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If the Imp leaves the battlefield before the end of the turn, the creature still is destroyed.
  • The creature is destroyed if it does not attack because it simply can’t do so legally.
  • You can use this effect on a creature you know won’t be able to attack. For example, you can use it on a tapped creature.
  • If a turn has multiple combat phases, the ability can only be activated before the beginning of the declare attackers step of the first combat phase in that turn.
  • Prices

    Seller Price
    Cardmarket 199.99 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That creature attacks this turn if able.Destroyit at the beginning of the next end step if it didn't attack this turn. Activate only during an opponent's turn, before attackers are declared.

    Norritt #155 Creature — Imp

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 4
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Imp
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • The creature is destroyed if it does not attack because it simply can’t do so legally.
  • If a turn has multiple combat phases, the ability can only be activated before the beginning of the declare attackers step of the first combat phase in that turn.
  • Prices

    Seller Price
    Cardkingdom 0.35 USD
    Manapool 0.15 USD
    Cardmarket 0.14 EUR
    Tcgplayer 0.16 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Untap target blue creature. : Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That creature attacks this turn if able.Destroyit at the beginning of the next end step if it didn't attack this turn. Activate only before attackers are declared.

    Siren's Call #80 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • It will require creatures with Haste to attack since they are able, but it won’t destroy them if they don’t for some reason.
  • The creature is destroyed if it does not attack because it simply can’t do so legally.
  • This will destroy creatures that weren’t able to attack because they had been previously tapped.
  • If a turn has multiple combat phases, this spell can only be cast before the beginning of the Declare Attackers Step of the first combat phase in that turn.
  • Prices

    Seller Price
    Cardmarket 125 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Cast this spell only during an opponent's turn, before attackers are declared. Creatures the active player controls attack this turn if able. At the beginning of the next end step,destroyall non-Wall creatures that player controls that didn't attack this turn. Ignore this effect for each creature the player didn't control continuously since the beginning of the turn.