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"Find me cards equivalent to: Nylea's Forerunner"

Cards equivalent to Nylea's Forerunner (green, trampling creatures with team buffs) include:
1. Overcome (gives all your creatures +2/+2 and trample until end of turn)
2. Overrun (gives all your creatures +3/+3 and trample until end of turn)
3. Pathbreaker Ibex (when it attacks, it gives your team power/toughness boost and trample)
4. Thunderfoot Baloth (while you control your commander, other creatures get +2/+2 and trample)
5. Champion of Lambholt (not trample, but makes your team hard to block as it grows)


Reason: These cards provide a similar team boost or trample advantage in mono green.

Found Cards

6 Results

Champion of Lambholt

Nylea's Forerunner

Overcome

Overrun

Pathbreaker Ibex

Thunderfoot Baloth

Champion of Lambholt #2245 Creature — Human Warrior

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 3
Power/Toughness: 1/1
Types:
  • Creature
  • SubTypes:
  • Human
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Champion of Lambholt's first ability applies even if it isn't attacking.
  • The comparison of power is done only when blockers are declared. Decreasing the power of a blocking creature (or increasing the power of Champion of Lambholt) after this point won't cause any creature to stop blocking or become unblocked.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Creatures with power less than this creature's power can't block creatures you control. Whenever another creature you control enters, put a +1/+1counteron this creature.

    Nylea's Forerunner #186 Enchantment Creature — Beast

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 5
    Power/Toughness: 5/3
    Types:
  • Enchantment
  • Creature
  • SubTypes:
  • Beast
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Trample

    Rules

  • No entries
  • Prices

    Seller Price
    Cardmarket / 0.2 EUR 0.08 EUR
    Manapool 0.15 USD / 0.18 USD
    Cardkingdom / 0.49 USD 0.35 USD
    Tcgplayer 0.08 USD / 0.27 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Trample Other creatures you control have trample.

    Overcome #48 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Overcome affects only creatures you control at the time it resolves. Creatures you begin to control later in the turn won't get +2/+2 or gain trample.
  • Prices

    Seller Price
    Cardkingdom 0.35 USD
    Manapool 0.19 USD
    Tcgplayer 0.41 USD
    Cardmarket 0.12 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Creatures you control get +2/+2 and gain trample until end of turn. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.)

    Overrun #72 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Overrun affects only creatures you control at the time it resolves. It won't affect creatures that come under your control later in the turn.
  • Prices

    Seller Price
    Cardkingdom 0.59 USD
    Tcgplayer 0.22 USD
    Manapool 0.34 USD
    Cardmarket 0.16 EUR / 0.16 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Creatures you control get +3/+3 and gain trample until end of turn. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.)

    Pathbreaker Ibex #101 Creature — Goat

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 6
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Goat
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If this creature's power is negative as its ability resolves, X is considered to be 0.
  • If the greatest power among creatures you control is negative as this creature’s ability resolves, X is considered to be 0.
  • Prices

    Seller Price
    Cardmarket 16.1 EUR
    Manapool 36.81 USD
    Tcgplayer 29.23 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever this creature attacks, creatures you control gain trample and get +X/+X until end of turn, where X is the greatest power among creatures you control.

    Thunderfoot Baloth #213 Creature — Beast

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 6
    Power/Toughness: 5/5
    Types:
  • Creature
  • SubTypes:
  • Beast
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Trample

    Rules

  • If a triggered ability granted by a lieutenant ability triggers, and in response to that trigger you lose control of your commander (causing the lieutenant to lose that ability), that triggered ability will still resolve.
  • If you gain control of a creature with a lieutenant ability owned by another player, that ability will check to see if you control your commander and will apply if you do. It won't check whether its owner controls their commander.
  • If you lose control of your commander, lieutenant abilities of creatures you control will immediately stop applying. If this causes a creature's toughness to become less than or equal to the amount of damage marked on it, the creature will be destroyed.
  • Lieutenant abilities apply only if your commander is on the battlefield and under your control.
  • Lieutenant abilities refer only to whether you control your commander, not any other player's commander.
  • Prices

    Seller Price
    Cardmarket 0.77 EUR
    Tcgplayer 0.53 USD
    Cardkingdom 1.49 USD
    Manapool 0.61 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Trample Lieutenant — As long as you control your commander, this creature gets +2/+2 and other creatures you control get +2/+2 and have trample.