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6 Cards Found

AI 🤖 Find me cards equivalent to: Obscura Initiate

Equivalent cards to Obscura Initiate (white/blue/black common creature with evasion and a lifegain ability) include:

  • Sphinx of New Prahv (Flying, lifelink, UW)
  • Aven Windmage (Flying, blue)
  • Glimmerpoint Stag (Lifelink, white)
  • Nocturnal Feeder (Flying, drains life, black)
  • Syndic of Tithes (Extort, white/black)
  • Lyev Skyknight (Flying, UW)

Each offers a blend of flying and/or lifegain life drain, fitting Obscura's colors.

Results:

Glimmerpoint Stag #12 Creature — Elk

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 4
Power/Toughness: 3/3
Types:
  • Creature
  • SubTypes:
  • Elk
  • Languages:
    Layout:
    Normal
    Rank:

    Abilities/Keywords

    Vigilance

    Rules

  • If Glimmerpoint Stag somehow enters the battlefield during a turn’s end step, the exiled card won’t be returned to the battlefield until the beginning of the following turn’s end step.
  • If a token is exiled this way, it ceases to exist and won’t return to the battlefield.
  • If the exiled card is an Aura, that card’s owner chooses what it will enchant as it comes back onto the battlefield. An Aura put onto the battlefield this way doesn’t target anything (so it could be attached to a permanent with shroud, for example), but the Aura’s enchant ability restricts what it can be attached to. If the Aura can’t legally be attached to anything, it remains exiled.
  • The exiled card will return to the battlefield at the beginning of the next end step even if Glimmerpoint Stag is no longer on the battlefield at that time.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Vigilance When this creature enters, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.

    Lyev Skyknight #179 Creature — Human Knight

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: 3/1
    Types:
  • Creature
  • SubTypes:
  • Human
  • Knight
  • Languages:
    Layout:
    Normal
    Rank:

    Abilities/Keywords

    Detain Flying

    Rules

  • Activated abilities include a colon and are written in the form "[cost]: [effect]." No one can activate any activated abilities, including mana abilities, of a detained permanent.
  • If a creature is already attacking or blocking when it's detained, it won't be removed from combat. It will continue to attack or block.
  • If a noncreature permanent is detained and later turns into a creature, it won't be able to attack or block.
  • If a permanent's activated ability is on the stack when that permanent is detained, the ability will be unaffected.
  • The static abilities of a detained permanent still apply. The triggered abilities of a detained permanent can still trigger.
  • When a player leaves a multiplayer game, any continuous effects with durations that last until that player's next turn or until a specific point in that turn will last until that turn would have begun. They neither expire immediately nor last indefinitely.
  • Prices

    Seller Price
    Tcgplayer 0.04 USD / 0.33 USD
    Cardmarket 0.04 EUR / 0.43 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.19 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying When this creature enters, detain target nonland permanent an opponent controls. (Until your next turn, that permanent can't attack or block and its activated abilities can't be activated.)

    Nocturnal Feeder #16 Creature — Vampire Rogue

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: 2/1
    Types:
  • Creature
  • SubTypes:
  • Vampire
  • Rogue
  • Languages:
    Layout:
    Normal
    Rank:

    Abilities/Keywords

    Flying

    Rules

  • If your life total is brought to 0 or less at the same time that Nocturnal Feeder is dealt lethal damage, you lose the game before its ability goes on the stack.
  • In a Two-Headed Giant game, Nocturnal Feeder’s ability causes the opposing team to lose 4 life and you to gain 2 life.
  • Prices

    Seller Price
    Tcgplayer 0.1 USD
    Cardmarket 0.13 EUR
    Cardkingdom 0.35 USD
    Cardsphere 0.17 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying When this creature dies, each opponent loses 2 life and you gain 2 life.

    Obscura Initiate #50 Creature — Bird Citizen

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Bird
  • Citizen
  • Languages:
    Layout:
    Normal
    Rank:

    Abilities/Keywords

    Flying

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.05 USD / 0.02 USD
    Cardmarket 0.03 EUR / 0.04 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.05 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying : This creature gains lifelink until end of turn.

    Sphinx of New Prahv #227 Creature — Sphinx

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 4
    Power/Toughness: 4/3
    Types:
  • Creature
  • SubTypes:
  • Sphinx
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying Vigilance

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.02 USD / 0.07 USD
    Cardmarket 0.08 EUR / 0.04 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.02 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying, vigilance Spells your opponents cast that target this creature cost more to cast.

    Syndic of Tithes #26 Creature — Human Cleric

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Cleric
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Extort

    Rules

  • The amount of life you gain from extort is based on the total amount of life lost, not necessarily the number of opponents you have. For example, if your opponent's life total can't change (perhaps because that player controls Platinum Emperion), you won't gain any life.
  • The extort ability doesn't target any player.
  • The extort ability resolves before the spell that caused it to trigger. The ability resolves even if that spell is countered.
  • You may pay {W/B} a maximum of one time for each extort triggered ability. You decide whether to pay when the ability resolves.
  • Prices

    Seller Price
    Tcgplayer 0.12 USD / 0.98 USD
    Cardmarket 0.16 EUR / 0.64 EUR
    Cardkingdom 1.49 USD
    Cardsphere 0.19 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)

    Glimmerpoint Stag Creature — Elk Normal

    Lyev Skyknight Creature — Human Knight Normal - ~$0.27

    Nocturnal Feeder Creature — Vampire Rogue Normal - ~$0.19

    Obscura Initiate Creature — Bird Citizen Normal - ~$0.15

    Sphinx of New Prahv Creature — Sphinx Normal - ~$0.15

    Syndic of Tithes Creature — Human Cleric Normal - ~$0.6

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