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"Find me cards equivalent to: Ongoing Investigation"

Here are some blue enchantments similar to Ongoing Investigation that involve clues, investigating, or drawing cards related to combat:
1. Mystic Remora

  • Type: Enchantment
  • Color: U
  • Text: Whenever an opponent casts a noncreature spell, you may draw a card unless that player pays {4}.

  • Reason:
    Investigative/draw mechanic from an enchantment.
    2. Curiosity
  • Type: Enchantment — Aura
  • Color: U
  • Text: Whenever enchanted creature deals damage to an opponent, you may draw a card.

  • Reason:
    Direct card draw from combat damage.

Ongoing Investigation is unique in combining investigate and graveyard synergy, making these some of the closest blue enchantment alternatives. There is no direct blue-only enchantment that fully replicates both abilities.

Found Cards

3 Results

Curiosity

Mystic Remora

Ongoing Investigation

Curiosity #2569 Enchantment — Aura

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 1
Power/Toughness: /
Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • "You" refers to the controller of Curiosity, which may be different from the controller of the enchanted creature. "An opponent" refers to an opponent of Curiosity's controller.
  • Any damage dealt by the enchanted creature to an opponent will cause Curiosity to trigger, not just combat damage.
  • Curiosity doesn't trigger if the enchanted creature deals damage to a planeswalker or to a battle.
  • If you control Curiosity and it's enchanting an opponent's creature, you won't draw a card when that creature deals damage to you. The creature has to deal damage to one of your opponents for the ability to trigger.
  • You draw one card each time the enchanted creature deals damage to an opponent, no matter how much damage it deals.
  • Prices

    Seller Price
    Tcgplayer 23.5 USD
    Manapool 30.32 USD
    Cardmarket 49.95 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature Whenever enchanted creature deals damage to an opponent, you may draw a card.

    Mystic Remora #16 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • Cumulative upkeep is a triggered ability that imposes an increasing cost on a permanent. "Cumulative upkeep [cost]" means "At the beginning of your upkeep, if this permanent is on the battlefield, put an age counter on this permanent. Then you may pay [cost] for each age counter on it. If you don't, sacrifice it."
  • Paying cumulative upkeep is always optional. If it's not paid, the permanent with cumulative upkeep is sacrificed. Partial payments of the total cumulative upkeep cost can't be made. For example, if Mystic Remora has three age counters on it when its cumulative upkeep ability triggers, it gets another age counter and then its controller chooses to either pay {4} or sacrifice it.
  • Prices

    Seller Price
    Tcgplayer 19.07 USD / 45.73 USD
    Cardkingdom 23.99 USD / 44.99 USD
    Cardmarket 16.45 EUR / 30.07 EUR
    Manapool 17.71 USD / 46.67 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Cumulative upkeep (At the beginning of your upkeep, put an agecounteron this permanent, thensacrificeit unless you pay its upkeep cost for each agecounteron it.) Whenever an opponent casts a noncreature spell, you may draw a card unless that player pays .

    Ongoing Investigation #84 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Investigate

    Rules

  • Clue is an artifact type. Even though it appears on some cards with other permanent types, it's never a creature type, a land type, or anything but an artifact type.
  • If an effect refers to a Clue, it means any Clue artifact, not just a Clue artifact token. For example, you can sacrifice Wrench to pay for Alquist Proft, Master Sleuth's activated ability.
  • In a Two-Headed Giant game, if you control more than one creature that can attack, you may have them attack different opponents so that Ongoing Investigation's first ability triggers twice.
  • You can't sacrifice a Clue to pay multiple costs. For example, you can't sacrifice a Clue token to activate its own ability and also to activate Alquist Proft, Master Sleuth's ability.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever one or more creatures you control deal combat damage to a player, investigate. (Create a Clue token. It's an artifact with ",Sacrificethis token: Draw a card.") , Exile a creature card from your graveyard: Investigate. You gain 2 life.