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AI 🤖 Find me cards equivalent to: Opalescence

Equivalent cards to Opalescence (white, enchantment animators):
1. Starfield of Nyx — Also makes your enchantments become creatures.
2. Enchanted Evening + March of the Machines — All permanents become enchantments, then animates them as creatures.
3. Djorin’s Arena (from Unfinity, silver-bordered) — Animates enchantments.


Reason: These all turn enchantments into creatures, similar to Opalescence, and are in white (or white combos).

Results:

Enchanted Evening #122 Enchantment

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 5
Power/Toughness: /
Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • This has no effect on those permanents other than letting them interact with things that care about enchantments.
  • Prices

    Seller Price
    Tcgplayer 3.68 USD / 6.19 USD
    Cardmarket 3.9 EUR / 4.46 EUR
    Cardkingdom 5.49 USD / 5.49 USD
    Cardsphere 3.39 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    All permanents are enchantments in addition to their other types.

    March of the Machines #91★ Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Each artifact land has a mana value of 0. March of the Machines makes them 0/0 creatures, which are put into the graveyard as a state-based action.
  • If a noncreature artifact is also another card type, such as enchantment or land, it will retain those types in addition to being an artifact creature.
  • If an Equipment becomes a creature, it can no longer equip a creature. If it's currently attached to a creature, it becomes unattached (but remains on the battlefield). You can activate the Equipment's equip ability, but it won't do anything.
  • If a noncreature artifact becomes an artifact creature this way and then another effect animates it, the new effect overrides March of the Machines's effect. For example, Chimeric Staff is a 4/4 creature while March of the Machines is on the battlefield. If you activate Chimeric Staff's ability and choose X = 5, Chimeric Staff will be a 5/5 artifact creature for the rest of the turn.
  • A noncreature permanent that turns into a creature is subject to the "summoning sickness" rule: It can only attack, and its {T} abilities can only be activated, if its controller has continuously controlled that permanent since the beginning of their most recent turn.
  • Prices

    Seller Price
    Tcgplayer 1.5 USD / 10.99 USD
    Cardmarket 0.49 EUR / 9.82 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Each noncreature artifact is an artifact creature with power and toughness each equal to its mana value. (Equipment that's a creature can't equip a creature.)

    Opalescence #13 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Does not animate itself. But can be animated by another Opalescence.
  • With a Humility and two Opalescences on the battlefield, if Humility has the latest timestamp, then all creatures are 1/1 with no abilities. If the timestamp order is Opalescence, Humility, Opalescence, the second Opalescence is 1/1, and the Humility and first Opalescence are 4/4. If Humility has the earliest timestamp, then everything is 4/4.
  • A noncreature permanent that turns into a creature can attack, and its {T} abilities can be activated, only if its controller has continuously controlled that permanent since the beginning of their most recent turn. It doesn't matter how long the permanent has been a creature.
  • This is the current interaction between Humility and Opalescence: The type-changing effect applies at layer 4, but the rest happens in the applicable layers. The rest of it will apply even if the permanent loses its ability before it's finished applying. So if Opalescence, Humility, and Worship are on the battlefield and Opalescence entered before Humility, the following is true: Layer 4: Humility and Worship each become creatures that are still enchantments. (Opalescence). Layer 6: Humility and Worship each lose their abilities. (Humility) Layer 7b: Humility becomes 4/4 and Worship becomes 4/4. (Opalescence). Humility becomes 1/1 and Worship becomes 1/1 (Humility). But if Humility entered before Opalescence, the following is true: Layer 4: Humility and Worship each become creatures that are still enchantments (Opalescence). Layer 6: Humility and Worship each lose their abilities (Humility). Layer 7b: Humility becomes 1/1 and Worship becomes 1/1 (Humility). Humility becomes 4/4 and Worship becomes 4/4 (Opalescence).
  • Prices

    Seller Price
    Tcgplayer 28.09 USD / 350 USD
    Cardmarket 22.48 EUR / 180.35 EUR
    Cardkingdom 27.99 USD / 299.99 USD
    Cardsphere 28.82 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Each other non-Aura enchantment is a creature in addition to its other types and has base power and base toughness each equal to its mana value.

    Starfield of Nyx #33 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • A noncreature permanent that turns into a creature can attack, and its {T} abilities can be activated, only if its controller has continuously controlled that permanent since the beginning of their most recent turn. It doesn’t matter how long the permanent has been a creature.
  • If the first ability returns an Aura card to the battlefield, you choose what that Aura will enchant as it enters the battlefield. If the Aura can’t legally enchant anything, it stays in the graveyard.
  • Note that if an Aura is returned to the battlefield this way, whatever the Aura enchants isn’t a target of Starfield of Nyx’s ability, nor is it a target of the Aura card itself. You could put an Aura onto the battlefield this way enchanting a creature with hexproof controlled by an opponent, for example.
  • Prices

    Seller Price
    Tcgplayer 16.06 USD / 51.39 USD
    Cardmarket 15.17 EUR / 26.78 EUR
    Cardkingdom 22.99 USD
    Cardsphere 15.93 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of your upkeep, you may return target enchantment card from your graveyard to the battlefield. As long as you control five or more enchantments, each other non-Aura enchantment you control is a creature in addition to its other types and has base power and base toughness each equal to its mana value.

    Enchanted Evening Enchantment Normal - ~$4.66

    March of the Machines Enchantment Normal - ~$5.7

    Opalescence Enchantment Normal - ~$133.96

    Starfield of Nyx Enchantment Normal - ~$24.72

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