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9 Cards Found

AI 🤖 Find me cards equivalent to: Overlord of the Hauntwoods

Equivalent green cards to Overlord of the Hauntwoods (huge creature, splits into others on death):
1. Persist + Woodfall Primus: Huge creature, persists on death.
2. Phyrexian Hydra: Large body, tough to kill, though no tokens.
3. Verdant Force: Big creature, makes tokens (different trigger).
4. Avenger of Zendikar: Big body, makes lots of tokens (on entry).
5. End-Raze Forerunners: Big finisher, boosts others, but no death trigger.


Reason: These green creatures either split into tokens, create board presence, or embody resilient high-cost creatures. No strict 1:1, but similar power/tokens death themes.

Results:

Avenger of Zendikar #187 Creature — Elemental

Info

Color:
Identifies:
Cost:
Rarity: Mythic
Converted Cost: 7
Power/Toughness: 5/5
Types:
  • Creature
  • SubTypes:
  • Elemental
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Rules

  • A landfall ability doesn't trigger if a permanent already on the battlefield becomes a land.
  • A landfall ability triggers whenever a land you control enters for any reason. It triggers whenever you play a land, as well as whenever a spell or ability puts a land onto the battlefield under your control.
  • Whenever a land you control enters, each landfall ability of the permanents you control will trigger. You can put them   on the stack in any order. The last ability you put on the stack will be the first one to resolve (As a result, you can have those abilities resolve in the order of your choosing.).
  • Prices

    Seller Price
    Tcgplayer 1.32 USD
    Cardmarket 1.02 EUR
    Cardkingdom 1.49 USD
    Manapool 1.04 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters, create a 0/1 green Plant creature token for each land you control. Landfall — Whenever a land you control enters, you may put a +1/+1counteron each Plant creature you control.

    End-Raze Forerunners #214 Creature — Boar

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 8
    Power/Toughness: 7/7
    Types:
  • Creature
  • SubTypes:
  • Boar
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Haste Trample Vigilance

    Rules

  • The triggered ability of End-Raze Forerunners affects only creatures you control at the time it resolves. Creatures you begin to control later in the turn won't get +2/+2 or gain vigilance or trample.
  • Prices

    Seller Price
    Tcgplayer 0.22 USD
    Cardmarket 0.37 EUR
    Cardkingdom 0.69 USD
    Manapool 0.39 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Vigilance, trample, haste When this creature enters, other creatures you control get +2/+2 and gain vigilance and trample until end of turn.

    Overlord of the Hauntwoods #194p Enchantment Creature — Avatar Horror

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 5
    Power/Toughness: 6/5
    Types:
  • Enchantment
  • Creature
  • SubTypes:
  • Avatar
  • Horror
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Impending

    Rules

  • "Impending N–[cost]" is a keyword that represents multiple abilities. The official rules are as follows: (a) You may choose to pay [cost] rather than pay this spell's mana cost. (b) If you chose to pay this spell's impending cost, it enters the battlefield with N time counters on it. (c) As long as this permanent has a time counter on it, if it was cast for its impending cost, it's not a creature. (d) At the beginning of your end step, if this permanent was cast for its impending cost, remove a time counter from it.
  • If an object enters as a copy of a permanent that was cast with its impending cost, it won't enter with time counters, and it will be a creature.
  • If you choose to pay the impending cost of a creature spell, it's still a creature spell on the stack. You can cast that spell for its impending cost only when you could normally cast that creature spell. Most of the time, this means during your main phase when the stack is empty.
  • If you choose to pay the impending cost rather than the mana cost, you're still casting the spell. It goes on the stack and can be responded to, countered, and so on.
  • The Everywhere token created by Overlord of the Hauntwoods's last ability has the land types Plains, Island, Swamp, Mountain, and Forest. It also has the mana ability of each basic land type (for example, Forests have "{T}: Add {G}"). It does not have the basic supertype.
  • Prices

    Seller Price
    Tcgplayer 14.99 USD / 16.43 USD
    Cardmarket 12.31 EUR / 12.43 EUR
    Cardkingdom 15.99 USD / 22.99 USD
    Manapool 13.54 USD / 16.04 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Impending 4— (If you cast this spell for its impending cost, it enters with four time counters and isn't a creature until the last is removed. At the beginning of your end step, remove a timecounterfrom it.) Whenever this permanent enters or attacks, create a tapped colorless land token named Everywhere that is every basic land type.

    Persist #42 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 5.28 USD / 8.68 USD
    Cardmarket 5.75 EUR / 11.4 EUR
    Cardkingdom 7.49 USD / 15.99 USD
    Manapool 3.54 USD / 9.13 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Return target nonlegendary creature card from your graveyard to the battlefield with a -1/-1counteron it.

    Phyrexian Hydra #12 Token Creature — Phyrexian Hydra

    Info

    Color:
    Identifies:
    Cost:
    Power/Toughness: 3/3
    Types:
  • Token
  • Creature
  • Languages:
    Layout:
    Token

    Abilities/Keywords

    Lifelink

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom 0.59 USD / 0.49 USD
    Manapool 0.37 USD / 1.3 USD

    Legalities

    Text

    Lifelink

    Phyrexian Hydra #11 Token Creature — Phyrexian Hydra

    Info

    Color:
    Identifies:
    Cost:
    Power/Toughness: 3/3
    Types:
  • Token
  • Creature
  • Languages:
    Layout:
    Token

    Abilities/Keywords

    Reach

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom 0.39 USD / 0.49 USD
    Manapool 0.26 USD / 2.34 USD

    Legalities

    Text

    Reach

    Phyrexian Hydra #85 Creature — Phyrexian Hydra

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: 7/7
    Types:
  • Creature
  • SubTypes:
  • Phyrexian
  • Hydra
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Infect

    Rules

  • If damage dealt to Phyrexian Hydra can’t be prevented (due to Leyline of Punishment, for example), it will be dealt as normal and won’t cause Phyrexian Hydra to put -1/-1 counters on itself.
  • If multiple damage prevention effects, including Phyrexian Hydra’s, are attempting to prevent damage that would be dealt to Phyrexian Hydra, its controller chooses which to apply.
  • Prices

    Seller Price
    Tcgplayer 1.37 USD / 1.3 USD
    Cardmarket 1.22 EUR / 1.52 EUR
    Cardkingdom 1.99 USD
    Manapool 0.51 USD / 0.88 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) If damage would be dealt to this creature, prevent that damage. Put a -1/-1counteron this creature for each 1 damage prevented this way.

    Verdant Force #214 aka. Best Fatty Ever Printed Creature — Elemental

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 8
    Power/Toughness: 7/7
    Types:
  • Creature
  • SubTypes:
  • Elemental
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • In Two-Headed Giant, triggers only once per upkeep, not once for each player.
  • Verdant Force’s ability triggers at the beginning of each upkeep, not just each of your upkeeps.
  • Prices

    Seller Price
    Tcgplayer 0.25 USD
    Cardmarket 0.36 EUR
    Cardkingdom 0.69 USD
    Manapool 0.45 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of each upkeep, create a 1/1 green Saproling creature token.

    Woodfall Primus #135 Creature — Treefolk Shaman

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 8
    Power/Toughness: 6/6
    Types:
  • Creature
  • SubTypes:
  • Treefolk
  • Shaman
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Persist Trample

    Rules

  • If a creature with persist stops being a creature, persist will still work.
  • If a creature with persist that has +1/+1 counters on it receives enough -1/-1 counters to cause it to be destroyed by lethal damage or put into its owner's graveyard for having 0 or less toughness, persist won't trigger and the card won't return to the battlefield. That's because persist checks the creature's existence just before it leaves the battlefield, and it still has all those counters on it at that point.
  • If a permanent has multiple instances of persist, they'll each trigger separately, but the redundant instances will have no effect. If one instance returns the card to the battlefield, the next to resolve will do nothing.
  • If a token with no -1/-1 counters on it has persist, the ability will trigger when the token is put into the graveyard. However, the token will cease to exist and can't return to the battlefield.
  • If multiple creatures with persist are put into the graveyard at the same time (due to combat damage or a spell that destroys all creatures, for example), the active player (the player whose turn it is) puts all of their persist triggers on the stack in any order, then each other player in turn order does the same. The last trigger put on the stack is the first one that resolves. That means that in a two-player game, the nonactive player's persist creatures will return to the battlefield first, then the active player's persist creatures do the same. The creatures return to the battlefield one at a time.
  • The persist ability triggers when the permanent is put into a graveyard. Its last known information (that is, how the creature last existed on the battlefield) is used to determine whether it had a -1/-1 counter on it.
  • When a permanent with persist returns to the battlefield, it's a new object with no memory of or connection to its previous existence.
  • Prices

    Seller Price
    Tcgplayer 1.93 USD / 24.25 USD
    Cardmarket 0.72 EUR / 13.26 EUR
    Cardkingdom 0.79 USD / 32.99 USD
    Manapool 1.28 USD / 22.41 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Trample When this creature enters,destroytarget noncreature permanent. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1counteron it.)

    Avenger of Zendikar Creature — Elemental Normal - ~$1.22

    End-Raze Forerunners Creature — Boar Normal - ~$0.42

    Overlord of the Hauntwoods Enchantment Creature — Avatar Horror Normal - ~$15.59

    Persist Sorcery Normal - ~$8.41

    Phyrexian Hydra Token Creature — Phyrexian Hydra Token - ~$0.69

    Phyrexian Hydra Token Creature — Phyrexian Hydra Token - ~$0.87

    Phyrexian Hydra Creature — Phyrexian Hydra Normal - ~$1.26

    Verdant Force Creature — Elemental Normal - ~$0.44

    Woodfall Primus Creature — Treefolk Shaman Normal - ~$12.2

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