Helper

MANAHIVE

🤖 ManaHive AI

"Find me cards equivalent to: Owl Familiar"

Equivalent cards to Owl Familiar (blue, flying, ETB loot effect):
1. Faerie Seer – Flying, when ETB, scry 2 instead of loot.
2. Merfolk Looter – Not ETB, but loots on tap.
3. Sea Gate Oracle – Looks at more cards, picks one for hand.
4. Watcher for Tomorrow – ETB under conditions, gets a card later.
5. Dream Thief – Cantrips if played after drawing, but not true loot.

Closest equivalents: Owl Familiar, Faerie Seer, Sea Gate Oracle.
Reason: All are blue creatures that generate card advantage or filter on entry. None are exact, but all are close in function.

Found Cards

6 Results

Dream Thief

Faerie Seer

Merfolk Looter

Owl Familiar

Sea Gate Oracle

Watcher for Tomorrow

Dream Thief #20 Creature — Faerie Rogue

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 3
Power/Toughness: 2/1
Types:
  • Creature
  • SubTypes:
  • Faerie
  • Rogue
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • Although Dream Thief says it looks for "another blue spell," there's no requirement that Dream Thief actually be cast as a spell (or be blue) for this part of its ability to work. For example, if a spell such as Zombify puts Dream Thief directly onto the battlefield, its ability will still check whether you've cast a blue spell this turn, even though you didn't cast Dream Thief itself as a spell.
  • Dream Thief doesn't check whether you've cast another blue spell until its "enters" ability resolves. If Dream Thief's "enters" ability triggers, then you cast a blue instant spell in response, you'll get the bonus.
  • Prices

    Seller Price
    Cardmarket 0.12 EUR / 0.35 EUR
    Cardkingdom / 0.49 USD 0.35 USD
    Manapool / 0.39 USD 0.15 USD
    Tcgplayer 0.17 USD / 0.79 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying When this creature enters, draw a card if you've cast another blue spell this turn.

    Faerie Seer #MH1-51 Creature — Faerie Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 1
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Faerie
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying Scry

    Rules

  • No entries
  • Prices

    Seller Price
    Manapool 0.52 USD
    Cardkingdom 0.99 USD
    Tcgplayer 0.32 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying When this creature enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

    Merfolk Looter #A27 Creature — Merfolk Rogue

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Merfolk
  • Rogue
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • You can't do anything in between drawing a card and discarding a card, including casting or cycling the card you drew.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Draw a card, thendiscarda card.

    Owl Familiar #43 Creature — Bird

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Bird
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • No entries
  • Prices

    Seller Price
    Manapool 0.9 USD
    Tcgplayer 0.94 USD
    Cardkingdom 0.69 USD
    Cardmarket 0.8 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying When this creature enters, draw a card, thendiscarda card.

    Sea Gate Oracle #48 Creature — Human Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: 1/3
    Types:
  • Creature
  • SubTypes:
  • Human
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If there’s only one card in your library as Sea Gate Oracle’s ability resolves, you’ll put it into your hand.
  • Prices

    Seller Price
    Tcgplayer / 0.32 USD 0.12 USD
    Cardmarket / 0.55 EUR 0.05 EUR
    Manapool 0.15 USD / 0.32 USD
    Cardkingdom / 0.99 USD 0.35 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters, look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.

    Watcher for Tomorrow #76 Creature — Human Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: 2/1
    Types:
  • Creature
  • SubTypes:
  • Human
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Hideaway

    Rules

  • If Watcher for Tomorrow leaves the battlefield before its triggered ability from hideaway resolves, its leaves-the-battlefield ability resolves and does nothing. Then its enters-the-battlefield ability resolves and you exile a card with no way to return it to your hand.
  • You don't reveal the exiled card when you put it into its owner's hand.
  • "Hideaway N" means "When this permanent enters the battlefield, look at the top N cards of your library. Exile one of them face down and put the rest on the bottom of your library in a random order. The exiled card gains 'The player who controls the permanent that exiled this card may look at this card in the exile zone.'"
  • Any player who has controlled a permanent with a hideaway ability since a card was exiled with it may look at that card.
  • Hideaway now causes you to put the rest of the cards on the bottom of your library in a random order instead of any order.
  • Previously, permanents with hideaway entered the battlefield tapped. This ability has been removed from the definition of hideaway. Older cards have received errata to have an additional paragraph that reads "[This permanent] enters the battlefield tapped," and they now have hideaway 4.
  • Prices

    Seller Price
    Cardmarket 0.28 EUR / 2.47 EUR
    Manapool 0.15 USD / 1.78 USD
    Cardkingdom 0.49 USD / 8.99 USD
    Tcgplayer 0.29 USD / 3.63 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Hideaway 4 (When this creature enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) This creature enters tapped. When this creature leaves the battlefield, put the exiled card into its owner's hand.