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"Find me cards equivalent to: Path of the Animist"

Equivalent cards to Path of the Animist (Sorcery, Green, search for lands) include:

  • Cultivate – Search for up to two basic lands, put one onto the battlefield tapped and one into your hand.
  • Kodama's Reach – Same effect as Cultivate.
  • Harrow – Sacrifice a land; search for two basic lands and put them onto the battlefield untapped.


Reason: All are green sorceries (or instant, in Harrow's case) that search for two basic lands. None include voting/Will of the Planeswalkers, but all match the primary ramp function.

Found Cards

4 Results

Cultivate

Harrow

Kodama's Reach

Path of the Animist

Cultivate #195 Sorcery

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 3
Power/Toughness: /
Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If you choose to find only one basic land card, you put it onto the battlefield tapped.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, thenshuffle

    Harrow #98 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • The sacrifice of a land is part of the cost of casting Harrow. You can't pay this cost more than once to get a multiple effect.
  • The two lands do not count toward your normal one land you can play each turn.
  • Prices

    Seller Price
    Cardmarket 0.3 EUR
    Cardkingdom 0.49 USD
    Tcgplayer 0.32 USD
    Manapool 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    As an additional cost to cast this spell,sacrificea land. Search your library for up to two basic land cards, put them onto the battlefield, thenshuffle

    Kodama's Reach #113 Sorcery — Arcane

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
  • Arcane
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • You can get just one basic land card if you wish (or even none at all). If you get only one land card, you put it onto the battlefield tapped.
  • Prices

    Seller Price
    Cardkingdom 2.99 USD
    Cardmarket 1.63 EUR
    Manapool 1.51 USD
    Tcgplayer 1.91 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, thenshuffle

    Path of the Animist #125 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • No entries
  • Prices

    Seller Price
    Manapool 0.25 USD
    Tcgplayer 0.39 USD
    Cardkingdom 0.59 USD
    Cardmarket 0.2 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Search your library for up to two basic land cards, put them onto the battlefield tapped, thenshuffle Will of the Planeswalkers — Starting with you, each player votes for planeswalk or chaos. If planeswalk gets more votes, planeswalk. If chaos gets more votes or the vote is tied, chaos ensues.