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"Find me cards equivalent to: Pathmaker Initiate"

Cards similar to Pathmaker Initiate (Creature — Human Wizard, red, lets creature with power 2 or less be unblockable):
1. Goblin Smuggler — {2}{R}, Creature — Goblin Rogue, {T}: Another target creature with power 2 or less can't be blocked this turn.

  • Same color, similar unblockable ability, but not a Human Wizard.


Reason: No other red Human Wizard creatures have the exact same ability, but Goblin Smuggler is the closest functional equivalent in red.

Found Cards

2 Results

Goblin Smuggler

Pathmaker Initiate

Goblin Smuggler #144 Creature — Goblin Rogue

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 3
Power/Toughness: 2/2
Types:
  • Creature
  • SubTypes:
  • Goblin
  • Rogue
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Haste

    Rules

  • If the target creature's power is greater than 2 as the activated ability tries to resolve, the ability doesn't resolve. However, if instead the creature's power is raised above 2 after the ability resolves, it still can't be blocked that turn.
  • Prices

    Seller Price
    Manapool 0.15 USD / 0.26 USD
    Cardmarket / 0.14 EUR 0.11 EUR
    Tcgplayer / 0.37 USD 0.19 USD
    Cardkingdom 0.35 USD / 0.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Haste (This creature can attack and as soon as it comes under your control.) : Another target creature with power 2 or less can't be blocked this turn.

    Pathmaker Initiate #182 Creature — Human Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: 2/1
    Types:
  • Creature
  • SubTypes:
  • Human
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If the creature's power is greater than 2 as the activated ability tries to resolve, the ability won't resolve and none of its effects will happen. However, if instead the creature's power is raised above 2 after the ability resolves, it still can't be blocked that turn.
  • Prices

    Seller Price
    Cardmarket 0.06 EUR / 0.21 EUR
    Tcgplayer 0.05 USD / 0.13 USD
    Cardkingdom 0.35 USD / 0.49 USD
    Manapool / 0.2 USD 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Target creature with power 2 or less can't be blocked this turn.