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4 Cards Found

AI 🤖 Find me cards equivalent to: Patron Wizard

Equivalent cards to Patron Wizard (Blue, Wizard synergy, counter ability):
1. Glen Elendra Archmage – Counters noncreature spell by sacrificing and paying blue.
2. Cursecatcher – Sacrifice to counter instant or sorcery unless they pay
1. 3. Voidmage Prodigy – Sack a Wizard to counter a spell.


Reason: All are blue, involve countering, and interact with Wizards.

Results:

Cursecatcher #34 Creature — Merfolk Wizard

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 1
Power/Toughness: 1/1
Types:
  • Creature
  • SubTypes:
  • Merfolk
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.59 USD / 4.16 USD
    Cardmarket 0.56 EUR / 3.83 EUR
    Cardkingdom 0.99 USD / 4.49 USD
    Cardsphere 0.66 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Sacrifice this creature:Countertarget instant or sorcery spell unless its controller pays .

    Glen Elendra Archmage #115 Creature — Faerie Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Faerie
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying Persist

    Rules

  • If a creature with persist stops being a creature, persist will still work.
  • If a creature with persist that has +1/+1 counters on it receives enough -1/-1 counters to cause it to be destroyed by lethal damage or put into its owner's graveyard for having 0 or less toughness, persist won't trigger and the card won't return to the battlefield. That's because persist checks the creature's existence just before it leaves the battlefield, and it still has all those counters on it at that point.
  • If a permanent has multiple instances of persist, they'll each trigger separately, but the redundant instances will have no effect. If one instance returns the card to the battlefield, the next to resolve will do nothing.
  • If a token with no -1/-1 counters on it has persist, the ability will trigger when the token is put into the graveyard. However, the token will cease to exist and can't return to the battlefield.
  • If multiple creatures with persist are put into the graveyard at the same time (due to combat damage or a spell that destroys all creatures, for example), the active player (the player whose turn it is) puts all of their persist triggers on the stack in any order, then each other player in turn order does the same. The last trigger put on the stack is the first one that resolves. That means that in a two-player game, the nonactive player's persist creatures will return to the battlefield first, then the active player's persist creatures do the same. The creatures return to the battlefield one at a time.
  • The persist ability triggers when the permanent is put into a graveyard. Its last known information (that is, how the creature last existed on the battlefield) is used to determine whether it had a -1/-1 counter on it.
  • When a permanent with persist returns to the battlefield, it's a new object with no memory of or connection to its previous existence.
  • Prices

    Seller Price
    Tcgplayer 71.8 USD
    Cardmarket 43.57 EUR

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying ,Sacrificethis creature:Countertarget noncreature spell. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1counteron it.)

    Patron Wizard #89 Creature — Human Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Since the cost does not include the {T} symbol, it can tap itself even on the turn it enters.
  • Prices

    Seller Price
    Tcgplayer 3.62 USD / 30.82 USD
    Cardmarket 3.85 EUR / 26.96 EUR
    Cardkingdom 44.99 USD
    Cardsphere 4.54 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Tap an untapped Wizard you control:Countertarget spell unless its controller pays .

    Voidmage Prodigy #120 Creature — Human Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 2/1
    Types:
  • Creature
  • SubTypes:
  • Human
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Morph

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 1.51 USD / 12.02 USD
    Cardmarket 1.1 EUR / 12.31 EUR
    Cardkingdom 1.79 USD / 22.99 USD
    Cardsphere 1.78 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    ,Sacrificea Wizard:Countertarget spell. Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

    Cursecatcher Creature — Merfolk Wizard Normal - ~$2.18

    Glen Elendra Archmage Creature — Faerie Wizard Normal - ~$57.69

    Patron Wizard Creature — Human Wizard Normal - ~$19.13

    Voidmage Prodigy Creature — Human Wizard Normal - ~$7.64

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