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"Find me cards equivalent to: Perception Bobblehead"

Equivalent cards in colorless (C) with similar effects to Perception Bobblehead:
1. Chromatic Lantern

  • Fixes mana like the first ability.
    2. Mystic Forge
  • Lets you look at the top card and cast colorless spells from the top.
    3. Karn, the Great Creator
  • Lets you fetch artifacts from outside the game, giving card selection.
    4. The Temporal Anchor
  • Lets you see and exile cards from top and play them.
    5. Oracle's Vault
  • Lets you look at and cast spells from the top.

All are colorless artifacts with some mix of mana production and/or library manipulation. None directly match the Bobblehead/bobblehead synergy, but they have similar filtering/free-casting top-deck aspects.

Found Cards

6 Results

Chromatic Lantern

Karn, the Great Creator

Mystic Forge

Oracle's Vault

Perception Bobblehead

The Temporal Anchor

Chromatic Lantern #54 Artifact

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 3
Power/Toughness: /
Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Lands you control won't lose any other abilities they had. They also won't gain or lose any land types.
  • Prices

    Seller Price
    Cardmarket 0.35 EUR
    Manapool 0.2 USD
    Cardkingdom 1.29 USD
    Tcgplayer 0.57 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Lands you control have ": Add one mana of any color." : Add one mana of any color.

    Karn, the Great Creator #1 Legendary Planeswalker — Karn

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Planeswalker
  • SubTypes:
  • Karn
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • A noncreature permanent that turns into a creature can attack, and its {T} abilities can be activated, only if its controller has continuously controlled that permanent since the beginning of their most recent turn. It doesn't matter how long the permanent has been a creature.
  • Activated abilities contain a colon. They're generally written "[Cost]: [Effect]." Some keyword abilities are activated abilities and will have colons in their reminder text, such as equip. Triggered abilities (starting with "when," "whenever," or "at") are unaffected by Karn.
  • If a permanent has {X} in its mana cost, X is considered to be 0.
  • In a casual game, a card you choose from outside the game comes from your personal collection. In a tournament event, a card you choose from outside the game must come from your sideboard. You may look at your sideboard at any time.
  • Karn's first ability affects only artifacts on the battlefield. Activated abilities that work in other zones can still be activated.
  • Karn's last ability can't get a face-down card in exile, even if you know it's an artifact card.
  • Prices

    Seller Price
    Cardmarket / 6.17 EUR 4.91 EUR
    Cardkingdom 6.49 USD / 7.99 USD
    Tcgplayer 5.18 USD / 5.89 USD
    Manapool 4.03 USD / 4.7 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Activated abilities of artifacts your opponents control can't be activated.
    +1 Until your next turn, up to one target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value.
    −2 You may reveal an artifact card you own from outside the game or choose a face-up artifact card you own in exile. Put that card into your hand.

    Mystic Forge #1012 Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Because you never "cast" a land card, Mystic Forge doesn't allow you to play an artifact land from the top of your library.
  • If the top card of your library changes while you're casting a spell, playing a land, or activating an ability, you can't look at the new top card until you finish doing so. This means that if you cast the top card of your library, you can't look at the next one until you're done paying for that spell.
  • If the top card of your library has a morph ability, you can cast it face down from the top of your library, even if it's normally not a colorless card.
  • Mystic Forge lets you look at the top card of your library whenever you want (with one restriction—see below), even if you don't have priority. This action doesn't use the stack. Knowing what that card is becomes part of the information you have access to, just like you can look at the cards in your hand.
  • You must follow the normal timing permissions and restrictions of the spells you cast from your library.
  • You still pay all costs for a spell you cast from your library, including additional costs. You may also pay alternative costs.
  • Prices

    Seller Price
    Cardkingdom 8.99 USD
    Manapool 8.4 USD
    Cardmarket 4.88 EUR
    Tcgplayer 9.33 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    You may look at the top card of your library any time. You may cast artifact spells and colorless spells from the top of your library. , Pay 1 life: Exile the top card of your library.

    Oracle's Vault #234 Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If the card has X in its mana cost, you must choose 0 as the value of X when casting it without paying its mana cost.
  • If the exiled card is a land card, you may play it only if you have an available land play this turn.
  • If you cast a card “without paying its mana cost,” you can't choose to cast it for any alternative costs, such as emerge costs. You can, however, pay additional costs. If the card has any mandatory additional costs, such as that of Tormenting Voice, those must be paid to cast the card.
  • If you don't play the card, it will remain exiled.
  • Playing a card exiled with Oracle's Vault follows the normal timing rules for playing that card. For example, if the card is a creature card, you can cast that card only during your main phase while the stack is empty.
  • The cards exiled by Oracle's Vault are exiled face up.
  • The first ability of Oracle's Vault puts a brick counter on it even if you can't or don't play the card.
  • You may play the exiled card this turn even if Oracle's Vault is no longer on the battlefield or under your control.
  • Prices

    Seller Price
    Tcgplayer 0.3 USD
    Manapool 0.15 USD
    Cardkingdom 0.49 USD
    Cardmarket 0.21 EUR

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    , : Exile the top card of your library. Until end of turn, you may play that card. Put a brickcounteron this artifact. : Exile the top card of your library. Until end of turn, you may play that card without paying its mana cost. Activate only if there are three or more brick counters on this artifact.

    Perception Bobblehead #667 Artifact — Bobblehead

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
  • Bobblehead
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If a spell you cast has {X} in its mana cost, you must choose 0 as the value of X when casting it without paying its mana cost.
  • If you cast a spell “without paying its mana cost,” you can’t choose to cast it for any alternative costs. You can, however, pay additional costs, such as kicker costs. If the card has any mandatory additional costs, those must be paid to cast the spell.
  • The value of X is determined only once, as Perception Bobblehead’s last ability resolves.
  • You choose whether to cast a spell from among the cards you’re looking at as Perception Bobblehead’s last ability resolves. You can’t wait to cast one later in the turn. Timing restrictions based on the card’s types are ignored.
  • Prices

    Seller Price
    Cardmarket 13.55 EUR
    Cardkingdom 32.99 USD
    Manapool 25.06 USD
    Tcgplayer 31.74 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Add one mana of any color. , : Look at the top X cards of your library, where X is the number of Bobbleheads you control. You may cast a spell with mana value 3 or less from among them without paying its mana cost. Put the rest on the bottom of your library in a random order.

    The Temporal Anchor #82p Legendary Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 6
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Scry

    Rules

  • You must follow all normal timing rules for a card you play using The Temporal Anchor's last ability and, if it's a spell, you must pay its costs to cast it.
  • Prices

    Seller Price
    Cardmarket 0.19 EUR / 0.32 EUR
    Tcgplayer / 0.48 USD 0.29 USD
    Cardkingdom / 0.49 USD 0.49 USD
    Manapool 0.4 USD / 0.39 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of your upkeep, scry 2. Whenever you choose to put one or more cards on the bottom of your library while scrying, exile that many cards from the bottom of your library. During your turn, you may play cards exiled with The Temporal Anchor.