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"Find me cards equivalent to: Permeating Mass"

Equivalent cards to Permeating Mass (green, creature-changing):
1. Hunted Troll — Also green, but creates creatures rather than transforming.
2. Spore Mound — Makes Saproling tokens, not copying, but green and token-related.
3. Hexdrinker — Green, creature with unique transformation but not copy mechanics.

Closest in function is Permeating Mass itself; there are no direct green equivalents for its specific copy-on-damage mechanic. Most copy effects are blue, like Evil Twin or Lazav, Dimir Mastermind. Green is unique for Permeating Mass.

Found Cards

5 Results

Evil Twin

Hexdrinker

Hunted Troll

Lazav, Dimir Mastermind

Permeating Mass

Evil Twin #162 Creature — Shapeshifter

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 4
Power/Toughness: 0/0
Types:
  • Creature
  • SubTypes:
  • Shapeshifter
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Any enters-the-battlefield abilities of the copied creature will trigger when Evil Twin enters the battlefield. Any "as [this creature] enters the battlefield" or "[this creature] enters the battlefield with" abilities of the chosen creature will also work.
  • Evil Twin copies exactly what was printed on the original creature (unless that creature is copying something else or is a token; see below) and it gains the activated ability. It doesn't copy whether that creature is tapped or untapped, whether it has any counters on it or any Auras and Equipment attached to it, or any non-copy effects that have changed its power, toughness, types, color, or so on.
  • If Evil Twin somehow enters the battlefield at the same time as another creature, Evil Twin can't become a copy of that creature. You may choose only a creature that's already on the battlefield.
  • If the chosen creature has {X} in its mana cost, X is considered to be 0.
  • If the chosen creature is a token, Evil Twin copies the original characteristics of that token as stated by the effect that created the token. Evil Twin is not a token in this case.
  • If the chosen creature is copying something else (for example, if the chosen creature is another Evil Twin), then your Evil Twin enters the battlefield as whatever the chosen creature copied.
  • The activated ability that Evil Twin gains as part of its copy effect is a copiable value that other effects may copy.
  • You can choose not to copy anything. In that case, Evil Twin enters the battlefield as a 0/0 creature, and is probably put into the graveyard immediately.
  • Unless a token is a copy of another permanent or was explicitly given a name by the effect that created it, its name is the subtypes it was given when it was created plus the word "Token." For example, if an effect creates a 1/1 Soldier creature token, that token is named "Soldier Token."
  • Prices

    Seller Price
    Cardkingdom / 2.49 USD 0.69 USD
    Manapool 0.42 USD / 0.65 USD
    Cardmarket / 0.85 EUR 0.34 EUR
    Tcgplayer / 1.18 USD 0.45 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    You may have this creature enter as a copy of any creature on the battlefield, except it has ", :Destroytarget creature with the same name as this creature."

    Hexdrinker #168 Creature — Snake

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 1
    Power/Toughness: 2/1
    Types:
  • Creature
  • SubTypes:
  • Snake
  • Languages:
    Layout:
    Leveler
    Rank:
    Saltiness:

    Abilities/Keywords

    Level Up Protection

    Rules

  • If an effect has set Hexdrinker’s power and/or toughness to a specific value after it entered the battlefield, leveling up won’t change that characteristic.
  • Level abilities count the number of level counters on the creature. Hexdrinker starts with zero level counters. Once it has at least three but no more than seven level counters, it’s 4/4 and has protection from instants. Once it has eight or more level counters, it’s 6/6 and has protection from everything. It always has level up {1}.
  • Protection from everything means that Hexdrinker can’t be the target of any spells or abilities, it can’t be blocked, nothing can be attached to it, and all damage that would be dealt to it is prevented. It can still be affected in other ways (such as by Winds of Abandon cast for its overload cost, for example).
  • Protection from instants means that Hexdrinker can’t be the target of instant spells or abilities from instant cards (such as an ability of an instant card that triggers when that card is cycled), and all damage that an instant spell or instant card would deal to it is prevented. Nothing other than these events is prevented or illegal.
  • Prices

    Seller Price
    Cardkingdom 4.49 USD / 17.99 USD
    Tcgplayer / 11.76 USD 4.8 USD
    Manapool 3.84 USD / 8.32 USD
    Cardmarket 6.11 EUR / 10.04 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Level up (: Put a levelcounteron this. Level up only as a sorcery.) LEVEL 3-7 4/4 Protection from instants LEVEL 8+ 6/6 Protection from everything

    Hunted Troll #C13-150 Creature — Troll Warrior

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 8/4
    Types:
  • Creature
  • SubTypes:
  • Troll
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardmarket 1.44 EUR
    Tcgplayer 1.92 USD
    Manapool 3.42 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters, target opponent creates four 1/1 blue Faerie creature tokens with flying. : Regenerate this creature.

    Lazav, Dimir Mastermind #174 Legendary Creature — Shapeshifter

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 4
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Shapeshifter
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Hexproof

    Rules

  • "Enters" abilities of the creature card Lazav is copying won't trigger as Lazav is already on the battlefield when it becomes a copy of that creature card.
  • If multiple creature cards are put into an opponent's graveyard at the same time, you choose the order that Lazav's triggered abilities go on the stack.
  • Lazav, Dimir Mastermind becomes a copy of the creature card in the graveyard. If that card is no longer in the graveyard when Lazav's ability resolves, use the characteristics of that card as it last existed in the graveyard. Notably, copy effects that applied to the creature card when it was on the battlefield won't be copied by Lazav. For example, if a Clone is put into an opponent's graveyard from the battlefield and you use Lazav's ability, it will become 0/0. It won't become a copy of whatever Clone was copying.
  • Token creatures dying won't cause Lazav's triggered ability to trigger.
  • Prices

    Seller Price
    Cardkingdom 1.79 USD / 15.99 USD
    Cardmarket 0.73 EUR / 9.38 EUR
    Tcgplayer / 18.09 USD 0.62 USD
    Manapool / 4.8 USD 0.51 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Hexproof Whenever a creature card is put into an opponent's graveyard from anywhere, you may have Lazav become a copy of that card, except its name is Lazav, Dimir Mastermind, it's legendary in addition to its other types, and it has hexproof and this ability.

    Permeating Mass #165s Creature — Spirit

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 1
    Power/Toughness: 1/3
    Types:
  • Creature
  • SubTypes:
  • Spirit
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • A creature dealt lethal damage during combat won’t survive long enough to become a copy of Permeating Mass. If Permeating Mass is dealt lethal damage during combat, the creature Permeating Mass dealt damage to still becomes a copy of it.
  • A creature with 3 or more damage marked on it that becomes a copy of Permeating Mass will be destroyed immediately after becoming a copy.
  • Effects that have already applied to the damaged creature will continue to apply to it. For example, if Giant Growth had given it +3/+3 earlier in the turn, it will be 4/6.
  • If Permeating Mass becomes a copy of another creature before its triggered ability resolves, the damaged creature will become a copy of that creature.
  • The damaged creature copies the printed values of Permeating Mass. It won’t copy counters on Permeating Mass or effects that have changed its power, toughness, types, color, or so on. Notably, this means that a creature that becomes a copy of Permeating Mass has the ability to permeate other creatures as well.
  • Prices

    Seller Price
    Cardmarket 0.72 EUR / 0.56 EUR
    Manapool 0.65 USD
    Tcgplayer 0.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever this creature deals combat damage to a creature, that creature becomes a copy of this creature.