🤖 ManaHive AI
"Find me cards equivalent to: Plea for Power"
Equivalent cards (mono-blue, Sorcery, similar effect):
1. Plea for Power (reference)
2. Time Warp — Sorcery, take an extra turn.
3. Treasure Cruise — Sorcery, draw three cards.
4. Deep Analysis — Sorcery, draw two cards, flashback.
5. Temporal Manipulation — Sorcery, take an extra turn.
6. Flow of Ideas — Sorcery, draw a card for each Island.
Reason: All are mono-blue sorceries with extra turn or card draw effects like Plea for Power.
Found Cards
6 Results
Deep Analysis
Flow of Ideas
Plea for Power
Temporal Manipulation
Time Warp
Treasure Cruise
Deep Analysis #94 aka. Deep Anal Sorcery
Info
| Color: | |
| Identifies: | |
| Cost: |
|
| Rarity: | Common |
| Converted Cost: | 4 |
| Power/Toughness: | / |
| Types: | |
| SubTypes: | |
| Languages: | |
| Layout: | Normal |
| Rank: | |
| Saltiness: |
Abilities/Keywords
Flashback
Rules
Text
Target player draws two cards. Flashback—Flow of Ideas #38 Sorcery
Info
| Color: | |
| Identifies: | |
| Cost: |
|
| Rarity: | Uncommon |
| Converted Cost: | 6 |
| Power/Toughness: | / |
| Types: | |
| SubTypes: | |
| Languages: | |
| Layout: | Normal |
| Rank: | |
| Saltiness: |
Rules
Prices
Legalities
Alchemy
Brawl
Commander
Duel
Future
Gladiator
Historic
Legacy
Modern
Oathbreaker
Oldschool
Pauper
Paupercommander
Penny
Pioneer
Predh
Premodern
Standard
Standardbrawl
Timeless
Vintage
Text
Draw a card for each Island you control.Plea for Power #87 Sorcery
Info
| Color: | |
| Identifies: | |
| Cost: |
|
| Rarity: | Rare |
| Converted Cost: | 4 |
| Power/Toughness: | / |
| Types: | |
| SubTypes: | |
| Languages: | |
| EDH Bracket Attr: | Extra Turns |
| Layout: | Normal |
| Rank: | |
| Saltiness: |
Abilities/Keywords
Rules
Prices
| Seller | Price |
|---|
Legalities
Alchemy
Brawl
Commander
Duel
Future
Gladiator
Historic
Legacy
Modern
Oathbreaker
Oldschool
Pauper
Paupercommander
Penny
Pioneer
Predh
Premodern
Standard
Standardbrawl
Timeless
Vintage
Text
Will of the council — Starting with you, each player votes for time or knowledge. If time gets more votes, take an extra turn after this one. If knowledge gets more votes or the vote is tied, draw three cards.Temporal Manipulation #54 Sorcery
Info
| Color: | |
| Identifies: | |
| Cost: |
|
| Rarity: | Rare |
| Converted Cost: | 5 |
| Power/Toughness: | / |
| Types: | |
| SubTypes: | |
| Languages: | |
| EDH Bracket Attr: | Extra Turns |
| Layout: | Normal |
| Rank: | |
| Saltiness: |
Rules
Text
Take an extra turn after this one.Time Warp #56 Sorcery
Info
| Color: | |
| Identifies: | |
| Cost: |
|
| Rarity: | Rare |
| Converted Cost: | 5 |
| Power/Toughness: | / |
| Types: | |
| SubTypes: | |
| Languages: | |
| EDH Bracket Attr: | Extra Turns |
| Layout: | Normal |
| Rank: | |
| Saltiness: |
Rules
Text
Target player takes an extra turn after this one.Treasure Cruise #169 Sorcery
Info
| Color: | |
| Identifies: | |
| Cost: |
|
| Rarity: | Common |
| Converted Cost: | 8 |
| Power/Toughness: | / |
| Types: | |
| SubTypes: | |
| Languages: | |
| Layout: | Normal |
| Rank: | |
| Saltiness: |
Abilities/Keywords
Delve