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"Find me cards equivalent to: Plow Through"

Here are equivalent cards to Plow Through (keeping it Green, Sorcery, and with similar modes):
1. Time to Feed – Sorcery, Green: Makes a creature you control fight another creature and gains you life.
2. Epic Confrontation – Sorcery, Green: Creature you control fights another, and your creature gets +1/+2.
3. Clear Shot – Instant, Green: Not a sorcery, but does a similar fight effect with a pump.
4. Broken Bond – Sorcery, Green: Destroys an artifact or enchantment (can hit Vehicles).


Reason: These cards are green, sorceries (mostly), and involve fight or artifact destruction, matching the modes on Plow Through. No exact card with both options exists, but these are the closest.

Found Cards

5 Results

Broken Bond

Clear Shot

Epic Confrontation

Plow Through

Time to Feed

Broken Bond #DOM-157 Sorcery

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 2
Power/Toughness: /
Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Broken Bond’s effect doesn’t count as playing a land. It can put a land card onto the battlefield even if you’ve already played your land for the turn.
  • If the target artifact or enchantment is an illegal target by the time Broken Bond tries to resolve, the spell doesn’t resolve. You won’t put a land card onto the battlefield.
  • You can’t cast Broken Bond unless you choose an artifact or enchantment as a target.
  • Prices

    Seller Price
    Cardkingdom 0.59 USD
    Tcgplayer 0.5 USD
    Manapool 0.42 USD
    Cardmarket 0.3 EUR

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Destroy target artifact or enchantment. You may put a land card from your hand onto the battlefield.

    Clear Shot #189 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • As Clear Shot tries to resolve, if either creature is an illegal target, the creature you control won't deal damage. If the creature you control is a legal target but the other creature isn't, your creature will still get +1/+1.
  • You can't cast Clear Shot unless you choose a creature you control and a creature you don't control as targets.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Target creature you control gets +1/+1 until end of turn. It deals damage equal to its power to target creature you don't control.

    Epic Confrontation #185 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Fight

    Rules

  • If the creature you control is an illegal target as Epic Confrontation tries to resolve, the creature you control won't get +1/+2. If that creature is a legal target but the creature you don't control isn't, your creature will still get +1/+2. In both cases, neither creature will deal or be dealt damage.
  • You can't cast Epic Confrontation unless you choose both a creature you control and a creature you don't control as targets.
  • If the creature you control is an illegal target as Epic Confrontation tries to resolve, the creature you control won't get +1/+2. If that creature is a legal target but the creature you don't control isn't, your creature will still get +1/+2. In both cases, neither creature will deal or be dealt damage.
  • You can't cast Epic Confrontation unless you choose both a creature you control and a creature you don't control as targets.
  • Prices

    Seller Price
    Manapool / 0.26 USD 0.15 USD
    Cardkingdom 0.35 USD / 0.49 USD
    Cardmarket 0.09 EUR / 0.36 EUR
    Tcgplayer / 0.44 USD 0.06 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Target creature you control gets +1/+2 until end of turn. It fights target creature you don't control. (Each deals damage equal to its power to the other.)

    Plow Through #174 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Fight

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer / 0.28 USD 0.22 USD
    Cardmarket / 0.12 EUR 0.09 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Manapool / 0.15 USD 0.15 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Choose one — • Target creature you control fights target creature an opponent controls. (Each deals damage equal to its power to the other.) •Destroytarget Vehicle.

    Time to Feed #181 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Fight

    Rules

  • If neither creature is a legal target when Time to Feed tries to resolve, the spell won't resolve and none of its effects will happen.
  • If the first target creature dies that turn, you'll gain 3 life no matter what caused the creature to die or who controls the creature at that time.
  • Time to Feed has two targets: a creature an opponent controls and a creature you control. If only one of those creatures is a legal target when Time to Feed tries to resolve, the creatures won't fight and neither will deal or be dealt damage. If the creature you don't control is the illegal target, you won't gain life when it dies.
  • Prices

    Seller Price
    Cardkingdom / 0.49 USD 0.35 USD
    Manapool / 0.15 USD 0.15 USD
    Tcgplayer / 0.2 USD 0.04 USD
    Cardmarket 0.09 EUR / 0.19 EUR

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Choose target creature an opponent controls. When that creature dies this turn, you gain 3 life. Target creature you control fights that creature. (Each deals damage equal to its power to the other.)