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"Find me cards equivalent to: Plumecreed Mentor"

Cards similar to Plumecreed Mentor (blue/white, flying, interacts with +1/+1 counters or flying creatures):
1. Falconer Adept (W): Makes bird tokens with flying when attacking.
2. Empyrean Eagle (W, U): Gives other flying creatures +1/+1.
3. Aerie Ouphes (U, G): Has flying and interacts with counters (not direct but related).
4. Watcher of the Spheres (W, U): Reduces flying creature cost, boosts itself when others with flying enter.
5. Thunderclap Wyvern (W, U): Flash, flying, gives other creatures with flying +1/+1.

No card is exactly Plumecreed Mentor, but these are close in color, type, and theme.

Found Cards

6 Results

Aerie Ouphes

Empyrean Eagle

Falconer Adept

Plumecreed Mentor

Thunderclap Wyvern

Watcher of the Spheres

Aerie Ouphes #65 Creature — Ouphe

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 5
Power/Toughness: 3/3
Types:
  • Creature
  • SubTypes:
  • Ouphe
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Persist

    Rules

  • If Aerie Ouphes has no -1/-1 counters on it when you sacrifice it to activate its first ability, persist will return Aerie Ouphes to the battlefield with a -1/-1 counter on it before that ability resolves. The ability will check the power of Aerie Ouphes at the time you sacrificed it, not the power of the returned Aerie Ouphes (which is actually a new object with no relation to its previous existence).
  • If a creature with persist stops being a creature, persist will still work.
  • If a creature with persist that has +1/+1 counters on it receives enough -1/-1 counters to cause it to be destroyed by lethal damage or put into its owner’s graveyard for having 0 or less toughness, persist won’t trigger and the card won’t return to the battlefield. That’s because persist checks the creature’s existence just before it leaves the battlefield, and it still has all those counters on it at that point.
  • If a permanent has multiple instances of persist, they’ll each trigger separately, but the redundant instances will have no effect. If one instance returns the card to the battlefield, the next to resolve will do nothing.
  • If a token with no -1/-1 counters on it has persist, the ability will trigger when the token is put into the graveyard. However, the token will cease to exist and can’t return to the battlefield.
  • If multiple creatures with persist are put into the graveyard at the same time (due to combat damage or a spell that destroys all creatures, for example), the active player (the player whose turn it is) puts all of their persist triggers on the stack in any order, then each other player in turn order does the same. The last trigger put on the stack is the first one that resolves. That means that in a two-player game, the nonactive player’s persist creatures will return to the battlefield first, then the active player’s persist creatures do the same. The creatures return to the battlefield one at a time.
  • The persist ability triggers when the permanent is put into a graveyard. Its last known information (that is, how the creature last existed on the battlefield) is used to determine whether it had a -1/-1 counter on it.
  • When a permanent with persist returns to the battlefield, it’s a new object with no memory of or connection to its previous existence.
  • Prices

    Seller Price
    Cardkingdom / 2.49 USD 0.39 USD
    Cardmarket 0.26 EUR / 0.81 EUR
    Manapool / 1.79 USD 0.15 USD
    Tcgplayer / 1.95 USD 0.2 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Sacrifice this creature: It deals damage equal to its power to target creature with flying. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1counteron it.)

    Empyrean Eagle #226 Creature — Bird Spirit

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: 2/3
    Types:
  • Creature
  • SubTypes:
  • Bird
  • Spirit
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • Because damage remains marked on a creature until it's removed as the turn ends, nonlethal damage dealt to other creatures you control with flying may become lethal if Empyrean Eagle leaves the battlefield during that turn.
  • Prices

    Seller Price
    Tcgplayer 0.13 USD
    Cardkingdom 0.35 USD
    Cardmarket 0.19 EUR
    Manapool 0.15 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying Other creatures you control with flying get +1/+1.

    Falconer Adept #18 Creature — Human Soldier

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 4
    Power/Toughness: 2/3
    Types:
  • Creature
  • SubTypes:
  • Human
  • Soldier
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • Although the Bird is an attacking creature, it was never declared as an attacking creature. This means that abilities that trigger whenever a creature attacks won't trigger when it enters the battlefield attacking.
  • Any effects that say that the Bird can't attack (such as that of Propaganda) affect only the declaration of attackers. They won't stop the Bird token from entering the battlefield attacking.
  • You choose which player or planeswalker the Bird token is attacking. It doesn't have to be attacking the same player or planeswalker that Falconer Adept is attacking.
  • Prices

    Seller Price
    Manapool 0.15 USD / 0.15 USD
    Cardmarket 0.12 EUR / 0.22 EUR
    Tcgplayer / 0.33 USD 0.18 USD
    Cardkingdom 0.35 USD / 0.49 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever this creature attacks, create a 1/1 white Bird creature token with flying that's tapped and attacking.

    Plumecreed Mentor #228 Creature — Bird Scout

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: 2/3
    Types:
  • Creature
  • SubTypes:
  • Bird
  • Scout
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer / 0.3 USD 0.21 USD
    Cardmarket 0.15 EUR / 0.21 EUR
    Manapool 0.15 USD / 0.15 USD
    Cardkingdom 0.35 USD / 0.49 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying Whenever this creature or another creature you control with flying enters, put a +1/+1counteron target creature you control without flying.

    Thunderclap Wyvern #218 Creature — Drake

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 4
    Power/Toughness: 2/3
    Types:
  • Creature
  • SubTypes:
  • Drake
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flash Flying

    Rules

  • No entries
  • Prices

    Seller Price
    Manapool 0.15 USD / 0.36 USD
    Cardkingdom 0.35 USD / 0.49 USD
    Tcgplayer 0.26 USD / 0.57 USD
    Cardmarket / 0.31 EUR 0.25 EUR

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flash (You may cast this spell any time you could cast an instant.) Flying Other creatures you control with flying get +1/+1.

    Watcher of the Spheres #227 Creature — Bird Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Bird
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • A creature spell that doesn't have flying won't cost less even if an effect will cause the creature to have flying once on the battlefield. This is also true if the creature spell itself has an ability that gives it flying once on the battlefield under certain conditions, even if those conditions are true.
  • The cost reduction applies only to generic mana in the cost of creature spells with flying you cast. For example, if you cast a second Watcher of the Spheres, its cost won't be reduced below {W}{U}.
  • To determine the total cost of a spell, start with the mana cost or alternative cost you're paying, add any cost increases, then apply any cost reductions (such as that of Watcher of the Spheres). The mana value of the spell remains unchanged, no matter what the total cost to cast it was.
  • Prices

    Seller Price
    Tcgplayer / 6.65 USD 0.63 USD
    Cardkingdom / 3.99 USD 1.79 USD
    Manapool / 1.35 USD 0.35 USD
    Cardmarket 0.53 EUR / 1.13 EUR

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying Creature spells with flying you cast cost less to cast. Whenever another creature you control with flying enters, this creature gets +1/+1 until end of turn.