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AI 🤖 Find me cards equivalent to: Point the Way

Equivalent cards to Point the Way (an instant that lets you surveil 2, then draw a card for 3U) in blue are:
1. Preordain – Sorcery, scry 2, draw a card, cheaper but at sorcery speed.
2. Serum Visions – Sorcery, draw a card, then scry 2, also cheaper and sorcery speed.
3. Strategic Planning – Sorcery, look at top three, put one into hand, rest into graveyard.
4. Foresee – Sorcery, scry 4, then draw 2 cards. More expensive but higher value.


Reason:
They all allow some combination of scrying/surveilling then drawing, and are blue. Closest effects are mainly sorceries; blue specializes in this kind of effect.

Results:

Foresee #69 Sorcery

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 4
Power/Toughness: /
Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Scry

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.1 USD / 0.41 USD
    Cardmarket 0.13 EUR / 0.31 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.19 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Scry 4, then draw two cards.

    Point the Way #175 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Tokens:

    Abilities/Keywords

    Rules

  • A player “has max speed” if their speed is 4.
  • Each player tracks their speed (or lack thereof) separately. Increasing your speed has no effect on whether another player has speed.
  • If an effect needs to know what a player’s speed is and that player doesn’t have a speed, their speed is considered 0.
  • Start your engines! isn’t a triggered ability. Increasing your speed to 1 is something that happens as a state-based action as soon as you control a permanent with the ability. Notably, this includes gaining control of a permanent with the ability that another player controls.
  • Your speed doesn’t change until a spell or ability says so, such as the inherent triggered ability that cares about opponents losing life during your turn. Notably, losing control of permanents with start your engines! doesn’t affect your speed.
  • “Max speed — [ability]” means “As long as you have max speed, this object has [ability].” If the granted ability functions in a zone other than the battlefield, the max speed ability does too.
  • Prices

    Seller Price
    Tcgplayer 0.08 USD / 0.08 USD
    Cardmarket 0.1 EUR / 0.15 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.06 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) ,Sacrificethis enchantment: Search your library for up to X basic land cards, where X is your speed. Put those cards onto the battlefield tapped, thenshuffle

    Preordain #107 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Scry

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.94 USD
    Cardmarket 1.07 EUR
    Cardkingdom 1.99 USD
    Cardsphere 0.68 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Scry 2, then draw a card. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

    Serum Visions #30 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Scry

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 2.17 USD
    Cardmarket 2.59 EUR
    Cardkingdom 2.29 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Draw a card. Scry 2.

    Strategic Planning #20 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:

    Rules

  • If there are fewer than three cards in your library, you look at all of them, put one of them into your hand, and put the rest into your graveyard.
  • Prices

    Seller Price
    Tcgplayer 0.14 USD 0.28 USD 0.34 USD
    Cardmarket 0.08 EUR / 0.19 EUR
    Cardkingdom 0.35 USD 0.49 USD 0.35 USD
    Cardsphere 0.23 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.

    Foresee Sorcery Normal - ~$1.86

    Point the Way Enchantment Normal - ~$1.8

    Preordain Sorcery Normal - ~$3.05

    Serum Visions Sorcery Normal - ~$3.95

    Strategic Planning Sorcery Normal - ~$1.59

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