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"Find me cards equivalent to: Pools of Becoming"

Equivalent cards to Pools of Becoming (type: Plane, colorless, text related to hand-cycling and planar deck chaos triggers) are:
1. Panopticon – Also a Plane (colorless); lets you draw cards for simply being on it.
2. Talon Gates – Plane (colorless); interacts with casting planeswalk cards.
3. Tazeem – Plane (colorless); also affects hand mechanics with Landfall ability causing drawing/discarding.
4. Pools of Becoming – For reference, the card itself.


Reason:
All are colorless Planes from the Planechase product line and interact with either card draw, hand manipulation, or chaos triggers, similar to Pools of Becoming. There are no exact equivalents outside Planechase cards, as these are uniquely designed for the format.

Found Cards

4 Results

Panopticon

Pools of Becoming

Talon Gates

Tazeem

Panopticon #29 Plane — Mirrodin

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 0
Power/Toughness: /
Types:
  • Plane
  • SubTypes:
  • Mirrodin
  • Languages:
    Layout:
    Planar

    Rules

  • A face-up plane card that's turned face down becomes a new object with no relation to its previous existence. In particular, it loses all counters it may have had.
  • A plane card is treated as if its text box included "When you roll {PW}, put this card on the bottom of its owner's planar deck face down, then move the top card of your planar deck off that planar deck and turn it face up." This is called the "planeswalking ability."
  • If an ability of a plane refers to "you," it's referring to whoever the plane's controller is at the time, not to the player that started the game with that plane card in their deck. Many abilities of plane cards affect all players, while many others affect only the planar controller, so read each ability carefully.
  • The controller of a face-up plane card is the player designated as the "planar controller." Normally, the planar controller is whoever the active player is. However, if the current planar controller would leave the game, instead the next player in turn order that wouldn't leave the game becomes the planar controller, then the old planar controller leaves the game. The new planar controller retains that designation until they leave the game or a different player becomes the active player, whichever comes first.
  • Prices

    Seller Price
    Cardkingdom 0.39 USD
    Cardmarket 1.82 EUR
    Manapool 1.27 USD
    Tcgplayer 4.29 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When you planeswalk to Panopticon, draw a card. At the beginning of your draw step, draw an additional card. Whenever chaos ensues, draw a card.

    Pools of Becoming #63 Plane — Bolas's Meditation Realm

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Plane
  • SubTypes:
  • Bolas's Meditation Realm
  • Languages:
    Layout:
    Planar

    Rules

  • A face-up plane card that's turned face down becomes a new object with no relation to its previous existence. In particular, it loses all counters it may have had.
  • A plane card is treated as if its text box included "When you roll {PW}, put this card on the bottom of its owner's planar deck face down, then move the top card of your planar deck off that planar deck and turn it face up." This is called the "planeswalking ability."
  • If an ability of a plane refers to "you," it's referring to whoever the plane's controller is at the time, not to the player that started the game with that plane card in their deck. Many abilities of plane cards affect all players, while many others affect only the planar controller, so read each ability carefully.
  • If one of the revealed plane cards is another Pools of Becoming, its chaos ability triggers. When it resolves, you'll reveal three more cards from the top of your planar deck, their chaos abilities will trigger, and you'll put them on the stack in any order on top of any remaining chaos abilities from the first Pools of Becoming's effect.
  • The controller of a face-up plane card is the player designated as the "planar controller." Normally, the planar controller is whoever the active player is. However, if the current planar controller would leave the game, instead the next player in turn order that wouldn't leave the game becomes the planar controller, then the old planar controller leaves the game. The new planar controller retains that designation until they leave the game or a different player becomes the active player, whichever comes first.
  • The face-up plane card isn't currently part of its owner's planar deck. If the chaos ability is rolled by the owner of Pools of Becoming, Pools of Becoming is not one of the three cards that are revealed.
  • You may put the chaos abilities of the three revealed plane cards on the stack in any order. The last one you put on the stack will be the first one to resolve.
  • Prices

    Seller Price
    Cardmarket 5.11 EUR / 0.51 EUR
    Tcgplayer 9.02 USD
    Manapool 20.82 USD
    Cardkingdom 4.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of your end step, put the cards in your hand on the bottom of your library in any order, then draw that many cards. Whenever chaos ensues, reveal the top three cards of your planar deck. Each of the revealed cards' chaos abilities triggers. Then put the revealed cards on the bottom of your planar deck in any order.

    Talon Gates #36 Plane — Dominaria

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Plane
  • SubTypes:
  • Dominaria
  • Languages:
    Layout:
    Planar

    Rules

  • Even after the game leaves Talon Gates, each of the suspended cards will continue to have suspend; the owners of those cards will continue to remove a time counter from each during their upkeeps.
  • Exiling a nonland card from your hand this way is a special action. It doesn’t use the stack and doesn’t count as casting a spell or activating an ability. Players can’t respond to this action, although they can respond when you cast the spell after the last time counter is removed.
  • The first ability may be used any number of times.
  • Prices

    Seller Price
    Cardmarket 0.74 EUR
    Tcgplayer 4.57 USD
    Manapool 1.55 USD
    Cardkingdom 2.79 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Any time you could cast a sorcery, you may exile a nonland card from your hand with X time counters on it, where X is its mana value. If the exiled card doesn't have suspend, it gains suspend. (At the beginning of its owner's upkeep, they remove a timecounter When the last is removed, the player may cast it without paying its mana cost. If it's a creature, it has haste.) Whenever chaos ensues, remove two time counters from each suspended card you own.

    Tazeem #78 Plane — Zendikar

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Plane
  • SubTypes:
  • Zendikar
  • Languages:
    Layout:
    Planar

    Rules

  • A face-up plane card that's turned face down becomes a new object with no relation to its previous existence. In particular, it loses all counters it may have had.
  • A plane card is treated as if its text box included "When you roll {PW}, put this card on the bottom of its owner's planar deck face down, then move the top card of your planar deck off that planar deck and turn it face up." This is called the "planeswalking ability."
  • If an ability of a plane refers to "you," it's referring to whoever the plane's controller is at the time, not to the player that started the game with that plane card in their deck. Many abilities of plane cards affect all players, while many others affect only the planar controller, so read each ability carefully.
  • The controller of a face-up plane card is the player designated as the "planar controller." Normally, the planar controller is whoever the active player is. However, if the current planar controller would leave the game, instead the next player in turn order that wouldn't leave the game becomes the planar controller, then the old planar controller leaves the game. The new planar controller retains that designation until they leave the game or a different player becomes the active player, whichever comes first.
  • Prices

    Seller Price
    Cardmarket 20.42 EUR / 4.53 EUR
    Cardkingdom 19.99 USD
    Tcgplayer 22.88 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Creatures can't block. Whenever chaos ensues, draw a card for each land you control.