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4 Cards Found

AI 🤖 Find me cards equivalent to: Predatory Rampage

Equivalent cards to Predatory Rampage (Green, mass pump and force block):
1. Overrun – +3/+3 and trample to your team.
2. Overwhelming Stampede – Pump based on biggest creature’s power.
3. Charge of the Masses – Boosts creatures by number of creatures.
4. Feral Invocation (less powerful, instant speed).


Reason: All are green spells that boost your creatures and encourage aggressive attacks.

Results:

Feral Invocation #158 Enchantment — Aura

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 3
Power/Toughness: /
Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:

    Abilities/Keywords

    Enchant Flash

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.03 USD / 0.2 USD
    Cardmarket 0.05 EUR / 0.16 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.14 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature gets +2/+2.

    Overrun #72 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Overrun affects only creatures you control at the time it resolves. It won't affect creatures that come under your control later in the turn.
  • Prices

    Seller Price
    Tcgplayer 0.22 USD
    Cardmarket 0.25 EUR / 0.16 EUR
    Cardkingdom 0.49 USD
    Cardsphere 0.34 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Creatures you control get +3/+3 and gain trample until end of turn. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.)

    Overwhelming Stampede #208 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • You check the power of your creatures as Overwhelming Stampede resolves. For example, if you control a 2/1 creature, a 2/2 creature, a 2/4 creature, a 4/1 creature, a 5/5 creature, and a 5/6 creature at that time, each of your creatures gets +5/+5 and gains trample until end of turn.
  • Prices

    Seller Price
    Tcgplayer 1.83 USD
    Cardmarket 2.56 EUR / 1.46 EUR
    Cardkingdom 2.99 USD
    Cardsphere 1.86 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Until end of turn, creatures you control gain trample and get +X/+X, where X is the greatest power among creatures you control.

    Predatory Rampage #313 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Each creature your opponents control blocks if able, even if that creature wasn't on the battlefield or wasn't controlled by an opponent when Predatory Rampage resolved.
  • Only creatures you control when Predatory Rampage resolves will get +3/+3. Creatures that enter or that you gain control of later in the turn are unaffected.
  • Predatory Rampage doesn't force any creature to attack.
  • Your opponent still chooses which attacking creature each creature they control blocks.
  • Each creature controlled by an opponent blocks only if it's able to do so as the declare blockers step begins. If, at that time, the creature is tapped, is affected by a spell or ability that says it can't block, or no creatures are attacking that player, a planeswalker controlled by that player, or a battle that player protects, then it doesn't block. If there's a cost associated with having the creature block, the player isn't forced to pay that cost, so it doesn't block in that case either.
  • Prices

    Seller Price
    Tcgplayer 0.12 USD / 0.11 USD
    Cardmarket 0.28 EUR / 0.17 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.07 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Creatures you control get +3/+3 until end of turn. Each creature your opponents control blocks this turn if able.

    Feral Invocation Enchantment — Aura Normal - ~$0.2

    Overrun Sorcery Normal - ~$0.29

    Overwhelming Stampede Sorcery Normal - ~$2.14

    Predatory Rampage Sorcery Normal - ~$0.23

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