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"Find me cards equivalent to: Preston Garvey, Minuteman"

Equivalent cards to Preston Garvey, Minuteman with similar roles (Naya: G, R, W, Legendary, supports enchantments or lands):
1. Kestia, the Cultivator – G, W, U, legendary creature supporting enchantments (text: grants card draw on enchanted/Equipped creature attacks).
2. Sythis, Harvest’s Hand – G, W, draws and gains life with each enchantment cast.
3. Tuvasa the Sunlit – G, W, U, grows and draws cards with enchantments.

Closest in color and mechanical function:

  • Sythis, Harvest’s Hand (G/W, legendary, enchantment synergy).
  • Hazezon, Shaper of Sand (R, G, W, legendary, cares about lands – not enchantment synergy but land-focused in Naya).

There is no direct Naya or three-color equivalent with both Aura/token creation and untapping enchanted permanents, but above are the closest for synergizing with lands/enchantments in Naya.

Found Cards

4 Results

Hazezon, Shaper of Sand

Kestia, the Cultivator

Preston Garvey, Minuteman

Tuvasa the Sunlit

Hazezon, Shaper of Sand #229 Legendary Creature — Human Warrior

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 3
Power/Toughness: 3/3
Types:
  • Creature
  • SubTypes:
  • Human
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Landwalk

    Rules

  • Hazezon doesn't allow you to activate abilities (such as cycling) of land cards in your graveyard.
  • Hazezon doesn't change the times when you can play those land cards. You can still play only one land per turn, and only during your main phase when you have priority and the stack is empty.
  • Prices

    Seller Price
    Cardkingdom 0.49 USD
    Tcgplayer 0.28 USD
    Cardmarket 0.17 EUR
    Manapool 0.15 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Desertwalk (This creature can't be blocked as long as defending player controls a Desert.) You may play Desert lands from your graveyard. Whenever a Desert you control enters, create two 1/1 red, green, and white Sand Warrior creature tokens.

    Kestia, the Cultivator #70699 Legendary Enchantment Creature — Nymph

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 4
    Power/Toughness: 4/4
    Types:
  • Enchantment
  • Creature
  • SubTypes:
  • Nymph
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Bestow

    Rules

  • A spell with bestow is either a creature spell or an Aura spell. It's never both. Similarly, a permanent with bestow is either a creature or an Aura, but not both.
  • Auras attached to a creature don't become tapped when the creature becomes tapped. Except in some rare cases, an Aura with bestow remains untapped when it becomes unattached and becomes a creature.
  • Bestow is an alternative cost to cast the spell with bestow. It can't be combined with other alternative costs, such as casting a spell "without paying its mana cost."
  • If a permanent with bestow enters the battlefield by any method other than being cast, it will be an enchantment creature. You can't choose to pay the bestow cost and have it become an Aura.
  • If an enchanted enchantment creature attacks, you draw only one card for it.
  • If multiple enchanted or enchantment creatures you control attack, you draw that many cards.
  • The phrase "you control" applies to both "enchanted creature" and "enchantment creature." That is, Kestia's ability triggers when an enchanted creature you control attacks, not any player's enchanted creature.
  • To determine the total cost of a spell, start with the mana cost or alternative cost (such as a bestow cost) you're paying, add any cost increases, then apply any cost reductions. The mana value of the spell remains unchanged, no matter what the total cost to cast it was.
  • Unlike other Aura spells, an Aura spell with bestow still resolves if its target is illegal. Instead of entering the battlefield as an Aura, the effect making it an Aura spell ends, it loses enchant creature, and it resolves and enters the battlefield as an enchantment creature.
  • Unlike other Auras, an Aura with bestow isn't put into its owner's graveyard if the enchanted creature leaves the battlefield or becomes an illegal creature for the Aura to enchant. Rather, the effect making it an Aura ends, it loses enchant creature, and it remains on the battlefield as an enchantment creature. It can attack (and its abilities can be activated, if it has any) on the turn it becomes unattached if it's been under your control continuously, even as an Aura, since your most recent turn began.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached.) Enchanted creature gets +4/+4. Whenever an enchanted creature or enchantment creature you control attacks, draw a card.

    Preston Garvey, Minuteman #8 Legendary Creature — Human Soldier

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 5
    Power/Toughness: 4/4
    Types:
  • Creature
  • SubTypes:
  • Human
  • Soldier
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • If the target land is an illegal target as Preston Garvey's first ability tries to resolve, it won't resolve and none of its effects happen. The Settlement token won't be created.
  • In the rare case that the target land is a legal target as Preston Garvey's first ability resolves but the target land can't legally be enchanted by the Settlement token, the token won't be created at all.
  • Prices

    Seller Price
    Tcgplayer 0.33 USD
    Cardmarket 0.5 EUR
    Cardkingdom 0.99 USD
    Manapool 0.15 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of combat on your turn, create a green Aura enchantment token named Settlement attached to up to one target land you control. It has enchant land and "Enchanted land has ': Add one mana of any color.'" Whenever Preston Garvey attacks, untap each enchanted permanent you control.

    Tuvasa the Sunlit #47 Legendary Creature — Merfolk Shaman

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 3
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Merfolk
  • Shaman
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Because damage remains marked on a creature until it's removed as the turn ends, nonlethal damage dealt to Tuvasa may become lethal if some of your enchantments leave the battlefield during that turn.
  • Tuvasa's triggered ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered.
  • Prices

    Seller Price
    Cardmarket 3.76 EUR
    Cardkingdom 2.99 USD
    Tcgplayer 3.39 USD
    Manapool 3.02 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Tuvasa gets +1/+1 for each enchantment you control. Whenever you cast your first enchantment spell each turn, draw a card.