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AI 🤖 Find me cards equivalent to: Price of Progress

Equivalent red cards to Price of Progress (punishes nonbasic lands):
1. Blood Moon — turns nonbasic lands into Mountains, disrupting nonbasic-heavy decks.
2. Ruination — destroys all nonbasic lands.
3. Molten Rain — destroys a land, deals damage if it's nonbasic.
4. Wake of Destruction — destroys all lands of a chosen name, can hit nonbasics.
5. Blood Sun — removes abilities of nonbasic lands.

Price of Progress is unique for direct damage, but these all punish nonbasic lands in red.

Results:

Blood Moon #176★ aka. Moon Enchantment

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 3
Power/Toughness: /
Types:
  • Enchantment
  • SubTypes:
    Languages:
    EDH Bracket Attr:
    Mass Land Denial
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If a nonbasic land has an ability that causes it to enter the battlefield tapped, it will lose that ability before it can apply. The same is also true of any other abilities that modify how a land enters the battlefield or apply "as" a land enters the battlefield, such as the first ability of Cavern of Souls.
  • If a nonbasic land has an ability that triggers "when" it enters the battlefield, it will lose that ability before it can trigger.
  • Nonbasic lands will lose any other land types and abilities they had. They will gain the land type Mountain and gain the ability "{T}: Add {R}."
  • This effect doesn't affect names or supertypes. It won't turn any land into a basic land or remove the legendary supertype from a legendary land, and the lands won't be named "Mountain."
  • Prices

    Seller Price
    Tcgplayer 6.27 USD / 38 USD
    Cardmarket 7.94 EUR / 57.94 EUR
    Cardkingdom 49.99 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Nonbasic lands are Mountains.

    Blood Sun #92 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • A mana ability is an ability that produces mana, not an ability that costs mana.
  • If a land gains an ability after Blood Sun has entered the battlefield, it keeps that ability.
  • If a land has an ability that causes it to enter the battlefield tapped, it will lose that ability before it applies. The same is also true of any other abilities of a land that modify how it enters the battlefield or apply “as” it enters the battlefield, such as the first ability of Unclaimed Territory.
  • If a land has an ability that continuously changes the types of other lands (such as Urborg, Tomb of Yawgmoth does), that ability will apply before Blood Sun removes that land’s abilities. If a land has an ability that grants abilities to other objects, Blood Sun will stop it from doing so.
  • If a land has an ability that triggers “when” it enters the battlefield, it will lose that ability before it triggers.
  • Land cards not on the battlefield aren’t affected.
  • Prices

    Seller Price
    Tcgplayer 0.32 USD / 1.32 USD
    Cardmarket 0.4 EUR / 2.9 EUR
    Cardkingdom 0.69 USD / 2.49 USD
    Cardsphere 0.46 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this enchantment enters, draw a card. All lands lose all abilities except mana abilities.

    Molten Rain #348 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Special
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If the target land is an illegal target by the time Molten Rain tries to resolve, the spell doesn't resolve. No player is dealt 2 damage. If the target is legal but not destroyed (most likely because it has indestructible), its controller is dealt 2 damage.
  • Prices

    Seller Price
    Tcgplayer 2.42 USD
    Cardmarket 0.35 EUR / 6.92 EUR
    Cardkingdom 1.99 USD
    Cardsphere 1.62 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Destroy target land. If that land was nonbasic, Molten Rain deals 2 damage to the land's controller.

    Price of Progress #18 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 6.88 USD
    Cardmarket 4.5 EUR
    Cardkingdom 8.99 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Price of Progress deals damage to each player equal to twice the number of nonbasic lands that player controls.

    Ruination #95 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    EDH Bracket Attr:
    Mass Land Denial
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 5.43 USD
    Cardmarket 3.72 EUR
    Cardsphere 5.24 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Destroy all nonbasic lands.

    Wake of Destruction #99 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 6
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Only looks at the card name, so it will not destroy lands that just share the destroyed land’s type.
  • Prices

    Seller Price
    Tcgplayer 2.24 USD / 14.49 USD
    Cardmarket 0.89 EUR / 18.13 EUR
    Cardkingdom 0.99 USD / 14.99 USD
    Cardsphere 1.94 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Destroy target land and all other lands with the same name as that land.

    Blood Moon Enchantment Normal - ~$32.03

    Blood Sun Enchantment Normal - ~$1.23

    Molten Rain Sorcery Normal - ~$2.66

    Price of Progress Instant Normal - ~$6.79

    Ruination Sorcery Normal - ~$4.8

    Wake of Destruction Sorcery Normal - ~$7.67

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