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AI 🤖 Find me cards equivalent to: Primal Command

Equivalent cards to Primal Command (green, modal spell) include:
1. Plea for Guidance – Also lets you search for cards, specifically enchantments.
2. Primal Surge – Powerful green spell manipulating your library.
3. Finale of Devastation – Creature tutor with additional effect.
4. Genesis Wave – Green spell to get permanents from your deck onto the battlefield.
5. Tooth and Nail – Search and deploy creatures from your deck.


Reason: All are green spells that provide tutoring or similar modal/library manipulation effects.

Results:

Finale of Devastation #160p Sorcery

Info

Color:
Identifies:
Cost:
Rarity: Mythic
Converted Cost: 2
Power/Toughness: /
Types:
  • Sorcery
  • SubTypes:
    Languages:
    EDH Bracket Attr:
    Tutors
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If X is 10 or more, the creature card you just put onto the battlefield will get +X/+X and haste.
  • If a creature card in your library or graveyard has {X} in its mana cost, X is considered to be 0.
  • If you don't find a creature card with mana value X or less, creatures you control still get +X/+X and gain haste if X is 10 or more.
  • No player may take action between the time you reveal which creature card you'll put onto the battlefield and the time it gets +X/+X and haste if X is 10 or more. Any abilities that trigger as it enters the battlefield will be put onto the stack after your creatures get +X/+X and haste.
  • Prices

    Seller Price
    Tcgplayer 25.83 USD / 31.9 USD
    Cardmarket 22.89 EUR / 27.39 EUR
    Cardkingdom 42.99 USD
    Manapool 38.21 USD / 40.06 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Search your library and/or graveyard for a creature card with mana value X or less and put it onto the battlefield. If you search your library this way,shuffle If X is 10 or more, creatures you control get +X/+X and gain haste until end of turn.

    Genesis Wave #122 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • A permanent card is an artifact, battle, creature, enchantment, land, or planeswalker card.
  • All of the permanents put onto the battlefield this way enter at the same time. If any have triggered abilities that trigger on something else entering, they'll see each other.
  • If a card in a player's library has {X} in its mana cost, X is considered to be 0.
  • If a permanent card in your library has no mana symbols in its upper right corner (because it's a land card, for example), its mana value is 0. Such cards can always be put onto the battlefield with Genesis Wave.
  • If you have fewer than X cards in your library, you reveal all of them.
  • You don't have to put permanent cards revealed this way onto the battlefield if you choose not to, regardless of their mana values.
  • Prices

    Seller Price
    Tcgplayer 0.64 USD / 5.75 USD
    Cardmarket 0.93 EUR / 3.57 EUR
    Cardkingdom 0.99 USD / 5.99 USD
    Manapool 0.43 USD / 3.83 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Reveal the top X cards of your library. You may put any number of permanent cards with mana value X or less from among them onto the battlefield. Then put all cards revealed this way that weren't put onto the battlefield into your graveyard.

    Plea for Guidance #24 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 6
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    EDH Bracket Attr:
    Tutors
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.65 USD / 4.45 USD
    Cardmarket 0.53 EUR / 2.13 EUR
    Cardkingdom 1.49 USD / 4.99 USD
    Manapool 0.3 USD / 1.66 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Search your library for up to two enchantment cards, reveal them, put them into your hand, thenshuffle

    Primal Command #55 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    EDH Bracket Attr:
    Tutors
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Primal Command won't be put into your graveyard until after it's finished resolving, which means it won't be shuffled into your library as part of its own effect if you target yourself with its third mode.
  • Primal Command's modes are performed in the order listed. If you put a noncreature permanent on top of its owner's library and have that player shuffle their graveyard into their library, that card is shuffled away.
  • Prices

    Seller Price
    Tcgplayer 0.84 USD 1.8 USD 1.54 USD
    Cardmarket 0.98 EUR / 2.81 EUR
    Cardkingdom 1.29 USD / 1.49 USD
    Manapool 0.67 USD 1.21 USD 1.77 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Choose two — • Target player gains 7 life. • Put target noncreature permanent on top of its owner's library. • Target player shuffles their graveyard into their library. • Search your library for a creature card, reveal it, put it into your hand, thenshuffle

    Primal Surge #189 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 10
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • A permanent card is an artifact, creature, enchantment, land, or planeswalker card.
  • If putting any of those permanent cards onto the battlefield causes abilities to trigger, those abilities will wait to go on the stack until Primal Surge has finished resolving. Starting with the active player, each player puts their abilities on the stack in any order.
  • If you exile a permanent card that you can’t put onto the battlefield (such as an Aura with nothing legal to enchant) or one you don’t want to put onto the battlefield, Primal Surge finishes resolving.
  • Repeating the process includes the instruction to repeat the process. That is, you’ll keep exiling cards and putting them onto the battlefield until you fail to put a permanent card onto the battlefield.
  • Prices

    Seller Price
    Tcgplayer 5.28 USD / 17.96 USD
    Cardmarket 4.25 EUR / 11.79 EUR
    Cardkingdom 6.99 USD
    Manapool 6.89 USD / 18.43 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Exile the top card of your library. If it's a permanent card, you may put it onto the battlefield. If you do, repeat this process.

    Tooth and Nail #2250 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 7
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    EDH Bracket Attr:
    Tutors
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Entwine

    Rules

  • No entries
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Choose one — • Search your library for up to two creature cards, reveal them, put them into your hand, thenshuffle • Put up to two creature cards from your hand onto the battlefield. Entwine (Choose both if you pay the entwine cost.)

    Finale of Devastation Sorcery Normal - ~$32.75

    Genesis Wave Sorcery Normal - ~$2.77

    Plea for Guidance Sorcery Normal - ~$2.03

    Primal Command Sorcery Normal - ~$1.44

    Primal Surge Sorcery Normal - ~$10.23

    Tooth and Nail Sorcery Normal

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